Hello,
so after reading few topics over here with tips I started my second campaign (because of updates) and now I'm at turn 17. Making 40k durring summer and 20k in the winter and my PO is doing very good in my key provinces (I could even rise taxes). First few turns took me around hour each because I was very careful etc. (I love it when you have to think about what are you building). Main problems I can see:

-From the start I build two fleets to discover new factions I set sail to the Britain and to the Black sea, atm I'm trading with 90% factions only exception are Egypt and Seleucid empire and factions that doesn't have port. However only Seleucid empire is producing slaves and Egypt is producing fish. No other faction is producing anything regarding trade resources. Kinda meh I really need slaves for my level 4 farms.... :-(

-I don't feel like upgrading your temple to level 2 is worth it. Since 30% penalty due public discontent, high maintenance cost and buffs are very minimal or useless or atleast I feel like it (+10% chance of governer having a baby? maybe in a long term but right now I don't feel like paying maintenance for it just to have it eventho I have lot of gold). So basically I have teple of jupiter for global bonuses and temple of vulcan as you can see bellow. Also no agricultural temple please?

-I'm going to upgrade vulcan temple to level 2+ but this is going to be heavily industrial province to make it worth it, which brings me to another problem...There is only one building for industrial income. I mean sure but atleast give us an option to choose from different paths on level 2 like in Rome 2?

Hope developers could take something from this or anyone can convince me I'm wrong I don't mind This is just my opinion and thought on aspects I feel could be improved.

Other than that I'm having a blast so far very good job keep it up! THANKS!