I was wondering if anything has been done about the AI conquest patterns and also a more historically accurate cultural representation regarding conquest etc...
These two submods for divide et impera are a good example:
http://www.twcenter.net/forums/showt...ultural-Tensio
http://www.twcenter.net/forums/showt...e-AI-Arbitriis
I've found that they add A LOT to the game. No longer do you conquer only to find that there's little diversity or no factions where they should have been (because they've all been conquered).




Reply With Quote







