Hello everyone,
so first, i m probably posting in the wrong place, and i will probably write things that have allready been asked or said, though, there is so much love work and effort put into that mod by everyone i wanted to do a little feedback
Your mod is a real piece of art, i m playing it with some excellent submods so it may help to answer maybe some questions :
@@@@@UMslegionspatch
@e_umcenturionlegions
___divide_et_impera_010_part1
___divide_et_impera_release_part2
___divide_et_impera_release_part3
___divide_et_impera_release_part4
___divide_et_impera_release_part5
___divide_et_impera_release_part6
___divide_et_impera_release_part7
___divide_et_impera_release_part8
@@leg_12
@a_12tpy_dei_submod
0@de_ai_arbitriis_softcore
@@@a_cultural_tension
@a_12_dei_softcore
this give me a really amazing experience
Now, two little bug ....... or point i will need explanation
for some reasons all the members of the nobiles family in my game are called Marcus .....
in the 100 first turn of a campaing i can clearly see the growth rate of my differents province going green yellow or dark following the development choice i do , but then suddenly all growth rates turn grey and no new building slot appear in the first province i own ( playing roman ) ( italia , medhland , roma ) the ones i capture later in game i dont have the problem because province and settlements are allready full slotted
and what i would really love to see in this mod
is a more developed fort system for the legion especially for the legion with garison tradition ( green flag ) it could be nice to have different level of fort , connected to a skill gained through legion experience or from the general , forts with more tower or with harder materials or with a ditch around the fortification, and maybe some more clever choice of the IA when it comes to diplomacy ^^ but this part sadly has never been great in any TW game.
Ok that was my two cents
so a big thanks again to the dev team of Divide et Impera and to its community