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Thread: Arabia, Garamantia et Numidia

  1. #21
    Morticia Iunia Bruti's Avatar Praeses
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    Default Re: Arabia

    Digging out a new lamellar armour of Kraut and Teas unfinished textures:

    Spoiler Alert, click show to read: 
    Cause tomorrow is a brand-new day
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  2. #22

    Default Re: Arabia

    Nice.

  3. #23
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    Default Re: Arabia

    Thank you.
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  4. #24
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    Default Re: Arabia

    New female generals for Nasamones and Garamantes:
    Spoiler Alert, click show to read: 
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  5. #25
    Morticia Iunia Bruti's Avatar Praeses
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    Default Re: Arabia

    Custom female Generals and reskinned male generals for Numidians:

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  6. #26
    Morticia Iunia Bruti's Avatar Praeses
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    Default Re: Arabia

    So after a long break, a screenshots eating harddisc crash and a shift to other projects the mod is now ready to release after making new screenshots in the next two weeks.

    Reskin of arabian vanilla units:

    Tribes People (Gerrhaea, Himyar, Ma'in, Mascat, Quidri, Nabatea, Saba ):

    Spoiler Alert, click show to read: 


    Arabian Slingers (Gerrhaea, Himyar, Ma'in, Mascat, Quidri, Nabatea, Saba ):

    Spoiler Alert, click show to read: 


    Arabian Levy Skirmishers (Gerrhaea, Himyar, Ma'in, Mascat, Quidri, Nabatea, Saba ):

    Spoiler Alert, click show to read: 


    Arabian Levy Spearmen (Gerrhaea, Himyar, Ma'in, Mascat, Quidri, Nabatea):

    Spoiler Alert, click show to read: 



    Arabian Noble Swordsmen (Gerrhaea, Himyar, Ma'in, Mascat, Quidri, Nabatea, Saba ):

    Spoiler Alert, click show to read: 


    Arabian Cavalry (Gerrhaea, Himyar, Ma'in, Mascat, Quidri, Nabatea, Saba ):

    Spoiler Alert, click show to read: 


    Arabian Camel Spearmen (Gerrhaea, Himyar, Ma'in, Mascat, Quidri, Nabatea, Saba, Parthia, Egypt, Cyrenaica, Seleucid ):

    Spoiler Alert, click show to read: 


    Arabian Camel Archers (Gerrhaea, Himyar, Ma'in, Mascat, Quidri, Nabatea, Saba, Parthia, Egypt, Cyrenaica, Seleucid ):

    Spoiler Alert, click show to read: 
    Cause tomorrow is a brand-new day
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  7. #27
    Jake Armitage's Avatar Artifex
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    Default Re: Arabia

    you're relentless

  8. #28
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    Default Re: Arabia

    Yeah too many unreleased mods in my workshop and already new ideas.^^
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  9. #29
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    Default Re: Arabia

    6 new units for the arabian military group (Gerrhaea, Himyar, Ma'in, Mascat, Quidri ):

    Arabian Bowmen (low archer unit, recruitable from infantry camp)

    Spoiler Alert, click show to read: 


    Arabian Axe Warriors (low axe unit, recruitable from infantry camp)

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    Arabian Sword Warriors (low sword unit, recruitable from infantry camp)

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    Arabian Horsearchers (low-medium horsearcher, recruitable from light horse studs)

    Spoiler Alert, click show to read: 


    Arabian Noble Cavalry (high melee cav, recruitable from royal stables)

    Spoiler Alert, click show to read: 


    And 4 new marine units for arabian military groups:

    Arabian Levy Marines (custom battles)
    Arabian Levy Marines Pentere (medium archer unit, recruitable from naval yard)
    Arabian Levy Marines Scorpio Pentere (medium archer unit, recruitable from naval yard)
    Arabian Levy Marines Tower Pentere (medium archer unit, recruitable from naval yard)
    Last edited by Morticia Iunia Bruti; April 10, 2019 at 01:58 AM.
    Cause tomorrow is a brand-new day
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    Don't give a damn about what other people say
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  10. #30
    Morticia Iunia Bruti's Avatar Praeses
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    Default Re: Arabia

    The Qidri:

    The Qidri aka the Qedarite Kingdom, or Qedar (Arabic: مملكة قيدار‎, Mamlakat Qaydar), was a largely nomadic, ancient Arab tribal confederation. Described as "the most organized of the Northern Arabian tribes", at the peak of its power in the 6th century BCE it had a kingdom and controlled a vast region in Arabia, especially the incense trade to Gaza in the time of the Achaemenid Empire. The first documented mention of Qedar is from a stele (c. 737 BCE) of Tiglath-Pileser III, a king of the Neo-Assyrian Empire, that lists leaders from the western part of Mesopotamia that pay him tribute.[2][18] To the Assyrians, the Qedarites were known as Qidri or qi-id-ri with other cuneiform inscriptions also using Qadri, Qidarri, Qidari and Qudari (Neo Babylonian).[5][10][12] Zabibe (c. 738 BCE) is listed among those paying tribute under the title "queen of the Qidri and the Aribi" (Aribi meaning "Arabs").[19]

    After Zabibe the assyrian texts mentioned three other queens (Samsi, Yatie, Te'elkhunu) as her warlike successors on the quedarite throne.

    https://en.wikipedia.org/wiki/Qedari...n_inscriptions

    The 6 added units for the Qidri are:

    Qidri Desert Bowmen (medium archer, stealth unit, recruitable from Infantry Tents)
    Spoiler Alert, click show to read: 


    Qidri Desert Raiders (low medium axe unit, stealth unit, recruitable from Infantry Tents)

    Spoiler Alert, click show to read: 


    Qidri Desert Spearmen (low medium spear/javelin unit, stealth unit, recruitable from Infantry Tents)

    Spoiler Alert, click show to read: 


    Qidri Light Cavalry (medium skirmisher cav, recruitable from Light Horse Studs)

    Spoiler Alert, click show to read: 


    Qidri Padded Horsearcher (medium HA, recruitable from Heavy Horse Studs)

    Spoiler Alert, click show to read: 


    Qidri Royal Cavalry (high skirmisher cav, recruitable from Royal Stables)

    Spoiler Alert, click show to read: 
    Last edited by Morticia Iunia Bruti; April 15, 2019 at 07:48 PM.
    Cause tomorrow is a brand-new day
    And tomorrow you'll be on your way
    Don't give a damn about what other people say
    Because tomorrow is a brand-new day


  11. #31
    Morticia Iunia Bruti's Avatar Praeses
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    Default Re: Arabia

    Gerrhaea:

    Gerrha (Arabic: جرهاء‎) was an ancient city of Eastern Arabia, on the west side of the Persian Gulf. It s under threat of attack by Antiochus III the Great in 205–204 BC, but his forces renounced hostilities once they received a tribute of 500 silver talents from the inhabitants. The city was described by Strabo as rich city "with fancy tools made of gold and silver. He described the Gerrhans further as descendants from chaldean migrants of Babylon, who build their houses of salt and repaired them by the application of salt water and as richest of all Arabs because of their trade. In the 9 century the city was destroyed by the Qarmatians.

    https://en.wikipedia.org/wiki/Gerrha

    Gerrhaea has got 5 new units:

    Arabian East Coast Levies ( low mid spear unit, recruitable from Infantry Tents)

    Spoiler Alert, click show to read: 


    Arabian East Coast Swordsmen (low mid sword unit, recruitable from Infantry Tents)

    Spoiler Alert, click show to read: 


    Gerrhaean City Guard Bowmen (high bow unit, recruitable from Infantry Quarters)

    Spoiler Alert, click show to read: 


    Gerrhaean City Guard Axemen (mid high axe unit, recruitable from Infantry Quarters)

    Spoiler Alert, click show to read: 


    Gerrhaean City Guard Spearmen (high spear unit, recruitable from Royal Baracks)

    Spoiler Alert, click show to read: 


    Mascat:

    Mascat has a long history as trading port. Highly likely it was part of the region of Magan, which is known from sumerian texts from 2300 BC as source for copper and diorite.It was also famed for its shipbuilding and its maritime capabilities. Archaeological finds dating from this time show trade not only with the Indus Valley ( remnants of Harappan pottery) and Sumer, but also with Iran and Bactria. Muscat's notability as a port was acknowledged as early as the 1st century CE by the Greek geographer Ptolemy, who referred to it as Cryptus Portus (the Hidden Port), and by Pliny the Elder, who called it Amithoscuta. Mascat fell to a Sassanid invasion in the 3rd century CE, under the rule of Shapur I.

    https://en.wikipedia.org/wiki/Magan_(civilization)
    https://en.wikipedia.org/wiki/Muscat

    Mascat get

    Arabian East Coast Levies
    Arabian East Coast Swordsmen

    Muscat Tradesmen Militia (mid spear unit, recruitable from Infantry Quarters)

    Spoiler Alert, click show to read: 


    Muscat Tradesmen Militia Teteres (mid aussault ship, recruitable from Naval Yard)
    Last edited by Morticia Iunia Bruti; April 15, 2019 at 11:43 PM.
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  12. #32
    Morticia Iunia Bruti's Avatar Praeses
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    Default Re: Regna Desertorum

    Saba:

    Complete Reskin of the sabaean Vanilla units:

    Sabaean Archers

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    Desert Levy

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    Sabaean Swordsmen

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    Mercenary Maas Gat Maurauders

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    Desert Spearmen

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    Sabaean Spearmen

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    Caravan Guard

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    Mercenary Ma'rib Guard

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    Ma'rib Royal Guard

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    Desert Cavalry

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    Mercenary Himyar Cavalry

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    Desert Heavy Lancers

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    Royal Ma'rib Cavalry

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    Camel Lancers

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    Armoured Camel Spearmen

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    Royal Camel Archers

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    Sabaean Camel Cataphracts

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    Ma'rib Camel Cataphracts

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    Desert Chariots

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    1 new unit added:

    Sabaean Noble Archers (elite bow unit, recruitable from Royal Barracks)

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    Spoiler Alert, click show to read: 


    8 new sabaean female noblewomen

    https://steamcommunity.com/sharedfil...?id=1692167625
    Last edited by Morticia Iunia Bruti; April 16, 2019 at 02:58 PM.
    Cause tomorrow is a brand-new day
    And tomorrow you'll be on your way
    Don't give a damn about what other people say
    Because tomorrow is a brand-new day


  13. #33
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    Default Re: Regna Desertorum

    Himyar (emergent faction in GC):

    The Himyarite Kingdom was established in 110 BC, it conquered Saba 25 BC, Qataban 200 CE and Hadramaut 300 CE. It was conquered by Kingdom of Aksum in 525 CE.

    https://en.wikipedia.org/wiki/Himyarite_Kingdom

    5 new units:

    Ethiopian Sword Mercenaries (medium sword unit, recruitable from Infantry Camp)
    Spoiler Alert, click show to read: 


    Himyarite Khamis Spearmen (medium spear unit, recruitable from Infantry Tents)
    Spoiler Alert, click show to read: 


    Himyarite Khamis Swordsmen ( medium high sword unit, recruitable from Infantry Quarters)
    Spoiler Alert, click show to read: 


    Himyarite Khamis Bowmen (medium high bow unit, recruitable from Infantry Quarters)
    Spoiler Alert, click show to read: 


    Himyarite Royal Cavalry (high melee cav, recruitable from Royal Stables)

    Spoiler Alert, click show to read: 


    Ma'in:

    The Minaean people were the inhabitants of the kingdom of Ma'in (Old South Arabian mʿn, vocalized Maʿīn; modern Arabic معين Maʿīn) in modern-day Yemen (600 - 150 BC).
    The Minaeans, like some other Arabian and Yemenite kingdoms of the same period, were involved in the extremely lucrative spice trade, especially frankincense and myrrh.
    The extent of their long distance trade is also shown by the presence of Minaean merchants in the Aegean.
    The Minaeans had a different social structure to the rest of the Old South Arabians. Their king was the only one involved in lawmaking, along with a council of elders, who in Ma'īn represented the priesthood as well as families of high social class. The Minaeans were divided into groups of various sizes, led by a very high official called the kabīr, appointed once every two years, who was in charge of one or sometimes all of the trading posts.

    https://en.wikipedia.org/wiki/Minaeans

    4 new units for Ma'in:

    Minaean Khamis Spearmen (medium spear unit, recruitable from Infantry Tents)

    Spoiler Alert, click show to read: 


    Minaean Khamis Swordsmen ( medium high sword unit, recruitable from Infantry Quarters)

    Spoiler Alert, click show to read: 


    Minaean Khamis Bowmen (medium high bow unit, recruitable from Infantry Quarters)

    Spoiler Alert, click show to read: 


    Minaean Karawan Guards (medium skirmisher cav, recruitable from Light Horse Studs)

    Spoiler Alert, click show to read: 
    Last edited by Morticia Iunia Bruti; April 18, 2019 at 09:31 PM.
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    Don't give a damn about what other people say
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  14. #34
    Alwyn's Avatar Frothy Goodness
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    Default Re: Regna Desertorum

    These textures look brilliant!

  15. #35
    Morticia Iunia Bruti's Avatar Praeses
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    Default Re: Regna Desertorum

    Most of the new textures are made by Kraut and Tea, he has made tons of them for free use.

    When the mod is released, i will write an appropriate creditlist.
    Last edited by Morticia Iunia Bruti; April 22, 2019 at 11:56 AM.
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    And tomorrow you'll be on your way
    Don't give a damn about what other people say
    Because tomorrow is a brand-new day


  16. #36
    Alwyn's Avatar Frothy Goodness
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    Default Re: Regna Desertorum

    It's good to see that Kraut and Tea's textures are being made available in your unit mod (and that appropriate credit will be given).

  17. #37
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    Default Re: Regna Desertorum

    Nabataea:

    All vanilla units reskinned

    Nabataean Axe Warriors

    Spoiler Alert, click show to read: 


    Nabataean Swordsmen:

    Spoiler Alert, click show to read: 


    Nabataean Light Peltasts

    Spoiler Alert, click show to read: 


    Nabataean Heavy Archers

    Spoiler Alert, click show to read: 


    Desert Hoplites:

    Spoiler Alert, click show to read: 


    Armoured Desert Hoplites

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    Heavy Desert Spearmen

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    Rekem Palace Guard

    Spoiler Alert, click show to read: 


    Desert Pikemen

    Spoiler Alert, click show to read: 


    Nabataean Thorax Pikes

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    Armoured Desert Cavalry

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    Nabataean Noble Cavalry

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    Desert Heavy Lancers

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    Hellenic Desert Cataphracts

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    Armoured Camel Spearmen

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    Scythed Chariots

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    added units:

    Nabataean Horsearchers (medium missile cav, recruitable from Cavalry Stables)
    Spoiler Alert, click show to read: 
    Last edited by Morticia Iunia Bruti; April 25, 2019 at 07:09 PM.
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    Don't give a damn about what other people say
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  18. #38
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    Default Re: Regna Desertorum

    All 10 nabatean generals reskinned:

    Spoiler Alert, click show to read: 

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    10 reskinned arabian generals:

    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 

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    8 new arabian noblewomen:

    look here: http://www.twcenter.net/forums/showt...1#post15753104
    Last edited by Morticia Iunia Bruti; April 25, 2019 at 03:07 PM.
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  19. #39
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    Default Re: Regna Desertorum

    Nasamones:

    The Nasamones were a nomadic berber tribe and centered in the oases of Augila and Siwa in the Libyan Desert. They used war chariots, like the Garamantes. They were known to attack the Greek colonies in Cyrenaica. During the Peloponnesian War, the citizens of Euesperides received aid from the Spartan general Gylippus, who helped defend the town from the Nasamones on his way to Sicily. Later, Pliny the Elder recounts that the Nasamones defeated the Psylli tribe in a war, expelling them from the area. The Roman emperor Augustus attempted to pacify the desert tribes, and sent proconsul Publius Sulpicius Quirinus to govern Creta et Cyrenaica in 15 BC. The Nasamones were temporarily subjugated by the Romans, and remained fairly autonomous. According to Cassius Dio, they rose up a century later when the Romans tried to extort money from them. They began raiding the coastal settlements again, until they were pushed back to the interior by Gnaeus Suellius Flaccus.

    https://en.wikipedia.org/wiki/Nasamones

    all nasamonian units reskinned:

    Tribesmen:
    Spoiler Alert, click show to read: 


    Tribal Slingers:
    Spoiler Alert, click show to read: 


    Javelinmen:
    Spoiler Alert, click show to read: 


    Archers
    Spoiler Alert, click show to read: 


    Large Shield Warriors:
    Spoiler Alert, click show to read: 


    Levy Spearmen:
    Spoiler Alert, click show to read: 


    Skirmisher Cavalry:
    Spoiler Alert, click show to read: 


    Chariot Raiders
    Spoiler Alert, click show to read: 


    2 reskinned vanilla units added:

    Desert Cavalry:
    Spoiler Alert, click show to read: 


    Armoured Desert Cavalry:
    Spoiler Alert, click show to read: 


    3 new units added:

    Adyrmachidian Warriors (low sword unit, recruitable from Infantry Camp)

    Spoiler Alert, click show to read: 


    Inspired by this picture from Salimbeti/ D'Amato "The Carthaginians 6th -2th Century BC":

    Spoiler Alert, click show to read: 
    The bending his knee guy.

    Nasamonian Veteran Warriors (mid sword unit, recruitable from Infantry tents):
    Spoiler Alert, click show to read: 


    Heavy Desert Javelinmen (medium high javelin unit, recruitable from Infantry Quarters):
    Spoiler Alert, click show to read: 


    5 new nasamonian generals:
    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 

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    5 new nasamonian noble women:
    http://www.twcenter.net/forums/showt...1#post15755495
    Last edited by Morticia Iunia Bruti; April 26, 2019 at 11:06 AM.
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  20. #40
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    Default Re: Regna Desertorum

    Garamantes:

    The Garamantes were Iron Age Berber tribes, which founded a kingdom between 400 BC - 600 AD in modern-day southern Libya about 180.000 squarekilometres with 8 major towns. Their capital was called Garama. The Garamantes constructed a network of underground water tunnels, called Foggara, and shafts to mine the fossil water from under the limestone layer under the desert sand.The network allowed agriculture to flourish, and used a system of slave labor to keep it maintained. The Garamantes were farmers and merchants. Their diet consisted of grapes, figs, barley, and wheat. They traded wheat, salt and slaves in exchange for imported wine and olive oil, oil lamps and Roman tableware. According to Strabo and Pliny, the Garamantes quarried amazonite in the Tibesti Mountains.
    Tacitus wrote that they assisted the rebel Tacfarinas and raided Roman coastal settlements. According to Pliny the Elder, Romans eventually grew tired of Garamantian raiding and Lucius Cornelius Balbus captured 15 of their settlements in 19 BC. In 202, Septimius Severus captured the capital city of Garama.[3]
    As fossil water is a non-renewable resource, over the six centuries of the Garamantian kingdom, the ground water level fell.[5] The kingdom declined and fragmented.

    https://en.wikipedia.org/wiki/Garamantes

    All garamantian vanilla units reskinned (like Nasamones):

    Tribesmen
    Tribal Slingers
    Javelinmen
    Archers
    Large Shield Warriors
    Levy Spearmen
    Skirmisher Cavalry
    Chariot Raiders

    3 vanilla units added:

    Desert Cavalry
    Armoured Desert Cavalry
    Armoured Desert Chariots
    Spoiler Alert, click show to read: 


    three new units:

    Heavy Desert Javelinmen (shared with Nasamones)

    Garamantian Sword Warriors (low medium sword unit, recruitable from Infantry Tents)
    Spoiler Alert, click show to read: 


    Garamantian Noble Sword Warriors (high sword unit, recruitable from Infantry Quarters)
    Spoiler Alert, click show to read: 


    5 new garamantian generals:
    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 


    5 new garamantian noble women:

    https://www.twcenter.net/forums/show...1#post15755495

    Masaesyli:

    Reskin of all vanilla units:

    Gaetuli Tribesmen:
    Spoiler Alert, click show to read: 


    Slave Infantry:
    Spoiler Alert, click show to read: 


    Numidian Light Infantry
    Spoiler Alert, click show to read: 


    Desert Legionary

    Spoiler Alert, click show to read: 


    Desert Cohort

    Spoiler Alert, click show to read: 


    Numidian Spearmen
    Spoiler Alert, click show to read: 


    Desert Vigiles

    Spoiler Alert, click show to read: 


    Armoured Numidian Spearmen
    Spoiler Alert, click show to read: 


    Numidian Noble Infantry
    Spoiler Alert, click show to read: 
    Last edited by Morticia Iunia Bruti; April 29, 2019 at 12:05 PM.
    Cause tomorrow is a brand-new day
    And tomorrow you'll be on your way
    Don't give a damn about what other people say
    Because tomorrow is a brand-new day


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