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Thread: Mines/Artisan buildings

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  1. #1

    Default Mines/Artisan buildings

    Are these the only two buildings where the money they generate is more than their maintenance cost? If thats the case why not just build a lot of those buildings and ignore the other ones like markets ?

  2. #2

    Default Re: Mines/Artisan buildings

    Markets have been rebalanced for Rome. Other cultures will follow.
    Campaign modder for Ancient Empires


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