Right now im ALT+TABbing in and out to choose different sound tracks for different parts of the battles and for the campaign.
It would seriously make this mod and a few other overhauls perfect if the game were modded to do this itself.
Right now im ALT+TABbing in and out to choose different sound tracks for different parts of the battles and for the campaign.
It would seriously make this mod and a few other overhauls perfect if the game were modded to do this itself.
If you work to earn a living, why then do you work yourself to death?
Our scripter has been looking into it for like 2 days straight, we're trying buddy... we're trying!![]()
Vespasian's own: Up the Augusta! For Cato!
AE: Battle Balancing and BAI.
If you work to earn a living, why then do you work yourself to death?
was it that hard to figure out in rome 2 ? did they change the way soundtrack is scripted in attila?
What happens if you try to use the tools with Attila? Anyway, first thing that there's going to be is Rome Total War music mod for Attila.
modificateurs sans frontières
Developer for Ancient Empires
(scripter, developed tools for music modding, tools to import custom battle maps into campaign)
Lead developer of Attila Citizenship Population Mod
(joint 1st place for Gameplay Mods in 2016 Modding Awards)
Assisted with RMV2 Converter
(2nd place for Warscape Engine Resources in 2016 Modding Awards)
If you work to earn a living, why then do you work yourself to death?
modificateurs sans frontières
Developer for Ancient Empires
(scripter, developed tools for music modding, tools to import custom battle maps into campaign)
Lead developer of Attila Citizenship Population Mod
(joint 1st place for Gameplay Mods in 2016 Modding Awards)
Assisted with RMV2 Converter
(2nd place for Warscape Engine Resources in 2016 Modding Awards)
Thank you for your service xD
Good luck dude, if you can crack this then you'll be a damned hero not just for the ancient empires team but also for other major overhauls like the lord of the rings mod.
If you work to earn a living, why then do you work yourself to death?
The music in Attila is dynamic after one of the first patches that were with Attila - it changes when you start winning,loosing or something in between and thats why its not the same as all the older Total War games where the music is RNG selected and passive.
The opening music when you are in the start of the game sucks, it sounds like some weird chant!! Hopefully AE team will sort this out soon.
The next update for AE will include Rome 1 music
http://www.twcenter.net/forums/showt...8#post15596208
modificateurs sans frontières
Developer for Ancient Empires
(scripter, developed tools for music modding, tools to import custom battle maps into campaign)
Lead developer of Attila Citizenship Population Mod
(joint 1st place for Gameplay Mods in 2016 Modding Awards)
Assisted with RMV2 Converter
(2nd place for Warscape Engine Resources in 2016 Modding Awards)
Last edited by Joysong; May 27, 2018 at 01:25 PM.
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Campaign modder - Culture/AI/BAI - DB Editing
modificateurs sans frontières
Developer for Ancient Empires
(scripter, developed tools for music modding, tools to import custom battle maps into campaign)
Lead developer of Attila Citizenship Population Mod
(joint 1st place for Gameplay Mods in 2016 Modding Awards)
Assisted with RMV2 Converter
(2nd place for Warscape Engine Resources in 2016 Modding Awards)
@Causeless well done mate, you are a real hero! Thanks for your effort![]()