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    Default Crown of Aragón information repertory

    Hello! As a first time poster in this section that I can remember, I'll open up by saying that I love this mod, and I very much appreciate the impressive amount of work that has gone into making SS more historically accurate. Which is why, seeing how there isn't a post about it in this sub-mod's section, I decided to pitch in with some of the data that I do know as well as some suggestions on how (if it is decided to be taken, of course) to implement it, which I'll try to structure as well as I can. I'll try to note specific years as often as I can, but that is my one weakness. Of course, I also know that much of this won't be easy to implement (or downright impossible), and there is gameplay balance to worry about as well, but we're all history nerds here so at the very least I will (hopefully) give you all a nice read. Spoiler alert: It's gonna be huge.

    1. Archers and Iberia:

    Thefirst bit of data is about archery and Spain. The truth of the matter is, Spain never did follow the development of sling -> javelin -> bow -> crossbow. Simply put, bows in the Iberian Peninsula weren't a thing until the arabs arrived, and even then, they were only used by the arabs. Now, that's not to say that we didn't know what a bow was, merely that there was no archery tradition whatsoever. What this meant was that, not just the Crown of Aragón, but in general all of the Crowns except that of Navarra employed no bowmen of their own. In fact, archers in Spain were always mercenaries. The Crown of Aragón often hired Toulousan bowmen, and the Crown of Castilla would hire "Moriscos", christianized arabs. Likewise, Navarre produced dependable archers too (as the Navarrese are kind of a particular case on their own, as back in the day their Kingdom extended on both sides of the Pyrenees), and during peace times they would gladly sell their services to their neighbouring Christian kingdoms. This meant that in the iberian armies, archers were an elite unit, but more importantly, they were mercenaries.

    In game: I'd make this as removing Peasant Archers alltogether from the troop trees of Castilla, Aragón and Portugal, and either removing the generic Archers, or make them Mercenaries (with the increase in cost that carries). Archers were a rarity in the armies of Christian Iberia, and while it's true that all I need to do is never field them, it's an eyesore for me to see them so cheaply available in every one of my castles

    2. The Crown's History and Forces

    Here's where my main gripe with Medieval 2 in general comes, since even in Vanilla, Spain has "no early professionals", and that has been kept through Stainless Steel when it added the Crown of Aragón, because the truth of the matter is that the Crown of Aragón (and as far as I am aware, the Crown of Castilla quickly followed suit as well) was the first European Kingdom to develop a professional army, and I am not talking about the Tercios, nor even about the "Coronelías" that "El Gran Capitán" used to butcher the French in Italy. Now, it is true that until Jaume I the Conqueror, the Crown of Aragón was only the Kingdom of Aragón and the Principality of Catalunya, but that union by itself proved to be quite crafty in several regards, and for that I'll have to talk about the politics and the union proper, beginning with the idiosincrasies of each side (to non-spaniards, beware for here begins a potential minefield). On one side, we have the Principality of Catalonia, which by the point where the game begins was very much independant from the Duchy of Aquitaine. The reason why it is called a Principality stems from the fact that it was a union of Counties led by the most powerful Count of them all (the Princeps, which in latin meant "the first amongst equals"). Basically, the Count of Barcelona had ensured the vassalage of every single Catalan Count under his banner while retaining his own independance, and that gave him a nice power base.

    Counties and Baronies had been borne out of war, and as such their first and foremost duty was warfare, guarding the border and fighting the Moorish enemy. However, as they had not been sworn to a King after the Count of Barcelona "forgot" to renew his vows to his former liege and his former liege had better things to do than to worry about a bunch of buffer states that were there to ensure they didn't have to beat the Moorish back again, suddenly the Counts realized that they had a lot more freedom than they knew what to do with it, and so they decided to take a thing or two about the Italian Merchant Republics, namely, the importance of the burghers and trained militias. Now, every Count, Baron and Knight had their own household, from which they could draw a small retinue of forces (the soldati), but they lacked a King, and their Duke was so only de facto, not de jure, so they couldn't levy peasants to do war as they didn't have the King's given right to conscript peasant levies, and since the merchants and burghers had the coin to hire their own mercenaries (as back in those times, a mercenary was in fact a soldier, it wasn't until the times of the Condottiere and the Catalan Company that mercs became what we nowadays interpret them as)... The Counts couldn't strong-arm them into fighting for them as they lacked the numbers and the money. At the same time however, the burghers needed the Counts because they were the biggest badasses around and it saved them money they'd have to spend hiring soldiers otherwise. This was specially true in the city of Barcelona. On one hand, the Count needed the troops to fight back the moorish. On the other, levies would cost production, which in turn would make the city fall behind in the trade wars against the italian merchant republics. So a solution was reached. First, you had the household troops. 1 to 3% of the population, those were the Counts, Barons, Knights, as well as their retinues (squires, household guards, and other sworn men). Then you had the almogŕvers, which I will talk about more in point 3. And last, but not least, you had the urban militias.

    While it wasn't until the Kingdom of Aragón and the Principality of Catalunya joined into the Crown of Aragón (1137) that their wealth became greater (with the consequent increase in gear quality), the truth of marcher life is that you're always under threat of attack. For something that wasn't even a Kingdom until 1137 to not only survive but to even push back the wealthy might of the Moorish Caliphate (which granted, a good chunk of it was the Caliphate being too busy with infighting to bother squashing the remaining Christian Kingdoms), they had to either throw lives at the scary neighbour until it went away, or rely on good training and discipline. As we've established that we're talking about a small area that in the grand scale of things was, at the time, insignificant, I think it's safe to assume that it was the latter option, and so far all the written evidence I've found points out to it. The catalan urban militias were on par with the well trained and disciplined italian militias, if not equipped (at first at least), out of necessity, able to quickly take up arms and repel the muslim invaders at the sound of the bell as they didn't have the amount of knights and lords protecting them that a proper Kingdom would. How that ended up working out was a fairly simple agreement. Along with the almogavers, drawn in by the promise of loot and plunder, the Counts, Barons and Knights took up the offence whereas the burghers and the mayors took up the defence in a rather symbiotic relationship. If the Counts had to fall back, they could rely on the burghers holding the rearguard, and when the Counts made gains, the burghers could advance the militias to take up and hold key spots, freeing up the nobles while colonizing the newly made conquests. This symbiotic relationship was further cemented by the way "levying" worked in the Principality. The long story short of the concept is: The Count of Barcelona summons a campaign. His vassals gather their household troops. Then the vassals speak to the mayors and burghers of the area they watch over, and ask for volunteers amongst the militia, as there was no obligation for them to follow the lords in any battle outside of their demesne (so a citizen from Barcelona was not obligated to go in defence of, say, Tarragona). They get paid in loot, and they have the opportunity to earn a small tract of land in case the conquest is successful. This meant that many peasants from the militia would gladly take up arms and follow their lords. Since most of them would have some degree of combat experience and a good training, this meant that the levies were of good quality, and the voluntary nature of that service meant that morale was higher amidst the troops, as they were made out of willing men instead of peasants conscripted into service. The one issue they had for what I've found is that their equipment was often of bad quality, but willing peasants are better than levied ones.

    Meanwhile, the Kingdom of Aragón had its own strength. While they followed the standard feudal model, the Kings of Aragón were known for two distinct traits. Piety and martial skill. Between that and the Crusade mentality that had arrived into Europe, this meant that the Pope loved these guys, and so he was pliable to send them money to fund their fight against the heathens. When the militant orders were established, this meant that Knights from all of the Holy Orders would flock en masse to Aragón, and even the priests and bishophrics provided good troops as every monk had already been expected to wield a sword against the invader anyway. This meant that the Aragonese counted with a strong core of knights, many of them belonging to Holy Orders, which allowed them to bring truly terrifying forces to the battle as every priest and monk would take up arms alongside the noblemen whenever it was time for war to be waged. This came to its climax during the time of Alfonso I the Battler, who managed to take Zaragoza in 1118, and followed with the conquests of Ejea, Tudela, Calatayud, Borja, Tarazona, Daroca, and Monreal del Campo in his 30 years of reign. Furthermore, upon conquering Zaragoza, he made the "Fuero de Infanzones". The "infanzones" were lesser nobles, all of them rich men, barons and counts, who were considered as equals to the King by virtue of being descendants of the first "Reconquistadores" that populated the Mountains of Jaca, which were bound to the King, and to the King alone. Likewise, the city of Zaragoza was given the "privilege of the twenty", allowing it to take judicial action against ANY attack suffered against itself or its citizens with no need for the King to intervene.

    Upon his death, he had made a rather polemical decision, although considering that he was married to Queen Regnant Urraca of Castilla, it might be what kept the Kingdom of Aragón and Navarre from being integrated into Castilla as it gave the nobles an excuse. The long story short is, upon his death, to the horror of the nobles, his last will had been to give the rulership of Aragón and Navarra to the Militant Orders (Templars, Hospitallers and Saint Sepulchre). Needless to say, they maneouvered to ensure that did not happen, and while Navarra elected García the Restorer as their King, the Aragonese elected Ramiro the Monk, Alfonso's brother, who reluctantly agreed to take the throne and married Ines de Poitou (and he did A LOT of spring cleaning too, but that's a story I shall tell another day). Once she bore him a child, Petronila of Aragón, he ended up betrothing her when she was 1 to Ramón Berenguer IV of Barcelona in a matrilineal marriage, after which he named Ramón de facto ruler, and proceeded to return to the monastery where he had served as a monk before the nobles of Aragón took him out of it, probably getting the last laugh as the nobles of Aragón first thought that Ramiro would be a weak ruler, and then they realized that he had put in power the only man that was as ruthless as him while being a lot more experienced in matters of state.

    At this point, we have the Crown of Aragón proper. The House of Barcelona is integrated into the House of Aragón, in the end the Hospitallers settle for being allowed to build bishophrics and barracks and should the Prince die the Hospitallers would take over, as per Alfonso's will, and last but not least, we have a unique case in the history of Europe, where the high nobility and the lesser nobility aren't far apart in terms of power, where the burghers actually have a say on things, and where the peasantry can expect to have a series of rights that will be respected, as the lesser nobles need to be on good terms with the lowborn and the higher nobles only have the power the King grants them. Of course it's not ideal yet, if we consider that while commoners were not required. So now let's dwell into the army compositions, as well as I can detail them from this document here (then there's also a book called "Organització i defensa d'un territori fronterer; la governació d'Oriola" Organization and defence of a border territory; the governation of Oriola from Maria Teresa Ferrer i Mallol, in case anyone wants to see if there's a translated version of it):

    http://www.academia.edu/27721962/EL_...C3%8DA_DE_1309

    First we have each summoned noble, and here's where some names will start popping up. Counts, Barons, Knights... From the expedition against Almería, the first bit of data we have is that every noble is expected to provide one "caballo armado", which might bring memories from the Armats that were in SS before they were taken out in favour of regular knights. In this regard, the terms "armat" and "alforrat" make reference to the armour of the horse, which allows us to understand what the meaning of it was. "Cavall armat/Caballo armado" would pretty much mean "armored horse", and as such it made reference to the heavy cavalry. Meanwhile, a "cavall alforrat" would be a "covered horse", that would wear padded or leather armour as opposed to the heavier barding that an "armat" would wear. This establishes that any difference between armats and alforrats comes from personal wealth, rather than social class. A knight could ride "cavall alforrat" because he's too poor to afford anything else, whereas a rich burgher like a mayor or the like participating on a campaign could have a "cavall armat" because he had the money to afford it (whether they bothered or not, that I don't know, but most evidence points to Aragonese and Catalan urban militias being almost always footmen). Then every participant in that specific campaign was required to provide, from his own household, two men with shields and two crossbowmen, which is where we start seeing more data about what the Aragonese prefered fighting with. In the case that every noble that participated in that conflict brought those exact numbers, we can dissect the noble retinues into fifths. 1/5 of heavy horse, 2/5ths of crossbowmen, and 2/5ths of heavy infantry. Sadly, we don't have that many details about the peasantry, as commoners still can't gain honour and as such they don't count in the recountings But knowing that archery was never a thing in all of the peninsula except for the Moorish and the Navarrese, we can quickly assume that many of these commoners were trained as crossbowmen or pikemen, with the wealthier ones being able to afford shields, at which point they'd likely use spears to keep the enemy at bay.

    In game: Sorry for the brick, but I believe it is merited on the basis of providing context for the changes I'm about to suggest. The first bit I'd say is, much like the italian factions, give the Crown of Aragón urban militias from the get go, crossbow, pike (makes no sense that Aragón doesn't get pikemen until year 1350 yet the Moorish get it from the start of the game with their ludicrously good Berber Pikemen) and spear, to represent the fact that urban militias were well trained and more voluntary in nature than the mediocre spear militias they get and how they get no urban crossbows later down the line, as well as giving Barcelona a merchant's guild from the get go. Likewise, turn Zaragoza into a fortress to represent the more "traditionally" feudal rulership of Aragón and make it easier in some way to acquire Hospitallers there. Likewise, get rid of the Alforrats altogether and replace them with Mounted Sergeants, they are redundant and besides that's one unit slot open to make something else. Due to the presence of bishops in battle, warrior clerics should be available to the iberian factions too, it doesn't make sense that only Norway and Denmark get those when the church would provide fighters quite often (now that I think of it, maybe all Catholic factions should). To represent those men with shields, maybe make available for the Aragonese to recruit Swordsmen Serjeants (it's makes no sense they can only be recruited in Sardinia one at a time and as mercenaries), or at least give them Armoured Serjeants in addition to the Light Men at Arms, to represent the heavy infantry that nobles could bring to the battlefield, because it makes 0 sense that facing an enemy as good with cavalry as the Moorish, the Aragonese (or the rest of iberian factions for that matter) wouldn't try to counter that, and in terms of gameplay it means that we can actually face the massive Moorish stacks of heavy and light cavalry without having to bait them into a siege battle. Cavalry is already broken as it is and the Moorish cavalry spam doesn't make things any easier, having to face them with either spear militia and hope for the best or hoping you've got the finances to buy mercenary spears means that every time you'll just end up training spies, shipping stacks of troops and conquering backline Moorish territories while their cavalry forces harass you because why bother with field battles? Lastly, I'd say make Pamplona an Independent, well guarded fortress to represent the Kingdom of Navarra. Maybe give it two full stacks, one inside, one outside, as well as a King of Navarra family member so that any faction that wants the place has to fight for it. This should keep things balanced, and it'd also give some challenge to the Aragonese campaign, as they'd have better troops, but they'd have two territories with only one being a city, forcing them to either expand quickly or put a stop to their bleeding finances.

    3. The Crown's Jewel: DESPERTA FERRO!

    And now we come to the biggest badasses of the Crown of Aragón. Conquerors of Sicily and the Duchies of Athens and Neopatria, terrorizers of the Adriatic (seriously, catalan means "ogre" in Albanian iirc, and up until not so long ago they'd still tell to the kid that didn't want to sleep that the catalans would take them if they didn't behave), and the closest thing to a medieval SpecOps unit, the Almogŕvers (arab: al-mugāwir or al-mujābir) left quite the impression across the Mediterranean, and for good reason. The first mention of almogavers in history was by a muslim chronicler, Ahmad ibn Muhammad al-Razi, who used that term to speak of small units of armed men the Saracens would use as raiders and surprise attacks. The aragonese were the first to adopt them, and the first mention of the Almogŕvers as being used by the Crown of Aragón was around 1105-1110, as Alfonso the Battler was mustering troops to conquer Zaragoza. The origin of these men as a people of their own so to speak was a simple one. Between the muslim invasion of Iberia, the wars of the Reconquista and the military campaigns of Al-Andalus, the christian shepherds of the Pyrenees valleys were unable to use during the winter the occupied valleys, which meant that they had to resort to brigandry and pillage in order to subsist and provide for their own. Since they were christians, these men usually raided Muslim territories before falling back to Christian territories in order to avoid any sort of retribution, and their life as shepherds in the mountains meant that they were expert survivalists, able to live on little food and with no comfort. In the end, as war had pushed them to such things, after a few generations they developed a warrior spirit, helped by the fact that they lived better raiding every few days than working hard through the whole year, so as the borders started moving, so did they, without caring whether their new members were Christian or Muslim so long as they pulled their weight (the proportions aren't clear, but the consensus is that most of them were Christians).

    They fought as light, shock infantry, generally armed with a short spear (azcona), described to be similar to the dutch Goedendag but longer (so two handed), two heavy javelins that could perforate enemy shields (their main use was to either soften up enemy infantry formations or to stop a cavalry charge dead in its tracks), a long knife/falchion (coltell) and occasionally bucklers. As time went on and the Almogŕvers got more established and wealthy, many of them ended up acquiring skullcaps and maille. One of their curious traditions was carrying around big flintstones, with which they'd strike their weapons before a battle in sight of the enemy as they started screaming "DESPERTA FERRO! MATEM! MATEM!" (trans: "Awaken iron! Kill! Kill!"), "ˇSan Jorge!" and "ˇAragón! ˇAragón!". The following is an excerpt attributed to Bernat Desclot, a french historian of the XIII century: "These people called Almogŕvers live for nothing more than the office of arms. They live not in cities nor towns, but in the mountains and forests, and war every day against the Saracens: and they thrust into Saracen land for a journey or two, plundering and taking Saracens captive; and of that they live. And they bear harsh living conditions, that others would not bear. If they are to pass two days without eating, they shall eat weeds from the fields with no problem. And the "adalides" that guide them know well the land and the roads. And they wear nothing more than a shirt, be it summer or winter, and in their legs wear leather pants and in their feet leather shoes. And they bring good knife and good belt and a buckle in their waists. And every one of them brings good spear and two darts, as well as a leather bag in their backs, where they have their food. And they are very strong and very fast, to flee and pursue; and they are catalans and aragonese and highlanders." Alfonso X the Wise gathers in the "Siete Partidas" (a legislative book), that Almogŕvers needed to be strong, endurant and agile, which heavily hints towards the Almogŕvers establishing themselves as a primitive professional "army" for the Crown of Aragón.

    Their ranks are as follows. As their ultimate leader were the "Adalides" (sing: Adalid, from the arab al-dalla). He was required to be wise, diligent, clever and loyal, to guide the hosts through dangerous terrains and avoid danger, to be good trackers and expert survivalists, well acquainted with the terrain. The Adalid was the man in charge of preparing the expeditions and he had the exclusive privilege to judge everything relative to the troops. Such was the importance of an Adalid, his social status was akin to that of a knight, and such was the importance given to them that in order to elect an Adalid, twelve Adalides (or Almocadenes, in case there weren't enough Adalides) had to deem a candidate as appropriate, and swear to the King or a representative of his that the man was ready to become an Adalid. Once they had sworn such, the King gifted the Adalid with a sword, who would bear it on the side. Then the Adalid would stand up on a shield, the King or the representative would unsheathe the Adalid's sword and place it on the man's hands, and his twelve electing Adalides would lift the shield with the man in it. So raised, and facing towards Orient, and the chosen cut twice the air doing the sign of the Holy Cross as he swore "I, [Name], defy in God's name all enemies of the Faith, and of my Liege and King and of his land". He then did the same thing towards the other three cardinal points, and after doing so, he'd sheathe his sword as the King replied "I grant thee the rank of Adalid". They'd always appear named as "Adalides del Rei", indicating being bound to the King, often merely in an honorary way, but other times in an effective one, as even in peace times we find many examples of Adalides serving the King as bodyguards and members of his retinue. The title was for life and granted rights similar to those of the lesser nobility, and at the later stages of the XIV century the rank became hereditary, which made the Adalides even more akin to the nobility. They'd usually mount on horseback, and in case the Adalid commanding a troop disappeared, while the man that hired them commanded them (ONLY if the Adalid died or was captured), the Almogŕvers still retained their autonomy, which meant that even then those that hired them could only say "what" and the Almogŕvers themselves would decide the "how". If this man too died, then the Almocatens would form a military assembly to command the host that was equal in authority to one Adalid.

    The next rank was, at least in Castilla, the Mounted Almogŕver, and while there is not much reference about them, the Almocatén's description by Alfonso X the Wise seems to hint that a Mounted Almogŕver was an Almocatén that had proven himself in battle and leadership and was granted a horse. As written by the King: "Almocadenes they call now to those that they used to call chieftains of the pawns, and they are very profitable in wars; and in place can the pawns and do things that horsemen would not be able to. Thus, if there were a pawn that wanted to be Almocatén, he must do so: Firstly come to the Adalides and show them why does he deserve so; they then must call twelve Almocadenes and make them swear if it is true if that man that wishes to be Almocatén has these four traits: firstly he must know of war and to guide those that would follow him; secondly, that he is diligent to carry out the deeds and motivate his men; thirdly, he must be light, for this is greatly convenient to the pawn to achieve that which must be taken, and likewise to be able to keep himself safe if need be; fourthly he must be loyal to be friend of his lord and of the campaigns he will carry out in his name. These traits, an Almocatén must have." By these descriptions, I believe it is easy to start painting just who these men were and why they were such a big part of the Crown of Aragón, and why they had such an impact in the Reconquista and the Western Mediterranean wars. Defined as one of the best infantries of their time, to thrive in a time where cavalry was the main weapon of armies and people mysticized the chivalric ideal, these men used the terrain in their advantage, fought at night, and they were highly mobile. Such was their importance that Ramón Llull expresses in his texts that they were every bit as important as crossbowmen and heavy cavalry, considering them a chief piece if Christendom was to fight Islam and recover the Holy Land, beginning by casting out the Muslims out of Spain, and then follow through the north of Africa and progressively advance until reaching the Levant (which incidentally also means that for once Constantinople wouldn't get plundered and also happens to be a very valid expansion plan for an Iberian/Italian player in the game...)

    As for their usage, the Almogŕvers sure were a useful bunch. Their job was to do reconaissance, and as such they'd usually be at the front and flanks of any army, to harass the enemy, to launch surprise attacks against enemy garrisons, and to intercept convoys. They'd usually fight in loose formation, but should they see themselves in a pickle they'd form tight ranks to repel enemy cavalry, as they did in the battle of Alcoi. While they'd act as pawns and as such would often fight alongside cavalry, they didn't require cavalry support, always maintained their autonomy, and they were considered a permanent militia. When fighting in mercenary companies, Almogŕver companies would count with units of heavy horse, infantry, crossbowmen, scutiferi, horsemen "a la jineta" (in short, light cavalry), and even men that'd take care of the armaments of the galleys, which indicates that Almogŕver companies eventually became both mercenary units and professional armies on their own right, with the Iberian King they were sworn to as their only outside authority (as the Crowns of Castilla and Portugal made use of Almogŕvers too, even if the Aragonese gained the most renown).

    Lastly there's the Almogŕver tactics, and this is where they prove how, in a time where shock cavalry was the prefered force for most, these guys disliked being on horseback for the most part, so they devised their own devious plans to face enemy cavalry. The first thing they'd do would be to throw their azconas and javelins against the charging cavalry, and while they could pierce a mail or a shield, they usually aimed for the horses, trying to dismount the enemy cavalry. Sometimes, if they had the numbers or they were that brave, they'd countercharge en masse against the enemy cavalry, either using their falchions or their coltells to cut the hocks of the horses, or stabbing at them with their azconas, and when engaged in melee with cavalry, they wouldn't hesitate to use falchions or even maces (which yet again hints at a progression of the Almogŕvers as a fighting force in tactics and armaments) to, yet again, kill the horses first. At that point, as the knights were trapped underneath their dying horses, the short falchions, the coltells, and maces that the Almogŕvers wouldn't hesitate to use were excellent choices to brutalize the unhorsed enemy. Here's some pictures depicting the Almogŕvers, as painted from the Conquest of Mallorca.

    Spoiler Alert, click show to read: 





    In game: Now this can be a tricky part, specially if there is a maximum amount of unit slots. The upside is, however, with this info dump I made, there are some units that could be removed from the game to make space for the Almogŕvers, beginning with Javelinmen and Lusitanian Javelinmen. Since there is evidence that Almogŕvers (or Almogávares, or Almughavars, at this point it's personal choice) were used not only by Aragón, but also by Castilla and Portugal, removing Javelinmen and Lusitanian Javelinmen and instead give all three factions access to Almogŕvers from the get go would solve a lot of trouble while leaving some extra space in case new units have to be added. The same goes with the Alforrats, which should in essence just be Mounted Sergeants, as "Alforrat" refered to the armour of the horse, and not to a specific type of cavalry unique to the Crown of Aragón. Likewise, remove the "Catalans" mercenary unit, as while the Catalan Company was a thing, it were still Almogŕvers.

    With three unit slots freed, to properly add Almogŕvers into the game it could be done the following way: The Mounted Almogŕvers could be just grabbing the "Caballeros Villanos" and replacing their name, as well as making them available for all three Iberian Factions (that said, for what I've read it seems it was mostly the Castillians, which does make sense considering that they specialized in cavalry whereas the Crown of Aragón had less horses in comparison to bring to the field). To represent the spears, which seemed to be used two handed, and to circumvent engine limitations, maybe Almogŕver Pikemen could be done, working in a similar way to the Berber Pikemen. Since they formed in closed ranks when facing cavalry they could be given the wall of pikes ability to represent how they'd band together to fight the enemy off, and since their armour is light anyway, much like with the Berber Pikemen, they remain woefully weak against arrows (and sadly, knowing the engine, giving them a ranged attack would make them useless as they'd get charged before they can reform into tight formation with their spears out, so that's another balancing act). As for the Almogŕvers proper, maybe it could be done like the Armenian Aspet Infantry. A very powerful, armour piercing, anti-cavalry ranged attack, but give the unit only three volleys of it before running out of ammo to represent the azcona and the two javelins (and of course, to make it so that they don't start spamming truckloads of really powerful and accurate fire into an enemy blob, as much as I like Almogŕvers killing 400+ enemies in a single choke point defence before they even engage into melee), and if possible speed up the throwing animation, because right now it's ludicrous to see javelin units taking as much time to fire as crossbowmen. To represent their effectiveness against cavalry, maybe they could be given the same mass as heavy infantry instead of skirmishers while keeping their speed, and give their melee weapons the Anti-cavalry trait (because while their defence is only excellent in terms of Defensive Ability, which makes them fairly squishy outside of melee or against heavy infantry, I don't know if Armour Piercing would make them broken as at that point the only thing able to take them on without suffering heavy casualties or getting routed would be archers at a range and make sieges against the Iberian Factions a nightmare). Maybe give them the "Frightens Nearby Enemies" rule too, as they were described as being very intimidating with their taunts and their... Charming war cry.

    As to represent Almocaténs and Adalides, that could be done through traits and ancillaries to generals. Maybe give Family Members the chance to acquire an Adalid Bodyguard if they hire Almogŕvers or distinguish themselves in battle, boosting their Hit Points and their Command. Likewise, give Generals, whether they are adopted, recruited from a Tourney Field, or promoted Captains a chance to be Adalides or Almocatenes (or maybe do a two-tier trait in which they often begin as Almocatén and through battle can become Adalides), giving them boosts to Command, Loyalty, Movement Points, Bonus Loot and Dread, maybe the Night Fighter ability too (idk how it works but something along the lines of "if Almocatén = true, then Night Fighter"), but give them a -5 to Law and -5 to Happiness and the inability to hold titles (again, idk how it works but I assume it could go along the lines of "if Almocatén = true, X City Title = false". As they were warlike and could easily cause trouble if left alone without an enemy to kill, an Adalid/Almocatén General would be perfect to send out to fight against the enemy and lead armies, but would be useless to hold cities by himself, forcing you to keep such generals out of cities and constantly on the move, giving the Iberian Factions a very agressive and active playstyle (which they need if they don't want to be crushed by the Moorish or the French or the HRE, depending on what side of the border we decide to piss on). And hey, by removing Alforrats, Lusitanian Javelinmen, Javelinmen and Catalans, and adding instead Almogŕver Pikemen, swapping the name of Caballeros Villanos to Mounted Almogŕvers, and making those three units available from the early game (as well as mercenaries on European, mediterranean territories until the 1300, where new mercs crop up and is close enough to the time where Catalan Company disbanding), that's three new unit slots that other factions could surely use! Plus it'd also give us a reason to actually face the Moorish in the open field, rather than baiting the AI into bridges or forcing them into siege warfare because god damn it seeing spearmen and feudal knights get trampled as easily as archers by the Moorish cavalry is already infuriating and seeing how even the Tawashi Light Cav and the Arab Cav units completely destroy any cavalry the Spaniards might have doesn't make it any better.

    And... That's about all I can think of at the time, outside of making a quick mention to gunpowder. It's quite strange to see that the Andalusi and Iberian factions take so long to get cannons when there is evidence of them being used as early as the XIIIth century by the Muslims, which was quickly adapted by the Iberian factions as they were historically the only Catholic factions that managed to survive and win against them instead of having our asses handed to us long before Poland tried Deus Vult under Sobieski And that goes too to trebuchets and mangonels. Much as we're most fond of taking a castle the good old way, sword in hand and feeling the blood of friend and foe alike in our faces, I'd like to think that in a place as full of castles as Spain we were smart enough to knock down walls if we needed to take a fortified place!
    Last edited by Lifthrasir; April 09, 2018 at 01:36 AM. Reason: Title edited for clarity

  2. #2
    Lifthrasir's Avatar "Capre" Dunkerquois
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    Default Re: Some data about the Crown of Aragón and suggestions [Long post ahead]

    Wow
    You said huge!!??!!!
    That will take a bit of time to read this but thank you for your input
    Under the patronage of Flinn, proud patron of Jadli, from the Heresy Vault of the Imperial House of Hader

  3. #3
    Jurand of Cracow's Avatar History and gameplay!
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    Default Re: Some data about the Crown of Aragón and suggestions [Long post ahead]

    Great, Khaleos!
    I think this might be of tmodelsk interest as he played extensively with this faction (there're some tweaks to the Iberian factions, afair).
    I like the idea of making faction different also on the unit's availability - and the proposals to limit archers
    BTW - could you possibly change the title of your post to something like "Aragon information repertory" (you can edit the title if you go to Advanced... err, perhaps not now, but when you pass 25 posts in the forum, afaik) - this would be the thread we gather info on Aragon.

  4. #4

    Default Re: Some data about the Crown of Aragón and suggestions [Long post ahead]

    Great information khaelos! As spanish man(andaluz) this is a great adittion for iberian factions, i hope that sship team improve also iberian factions and more unique unit roster
    THE MORE YOU SWEAT NOW,
    THE LESS YOU BLEED IN BATTLE!!!



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    Lifthrasir's Avatar "Capre" Dunkerquois
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    Default Re: Some data about the Crown of Aragón and suggestions [Long post ahead]

    @ JoC, he can not as he hasn't reached 25 posts yet. I'm doing it for him
    Under the patronage of Flinn, proud patron of Jadli, from the Heresy Vault of the Imperial House of Hader

  6. #6
    tmodelsk's Avatar Tiro
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    Default Re: Some data about the Crown of Aragón and suggestions [Long post ahead]

    Khaelos - I love your post, your research. I love playing as Aragon (reasons - unknown to me).
    I always known current catholic Iberian roster is far from ideal, I could not imagine them winning with mighty Moors with such forces (no solid spear infantry, etc).

    I think I could quickly implement some of your proposals in a form of easy installer (my SSHIP Tweaks).
    Some of your proposals are already scattered through my tweaks.

    But let me try to summarize what I understand from your post in terms of game modding changes,
    ask some questions, cos looks like you have well thought & researched whole topic.
    It could be useful also for SSHIP dev team if willing to implement those changes in future.
    I won't discuss traits because I'm not expert in that field.

    So:

    1. No levy forces 'forced' recruitment, because Iberian's where not 'kingdoms'.
    Should recruitment of 'Spear Militia' be completely disabled until some date ?
    Or just lower replenish rates ? <- IMO this is good.
    Low replenish rate but with +1 experience (volunteers already hardened in battles)
    What is the border date after levy recruitment should be like in other christian kingdoms ?

    2. Levy Archers removed - easy
    3. Archers recruitment 'lowered' - easy. I try to limit it to Navare (Pamplona) but that could be impossible without additional hidden resource.
    Will see.
    4. Crossbow availability - easy. partially done here.

    5. Urban Militia availability - easy. Same replenish rates as italian cities ?
    6. Alforrats removed, Mounted Sergeants allowed - easy.

    7. Almogŕver with Pikes. Should they also be able to throw those 3 javelins (you mentioned Armenian Aspet Infantry) ?
    Or javelin Almogŕver should be some another unit ?
    While I can easy (I hope so) use some existing unit and copy it into new unit, could you propose any existing unit being most similar to those on-foot Almogŕver ?
    Similar in terms of appearance, stats could be easily changed

    8. Caballeros Villanos - name change and availability for all Iberians - easy.
    But what about Cabaleros Hidalgos ? Should they stay as they are now ?

    9. Zaragoza to fortress, Pamplona as rebel castle - WOOOW whats an idea !! Pamplona as rebel, not united with 'Aragon' in 1132 - is it historical ??
    Zaragoza as fortress - IMO very interesting idea, but I afraid it could break Aragon economy into pieces.
    It could be done easily but testing will take some time - if it is balanced.
    Aragon could have superb units but will it have money to upkeep them ?

    10. Merchant Guild into Barcelona - I like it, easy.

    11. About crusaders early availability in iberia - I've done something similar already.
    I allowed recruitment of 'crusade' forces outside crusade as mercenaries in Iberia.
    Please read and share your thoughts about it.
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  7. #7

    Default Re: Some data about the Crown of Aragón and suggestions [Long post ahead]

    Quote Originally Posted by Jurand of Cracow View Post
    -
    Thanks! I decided to pitch in considering that the modding team always appreciates historical data, and hey, I'd say it's a good way to thank them for this amazing mod! I didn't know of those tweaks, but I've been checking them out for a bit, and that's definitely a step on the right direction!

    Quote Originally Posted by j.a.luna View Post
    -
    Thank you, compatriota! Half catalan, half andaluz here, glad to see there is a spanish presence in this submod!

    Quote Originally Posted by tmodelsk View Post
    -
    Hey, it's good to see that the Crown of Aragón gets love internationally, and I'll gladly help with the tweaks until the modding team makes a decision on whether to apply the changes or not, so let's begin answering your points!

    1. Completely disable Spear Militia for Aragón, and replace it with Urban Spear Militia in cities, with Spearmen Serjeants (not armoured) in castles. Now, this happened only within the Crown of Aragón, so Portugal and Castille would still get Spear Militia, so to represent the situation, it would be like so:
    (Castle) Aragón, Castille, Portugal: Spearmen Serjeants
    (Castle) Castille, Portugal: Spear Militia
    (Castle) Castille: Armoured Serjeants
    (City) Aragón: Urban Spear Militia, Urban Crossbow Militia
    (City) Castille, Portugal: Spear Militia, Axe Militia, Crossbow Militia

    At 1245, make Armoured Serjeants available for Aragón and Portugal, and Urban Militias available for Castille, as that was the year where the Aragonese finished the conquest of Valencia, and the Castillians and Portuguese had made breakthroughs on their own, so unlocking access to those units would represent how the three Kingdoms gain an increase in their wealth as they push the Moorish back.

    2. 3. 4. Yup, perfect there. Archers should only be available either as mercenaries, or from Pamplona (Basque Archers), Toulousse (Normal Archers), and Granada (Andalusian Archers).

    5. Yup! War was profitable, after all

    6. Excellent.

    7. That's a tricky one. The issue with this unit is that they'd already have the wall of pikes skill, and javelin throwing speed is sloooow, so they'd be caught off guard every time they tried to throw. The best bet would be to do combined arms tactics, so the units would be as follow:
    -Almogŕvers: Give them 3 javelins, if possible faster reload and throwing speed, much like the Armenian Aspet Infantry, add "Frighten Nearby Enemies" to their abilities.
    -Almogŕver Pikemen: Give them no javelins (purposes of balance), and instead give them pikes like the Berber Pikemen have. The issue is that I can't recall any unit that looks similar to the Almogŕvers but has pikes, so closest thing I could think of until they could get their own model... Maybe Voulgiers?

    8. Yup, from Caballeros Villanos to Mounted Almogŕvers. As for the Caballeros Hidalgos, those would be Castille only, Aragón wouldn't get them until 1245.

    9. Now this is the meaty point! The issue with the game starting at 1132 is that Navarra at that point is joined with Zaragoza... And Barcelona is not. Alfonso I the Battler, died in 1134, and his will had been to give the lands to the Militant Orders of the Church. Needless to say, the nobility did not like that. The Kingdom of Navarra chose García the Restorer, and the Kingdom of Aragón chose Ramiro II the Monk. So a mere 2 years into the game, we have a dead monarch, and the Kingdoms of Aragón and Navarre splitting. Ramiro hastily married Ines of Poitou, and she bore him a girl, Petronila of Aragón, who he then betrothed to Count Ramón Berenguer IV of Barcelona in 1137 when she was 1 year old, naming Ramón Berenguer the de facto ruler of Aragón. Yes, in 1132, Navarra and Aragón were together, but Barcelona was not part of the union, so unless there was some sort of script to represent all of this turmoil, it's easier to make Zaragoza and Barcelona begin together. Historically speaking, after 1134, Navarra would remain an independent Kingdom until 1521! For the sake of historical accuracy, it's easier to just make Zaragoza and Barcelona be the starting cities.

    As for breaking Aragon's economy to pieces by turning Zaragoza into a fortress, you have to consider that, geographically speaking, only Catalonia has access to the sea, with Aragón being landlocked (province-wise), so the map by itself is wrong on that regard. It'd provide a very unique challenge as Barcelona would be, at the start of the game, your only money maker, with Zaragoza providing superb troops. In order to balance it a bit so the finances aren't entirely broken, I would say the following:
    -Barcelona: Merchant's guild, ALL port buildings (Port, Wharf, Shipwright, Fairground)
    -Zaragoza: Mines, as the mining industry in Aragón has remained relevant even to this day (there were miner protests a few years ago in Zaragoza, coal, tin, iron, those were the products)

    This would make Barcelona a powerful economy, whereas Zaragoza's main wealth would come through mining. However, due to the Crown having a much more militaristic demeanor than the Italian Merchant Republics, hiring mercenaries and quality troops to face the Moorish would be risky for the economy. Can the Crown of Aragón balance armies and money making? It'd be an interesting challenge.

    10. Discussed above.

    11. That'd definitely be a nice idea, as it'd finally let you keep around Crusader Serjeants without having to worry as much. Many European Kingdoms would often send nobles with their retinues into Iberia to fight the Muslim enemy, and it was even done as a sort of training for German, French and English knights that were expected to one day go to the Holy Land. The reasoning was simple. One day we may go to Jerusalem to take back the Levant, so where is the closest Muslim presence so we can familiarize ourselves with our foes? The Iberian Peninsula. Likewise, make Zaragoza start with a Hospitaller's Major Chapter house. After Ramón Berenguer IV became de facto ruler of the Crown of Aragón, he negotiated with the Hospitallers about Alfonso's will, and he solved the issue by giving them the new bishophrics made in the territories conquered by Alfonso, as well as granting them a few of the border castles to establish their chapter houses, which meant that the Hospitallers had a very strong presence inside of Aragón, providing their invaluable services to the Crown. Barcelona did not have any Militant Orders of note on it, so remove the Hospitaller chapter houses from Barcelona altogether.

    The changes for the sake of historical accuracy would be as follow:
    -Crusader Knights, Crusader Serjeants available as low replenishment rate mercenaries in all of Iberia.
    -Faster replenishment rate for Hospitaller Foot Knights in Zaragoza.

    As a last addendum, here is one important bit of data about Spain:

    Spoiler Alert, click show to read: 




    This is a map of all the Roman Roads in Spain. As you can see, the whole Iberian Peninsula was well connected and paved thanks to the roman influence, and they were maintained throughout the Middle Ages. All Iberian settlements without exception should begin with either Highways (a la Byzantine), or Paved Roads and have the possibility to invest in Highways at the Citadel/Metropolis level. Spain had been heavily romanized when the Empire still lived, and that remained later on. Likewise, both the Muslims and the Christians understood how important good roads were to quickly mobilize armies, and likewise they knew well that secondary roads and hidden paths were excellent for the guerrilla and skirmish tactics that both sides used extensively on each other. Giving Paved Roads to every province would reflect both the heavy roman influence that remained in Spain (after all, paved roads and highways don't disappear overnight, specially when they are constantly used), as well as the interest that Christians and Moorish had in maintaining them. Good roads meant faster mobilization, it meant better trade, so they were very careful in making sure that the Roman Roads were kept serviceable. To add further detail to the map given before, this is a map of the Roman Highways in Spain, which can give insight on which places would either count with Highways or the possibility to build them at high enough development:

    Spoiler Alert, click show to read: 



    And since I went off on a tangent to speak about roads already, the last tidbit of data would be the Path of Santiago. As Santiago de Compostela is one of the main sites of pilgrimage for the Christian faith, both the Church and the Kingdoms dropped a heavy amount of cash into ensuring that the roads to Santiago were well kept, well maintained, and of good quality. To give a better reference:

    Spoiler Alert, click show to read: 



    And... Wow, I went off the rails a bit, but I think this covers the majority of what's needed to know in order to tweak the mod to make it more historically accurate! Any further questions, I'll be happy to answer!

  8. #8
    tmodelsk's Avatar Tiro
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    Default Re: Crown of Aragón information repertory

    Work in progress ...

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  9. #9

    Default Re: Crown of Aragón information repertory

    Still didnt red it all, but so far really looking forward too see changes.

    EDIT: Not much to say, as you made enormous work, very good suggestions. In mod called Tsardoms simillar thing is done regarding Aragon roster. Almoghavar units are divided in more corps, there is javelin, pike, and even archer if I remeber good. Your suggestions regarding units are very good. However, I assume they are only until 14th century? What about later? Maybe renaming tercio pikemen to colunela, and making it available little earlier.

    And regarding tawashi and arab cavalries... I think problem is not in western knights, but instead in muslim units being way too overpowered. But I believe this will be worked on after we get next version.

  10. #10

    Default Re: Crown of Aragón information repertory

    Thanks tmodelsk, looking forward to the release!

    Achilles, about the Almogŕvers, they didn't disappear until around the fall of Granada, where such groups of men were no longer needed as there was no more Moorish presence in Spain and therefore they could be disbanded, which meant many of them became mercenaries or members of the new professional armies that the Iberian Kingdoms started to field. Colunelas were companies formed by regiments, so making a unit named "Colunela" would be incorrect, as a Colunela was composed of "Capitanías", each one led by a captain, so using such terms would be historically incorrect, since they were used as regimental organization so to speak, rather than making reference to a specific name of troops. If anything, around 1400 or so, Iberian armies should start becoming more professionalized, and until the Tercio pikemen arrive to drive the Swiss out of business, maybe it'd be more appropriate to make something like "Spanish Pikemen".

    On regards to cavalry, idk, it seems as though light cavalry tends to destroy heavy cavalry more often than not, and the Tawashi are equiped with maces, so I assume they must have Armour Piercing. Likewise, Western knights seem to be overall better at charging, whereas Arab knights seem to sustain better cav on cav engagements. That said, cavalry in general in this mod is still really unbalanced.

  11. #11
    tmodelsk's Avatar Tiro
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    Default Re: Crown of Aragón information repertory

    There's already in game unit Almughavars, available to recruit for Aragon from HEAVY_MAIL_ARMOR event, so between 1162 - 1172 .

    Spoiler Alert, click show to read: 

    recruit_pool "Almughavars" 1 0.25 1 0 requires factions { aragon, spain, portugal, } and hidden_resource aragon and event_counter HEAVY_MAIL_ARMOR 1
    recruit_pool "Almughavars" 0 0.17 1 0 requires factions { aragon, spain, portugal, } and not hidden_resource aragon and event_counter HEAVY_MAIL_ARMOR 1


    Khaelos, as I understand you, it should be available from the start.



    Catalans:


    Battle apperance:


    Which unit looks better as Almughavars ?
    Catalans are mercenaries available in mercenaries pools from 1300.

    Current Almughavars & Catalans both has 4 Javelins. Catalans have secondary weapon spear, Almughavars has sword.
    I gave spear to Almughavars and they perfomed relatively well against heavy cavalry.

    So I suggest to go with this approach: pick Almughavars or Catalans as starting point of work (which has better historical appearance?),
    then tweak stats (give spear, maybe another anti-cav bonus) and we have Almughavars, enable recruitment from the start .
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  12. #12
    tmodelsk's Avatar Tiro
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    Default

    There's already Basque Archers unit , should it be available to recruit from the start ?

    Currently (below) they're available for everybody in aragon/iberia from the 'new_era' event (means ? civil war for faction ended ? or new ruler dynasty?) or from HEAVY_MAIL_ARMOR event.
    Availability from new_era in aragon region for every faction is a bug, it could have sense only for Aragon faction.
    But I would remove this 'new_era'.
    Should they be available from the start ? For everobody ? Aragon region or whole Iberia ?

    Spoiler Alert, click show to read: 

    recruit_pool "Basque Archers" 1 0.25 3 0 requires factions { aragon, } and hidden_resource aragon and event_counter new_era_begins 1
    recruit_pool "Basque Archers" 0 0.13 1 0 requires factions { aragon, } and event_counter new_era_begins 1 and hidden_resource portugal or hidden_resource spain
    recruit_pool "Basque Archers" 0 0.13 2 0 requires factions { venice, scotland, england, france, portugal, spain, moors, pisa, papal_states, sicily, hre, norway, denmark, poland, russia, lithuania, cumans, kwarezm, turks, rum, jerusalem, egypt, milan, byzantium, hungary, kievan_rus, teutonic_order, mongols, slave, timurids, } and hidden_resource aragon and event_counter new_era_begins 1
    recruit_pool "Basque Archers" 1 0.17 2 0 requires factions { aragon, } and hidden_resource aragon and event_counter HEAVY_MAIL_ARMOR 1 and not event_counter new_era_begins 1
    recruit_pool "Basque Archers" 0 0.085 1 0 requires factions { aragon, } and event_counter HEAVY_MAIL_ARMOR 1 and not event_counter new_era_begins 1 and hidden_resource portugal or hidden_resource spain
    recruit_pool "Basque Archers" 0 0.085 1 0 requires factions { venice, scotland, england, france, portugal, spain, moors, pisa, papal_states, sicily, hre, norway, denmark, poland, russia, lithuania, cumans, kwarezm, turks, rum, jerusalem, egypt, milan, byzantium, hungary, kievan_rus, teutonic_order, mongols, slave, timurids, } and hidden_resource aragon and event_counter HEAVY_MAIL_ARMOR 1 and not event_counter new_era_begins 1


    They look really cool on battlefield.


    Basque Archers has +1 better armor then normal professional Archers (edu name: Prussian Archers), besides this and appearance differences both units looks the same.
    Basque Archers currently have mercenary tag, but they're recruitable.
    Maybe they should be available as true mercenaries is north iberia mercenary pool for christian factions ?

    So, Khaelos - question is what archer unit(s) should be available for Aragon in Pamplona/Zaragoza for recuitment, Basque Archers or professional Archers or both but Basque Archers as mercenaries ?
    Last edited by Lifthrasir; April 14, 2018 at 04:41 AM. Reason: For clarity
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  13. #13
    Jurand of Cracow's Avatar History and gameplay!
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    Default Re: Crown of Aragón information repertory

    Quote Originally Posted by tmodelsk View Post
    They look really cool on battlefield.
    I've come across this thread and pictures and a question popped into my mind: is the depiction of the armour corrects?
    I thought that one of the goals of an armour is to not leave weak spots in the surface. The plate armour is the best - weak spots only on the margins, like armpits. The mails is also good in this sense - every area of the shirt gives the same defence. The very essence of the lamellar armour is that the lamells are assembled like roof-tiles: each covers part of another. In case of scale there's the same mechanism.

    On this picture we've got metal plates on mailshirts with much space between the plates (this space is covered with mail). Does it provide much more protection than the mail alone? If there's a blow of a sword, then the blade slides from a plate towards the part covered with mail. Yes, it negates some of the impact, but not so much. Was it worth?

    -------------

    THREAD CLOSED AS THERE'S A NEW THREAD DEVOTED TO ARAGON
    Last edited by Jurand of Cracow; January 08, 2020 at 06:51 AM.

  14. #14
    tmodelsk's Avatar Tiro
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    Icon7 Re: Crown of Aragón information repertory

    Current state of Aragon Kingdom in 1132 :-)

    Zaragoza is Fortress :

    • with first level mines (let the player build next level).
    • it functions surprisingly well (+2.5 population growth), so soon will be able to upgrade to citadel (or convert so city).
    • garrison is smaller but drawn from professional troops (less upkeep at the end, to balance budget).


    Barcelona has upgrades :
    • +merchant 1 level guild
    • +port second level, +sea trade, +italian traders
    • +well


    Balance sheet was still negative, so I've additionally:

    • removed starting cog
    • moved starting merchant from andalusia to italy, near Florence, to some highly valuable merchant hot spot.

    So after trade agreement with Spain in turn 1 : the total income is positive, +416.

    I've 'rebelled' Pamplona:
    • moved Garcia Ramirez fromPaplona into Zaragoza province.
    • Khaelos please propose the name for Pamlona ruller, current is Hernando Villaseca (created by me).
    • The first / last name should be composed from in-game Aragon names, available list is below (it's subset of descr_names.txt).
    • Should Pamplona garrison be stronger, current is 11 units ??
    • road is added , 1st level, as part of Santiago de Compostella pilgrimage path.


    Spoiler Alert, click show to read: 

    faction: aragon

    characters
    Abel
    Alfonso
    Alonso
    Alvar
    Alvaro
    Anton
    Aparicio
    Arias
    Bartolo
    Bartolome
    Beltran
    Berenguel
    Bernaldo
    Bernardo
    Blas
    Blasco
    Carlos
    Celestino
    Cristobal
    Damian
    Diego
    Domingo
    Dominico
    El_Cid
    Enrique
    Ermenegildo
    Esteban
    Eusebio
    Evaristo
    Facundo
    Felipe
    Fernan
    Fernando
    Francisco
    Franco
    Froilan
    Garcia
    Goncalo
    Gonzalo
    Gregorio
    Guillen
    Guzman
    Hernan
    Hernando
    Higinio
    Horacio
    Ignacio
    Ildefonso
    Isidro
    Jacobo
    Jaime
    Jaume
    Jimeno
    Juan
    Julian
    Lope
    Lorenzo
    Lucas
    Marchena
    Marti#n
    Mateo
    Mauricio
    Mendo
    Miguel
    Millan
    Munio
    Nicolas
    Nuno
    Ordono
    Osorio
    Pablo
    Pacheco
    Pedro
    Pelayo
    Pero
    Raimundo
    Ramiro
    Ramon
    Rodrigo
    Ruy
    Salvador
    Sancho
    Santiago
    Sebastia#n
    Silvestre
    Suero
    Tenorio
    Tomas
    Toribio
    Tristan
    Velasco
    Vermudo
    Ynigo

    surnames
    Abad
    Acuna
    Aguado
    Aguirre
    Almagro
    Almenar
    Anchieta
    Andrade
    Angulo
    Aragones
    Aro
    Arroyo
    Artieta
    Ayala
    Barrientos
    Berciano
    Berenguer
    Bermudez
    Bobadilla
    Bragado
    Bustamante
    Cano
    Cardenas
    Cardoso
    Carrasco
    Carrizo
    Castro
    Cepeda
    Cisneros
    Contreras
    Corrales
    Correa
    Covarubias
    Davalos
    Diaz
    Encina
    Espinosa
    Feijoo
    Ferrandez
    Fierro
    Fonseca
    Frade
    Fresnedo
    Galan
    Galiano
    Gallego
    Gamarra
    Garavito
    Gramaja
    Heredia
    Hermosilla
    Herreros
    Hidalgo
    Hontanon
    Hortuno
    Hurtado
    Infante
    Loarre
    Lopez
    Maderuelo
    Maldonado
    Manrrique
    Maranon
    Medina
    Medinaceli
    Molina
    Montalvo
    Montenegro
    Montero
    Montilla
    Morales
    Navarrete
    Navarro
    Nogales
    Nunez
    Olivar
    Onate
    Orejon
    Orozco
    Paniagua
    Pedraza
    Pellicer
    Pereda
    Pimentel
    Pinedo
    Ponce
    Quijada
    Quintana
    Quintanilla
    Ramirez
    Refollos
    Requeixo
    Ribero
    Romero
    Salcedo
    Salinas
    Sarmiento
    Silva
    Silvaes
    Soto
    Sotomayor
    Toro
    Torres
    Tovar
    Trillo
    Trujillo
    Ulloa
    Urive
    Valdevieso
    Valenciano
    Vallejo
    Vega
    Velada
    Velez
    Vera
    Verdejo
    Vermudez
    Villalobos
    Villaseca
    Villegas
    Villena
    Vizcayno
    Ximenez
    Yanez
    Ynfante
    ;;;bynames
    de_Ahumada
    de_Alarcon
    de_Alba
    de_Albuquerque
    de_Alcantara
    de_Almazan
    de_Almendara
    de_Aragon
    de_Aranda
    de_Archidona
    de_Arevalo
    de_Arjona
    de_Avila
    de_Ayala
    de_Barahona
    de_Bejar
    de_Belmonte
    de_Benavides
    de_Berlanga
    de_Bobadilla
    de_Bolanos
    de_Bracamonte
    de_Briones
    de_Briviesca
    de_Burgos
    de_Cabra
    de_Cabrera
    de_Calahorra
    de_Calatrava
    de_Cantalapiedra
    de_Carrion
    de_Carvajal
    de_Castilla
    de_Castrillo
    de_Castro
    de_Covadonga
    de_Cuellar
    de_Duenas
    de_Figueredo
    de_Fonseca
    de_Fumada
    de_Gormaz
    de_Granada
    de_Grijalba
    de_Haro
    de_Hervas
    de_Hijar
    de_Hormaza
    de_Hurones
    de_Jadraque
    de_Jarandilla
    de_la_Cerda
    de_la_Hera
    de_la_Mata
    de_la_Mota
    de_la_Pena
    de_la_Reina
    de_la_Serna
    de_la_Torre
    de_la_Vega
    de_las_Navas
    de_Lemos
    de_Leon
    de_Lerma
    de_Luna
    de_Maceda
    de_Madrigal
    de_Mansilla
    de_Medina
    de_Miranda
    de_Monbeltran
    de_Monleon
    de_Monroy
    de_Montalvo
    de_Monterroso
    de_Montilla
    de_Montuergo
    de_Mosquera
    de_Najera
    de_Neira
    de_Ocana
    de_Olite
    de_Olmedo
    de_Onis
    de_Oropesa
    de_Oviedo
    de_Pallares
    de_Pedrosa
    de_Penafiel
    de_Penalosa
    de_Penaranda
    de_Penarroya
    de_Peralta
    de_Plasencia
    de_Portugal
    de_Quinones
    de_Quintana
    de_Quiroga
    de_Rapariegos
    de_Ribera
    de_Riotuerto
    de_Ripalda
    de_Robles
    de_Robredo
    de_Rueda
    de_Salvatierra
    de_Santiago
    de_Segovia
    de_Segura
    de_Sepulveda
    de_Siguenza
    de_Silvaes
    de_Sobrado
    de_Somiedo
    de_Soria
    de_Talavera
    de_Tarancon
    de_Tarazona
    de_Toledo
    de_Tolosa
    de_Tordesillas
    de_Torquemada
    de_Torreblanca
    de_Torres
    de_Tovar
    de_Trueva
    de_Trujillo
    de_Ubeda
    de_Ucero
    de_Ulloa
    de_Urena
    de_Valdenebro
    de_Valdevieso
    de_Valencia
    de_Valladares
    de_Vascunana
    de_Vergara
    de_Villalobos
    de_Villareal
    de_Villegas
    de_Villena
    de_Vivar
    del_Almendral
    del_Castillo
    del_Espinar
    del_Olmo
    del_Rey
    del_Tiemblo

    women
    Agueda
    Agustina
    Aldara
    Aldonza
    Ana
    Bartolomeba
    Beatriz
    Berenguela
    Blanca
    Candelaria
    Castellana
    Celestina
    Clara
    Clarencia
    Constanza
    Eleanor
    Elena
    Elvira
    Engracia
    Fafila
    Filomena
    Florinda
    Francisca
    Genoveba
    Gracia
    Gregoria
    Isabel
    Jimena
    Juana
    Justa
    Leonor
    Lucia
    Luisa
    Magdalena
    Manuela
    Margarita
    Maria
    Marina
    Mencia
    Merced
    Olalla
    Sagrario
    Sancha
    Teresa
    Trinidad
    Urraca
    Victoria
    Violante
    Ynes
    Ysabel


    Khaelos - so I'm waiting for your answers on questions from previous posts about recruitment.
    Some polishing in recruitment and 1st version of 'Caholic Iberia Reworked' could rereleased.

    Last edited by tmodelsk; April 14, 2018 at 02:54 AM.
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  15. #15
    Lifthrasir's Avatar "Capre" Dunkerquois
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    Default Re: Crown of Aragón information repertory

    Quick comment regarding the Basque archers: if you make them available from the start, we will need to rework the model. For instance, that form for this type of helmet (kettle hat) wasn't used at that time.
    Under the patronage of Flinn, proud patron of Jadli, from the Heresy Vault of the Imperial House of Hader

  16. #16

    Default Re: Crown of Aragón information repertory

    Amazing work tmodelsk! As for the questions, let's begin answering!

    Almogŕvers: They should be available from the start. Likewise, pick Almogŕvers as the starting point. Catalan model has padded armour from the start, which would make them historically incorrect as Almogŕvers since they would usually begin with nothing but their shirts and pants, acquiring armour was more of a thing that happened eventually as they looted it or gained the money to buy themselves some. On the equipment, I would say it'll depend on what you'll do. If you add Almogŕver pikemen, then keep the normal Almogŕvers with their swords, as that way we can represent some Almogŕvers with the azcona (spear), and some others with the alfanje (falchion), which were both representative of them.

    Basque Archers: Make them recruitable in Zaragoza, but likewise make them Mercenaries in northern Iberia. After all, as long as you had the gold, the Basques would happily fight for anyone, and that meant most often that they'd fight for the Christian lords. Due to the Kingdom of Navarra having been in a dynastic union with the Kingdom of Aragón until the death of Alfonso the Battler, relationships with the newly formed Crown of Aragón were amiable, even if the Navarrese were always wary of their neighbours as theirs was a small Kingdom. Other than that, make only Basque archers in Zaragoza, no regular Archers. Since the only archers in the Crown's armies were mercenaries from the Basque country and France, the Crown of Aragón shouldn't be able to recruit professional Archers unless it captures Tolousse, as the Languedoc would become part of the Crown of Aragón later on.

    In regards to Pamplona: García Ramírez would be the name of the ruler of Pamplona, as García the Restorer was the first King of the Kingdom of Navarra independent. On regards to the garrison, make it a full garrison of 20 men, to make it a lot harder to conquer (as it took nearly 4 centuries before the Kingdom of Navarra was conquered). Likewise, make Pamplona into either a Castle or a Fortress. The thing about Navarra was that, asides from being well fortified, it's both densely forested and surrounded by mountains, which made attrition a very real concern for any would be attackers, and it forced them into small, cramped roads that the locals knew well, making deadly ambushes an easy thing on there. It took a massive army made of the combined forces of both Castilla and Aragón in order to bring Navarra to heel, and even then it took them three assaults, and the Navarrese got to mount up to three counterattacks before they were decisively broken. Any army trying to assault Pamplona should be very aware of the fact that it will be a difficult, painful prospect.

    In regards to the Crown of Aragón: I'm liking how it's looking so far! It seems like due to the absence of the cog as well as the slightly reduced number of troops in Zaragoza, an Aragonese player now has to be more conservative and mindful of his engagements, as opposed to conquering Mallorca in turn 1 and Valencia in turn 2 and force the Moorish into a ceasefire. As for the names of the current leaders of Aragón, my suggestions are as follow:

    -Ramiro de Aragón (faction ruler): Give him high piety traits, as he had been an actual monk before he was pulled back to rulership, and once Ramón Berenguer was named de facto ruler by him, he returned to his monastery. Maybe not Defender of the Faith, since that is a title he did not gain, but give him high piety traits. Likewise, he was a fairly pragmatical man, as shown in the legend of the bells of Huesca, named "legend" because the bells were never true. What happened in Huesca, however, is historically documented. To give you a better measure of the man behind the name:

    "In the Kingdom of Aragón were several nobiliary bands that fought to attain greater power and riches. These bands fought amidst themselves taking advantage of the change in monarch. In one of those disputes, Ramiro II almost lost the throne, so he had to take refuge in Besalú in 1135. King Ramiro asked for council to his old abbot, who told him that to solve the problems in his kingdom he had to root out the weeds. At his return, King Ramiro II said that he'd build a bell so massive that it'd be heard throughout his realm. The nobles that went to see that bell to laugh at him were made to pass one by one inside a room where they had their throats cut. It is said that as he cut their throats, he'd tell them 'hear ye, hear ye, see how the bells are tolling'. The nobles whose throats he had cut off had assaulted a muslim caravan in times of truce. This made his enemies in court to disappear by the terror he put on them. This happening was known as the legend of the Bells of Huesca."

    -Ramón de Aragón (General, Faction Heir): Ramón Berenguer took the name of the House of Aragón once he married Petronila, as the House of Barcelona did not have a King title to it, whereas the House of Aragón did. As Lord of Barcelona, Ramón Berenguer was a skillful trader, but most of all, he was a skilled politician. While Ramiro's actions at Huesca taught his courtiers to never screw with him, Ramón Berenguer's rule was a relatively peaceful one (if we discard fighting with the Moorish), partially because of the family he had married into, and partially because he knew how to keep the nobles on a leash. Likewise, Ramón Berenguer was a Templar Knight, much like his father had been, although he was such in a temporary arrangement (miles ad terminum). Maybe Crusader trait would represent that well? Much like Ramiro II de Aragón was known as "the Monk", Ramón Berenguer IV was known as "the Saint". Since he married into the House of Aragón, and as to give his children legitimacy, there are two options there:

    Option A: Have him unmarried, but begin game with a 1 year old daughter between Ramiro de Aragón and Inés de Poitou. That way, any player that recognizes the importance of keeping the royal line alive will keep Ramón Berenguer unmarried and wait until Petronila becomes an adult woman, at which point she must marry Ramón to ensure the continuation of the Royal House.

    Option B: Begin game with Petronila in Barcelona, daughter of Ramiro, and marry her at speed.

    Other than that, I've been rechecking the dynasties, and I've noticed something interesting, namely this:

    https://en.wikipedia.org/wiki/Bereng...nt_of_Provence

    In short, it seems the Crown of Aragón should begin with Arles as well, since that is the Provence region in this mod. When Berenguer Ramón died, Ramón Berenguer IV acted as Provence's regent, which gives a strong claim to Aragón beginning with the Provence region. Considering that he was brother of Ramón Berenguer but that sadly there is no "Berenguer" as a name, give Arles to Aragón and give it a ruler named Berenguer Ramón. The wikipedia article gives as good of a read as it gets into the character, which seems to have been not as remarkable as his brother. Considering that there is the submod (I don't recall who made it) that allows you to choose your heir, this shouldn't throw the royal family into much disarray. Make Berenguel Ramón as Ramón Berenguer's brother, give him Arles, and this should round up the matter.

    Lifthrasir: On Basque archers, I have just the perfect thing for you! Found a description of the Basques in those centuries, and as such I can translate the descriptions to help the modding team better craft models:

    From the cartaginese and roman era:
    "It seems the Basque used slanted breeches held with laces at the knees, a small mantle of black wool on the back and goat skin shoes. His head, always uncovered, and his hair, long, held by a hairnet. His weapons were the ezpata (sword), aizkora (axe), gezia (arrow), the spear and the scythe."

    From the monk Aimonio, (X century):
    "His son Ludovic, who owed him obedience for his wisdom and power, comes to meet him, his father, dressed the Basque way as well as the children with him, that is, with a short tunic, tight and round in its lower part, with the sleeves extended to the hands, with long breeches, spurred boots, carrying in his hand a spear."

    Aymeric Picaud (XIII century), tells us that Basques dressed in much the same way as the Scots:
    "With black and short trousers that go down only to the knees and using shoes they call 'lavarcas', made with hairy leather, that is, without tanning, and they tie them with straps around the foot, covering only the soles and leaving the bases naked. They use from black hooded mantles of wool, elbow length, in the shape of fringed fins, which they call 'saias'. Wherever the Navarrese or the Basque goes, from his neck hangs a horn, much like a hunter, and he often carries in his right hand two or three 'auconas' (arrows)".

    From unspecified sources (my assumption is from Aymeric, as he described them dressing like the Scots, and let's remember that the kilt did not appear until the XVI century):
    "In the Middle Ages they used an exterior rounded tunic, held by a belt, a loose shirt with long sleeves, and breeches. Infantry or highlander pawns dressed bear or goat skins in the shape of a sack held with belt."

    From Marineo Siculo (XIII century):
    "According to Marineo Siculo, the vizcaínos, though few, used a helm with plumes and a maille, but this coat and defence seemed exclusive to knights and leaders of serjeants. This armour would've been generalized and extended to the pawns from the XIII century."

    Hope this is of help for the model reworking!

  17. #17
    Lifthrasir's Avatar "Capre" Dunkerquois
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    Default Re: Crown of Aragón information repertory

    About Basque archers: perfect

    Edit: I've found these CoA. It says they're Spanish but doesn't say from which area.

    Spoiler Alert, click show to read: 

    Any idea if there are some that can be used for Aragon?
    Last edited by Lifthrasir; April 14, 2018 at 02:56 PM.
    Under the patronage of Flinn, proud patron of Jadli, from the Heresy Vault of the Imperial House of Hader

  18. #18
    Jurand of Cracow's Avatar History and gameplay!
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    Default Re: Crown of Aragón information repertory

    A new book on Aragon, The Crown of Aragon. A Singular Mediterranean Empire published by Brill. It's on open access conditions so you may read it immediately.

  19. #19

    Default Re: Crown of Aragón information repertory

    Khaelos can you suggest some units for Aragon in 14th and 15th century?

  20. #20

    Default Re: Crown of Aragón information repertory

    Lifhtrasir: Hmmm... I can recognize SOME of those sigils. The one with the three red crescent moons on yellow, for instance, I know that one is from the Catalan Counties. The one with the red waves on golden background, I believe it is from Valencia. Red cross on golden background, that one seems to be Saint George's cross but on different background, which means it has to be from the Crown of Aragón, too. Same with the coats of red chevrons, and the one with the diagonal red lines. The others, sadly I can't tell.

    Jurand: Thank you very much for that! I will immediately check it out!

    Achilles: They already get most of what I'd think of. Arbalesters are fitting, so are Pavise Crossbowmen. Really, the main thing Aragón is missing in there is a unit of professional pikemen, as we often employed mixed arms tactics to make sure we were versatile and tough enough to withstand many sorts of oponents.

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