I donīt want to bother you. But when will the ship bug be solved. I have vacation and can not continue my campain. Sorry for making trouble!!!!
This isn't a major issue, its sort of immersion-breaking however so if it could be fixed that would be nice.
Battle map for the city of Antiochia has a few graphical bugs, the river in the biggest part of the city just floats in some areas:
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Not only that but the river leading in/out of the city ends in... whatever this is:
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Ephesus has a pathfinding issue where units can walk over a wall.
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Could you look into my problem? Thanks
The Pella Militia Calvery's balance looks off to me. It has cheap as chips maintanance while having far better stats than the other the tier 2 Macedon Citizen Calvery. See screenshot.
Playing as Achaean League and the building chain for the "Italia" town center in Pella has only maintenance costs listed for all the buildings and now other details, benefits, attibutes etc...
The walls of Nicomedia are too high for medium and light siege towers, meaning units cannot get onto the walls.
August Strindberg: "There's a view, current at the moment even among quite sensible people, that women, that secondary form of humanity (second to men, the lords and shapers of human civilisation) should in some way become equal with men, or could so be; this is leading to a struggle which is both bizarre and doomed. It's bizarre because a secondary form, by the laws of science, is always going to be a secondary form. Imagine two people, A (a man) and B (a woman). They start to run a race from the same point, C. A (the man) has a speed of, let's say, 100; B (the woman) has a speed of 60. Now, the question is 'Can B ever overtake A?" and the answer is 'Never!'. Whatever training, encouragement or self-denial is applied, the proposition is as impossible as that two parallel lines should ever meet."
Don't know if this is intentional or a bug, but legio XIIII Gemina (Marian) has small circular shields, whilst the officers have the larger rectangular ones. All other legios have it the other way around.
Hi! This issue has been probably referred earlier, but there we go anyway:
Something is kinda wrong with simulated combat. I use full stacks of good units to crush rebel armies almost 10 times smaller and very often, no matter the tactic I choose, I suffer excruciating losses with a couple of elite units being wiped out. Would there be a way of repairing this? Thanks in advance, people.
I canīt start the campaign. When starting the great campaign, it returns me to the initial menu. Any solution?
I am playing as the Romans, really far in my campaign.
Out of no where the Odrysian Confederation came in. And now whenever I end my turn and it comes to their "turn". The game just shuts down and crashes.