damn.. is it necessary to rebuild the sound files? can the game not simply run them in the extracted form?
damn.. is it necessary to rebuild the sound files? can the game not simply run them in the extracted form?
Not really. If you can't get a program to convert them to mp3, forget about those OGG tracks. That's the only thing I can think of.
Hi,
I can't understand but IT DOESN'T WORK!!!
I have done it all, step by step, but nothing happens.
I made the new MUSIC folder with all the songs, put mine, edited the text files, moved the events and music files, but then when I start the game I hear no sound.
In RTW it was easy, I don't understand why it doesn't work here.
I even try deleting all movilize music for example, but leaving mine, and what do I hear when starting a battle? the normal music, as if nothing changed.
Plz help me, I don't like the music that much, I want to put the RTW music on it too.
Thanks
If you don't get any sound it normally happens because you haven't got all the sound text files installed. You need all of them including the ones you haven't edited.
Assuming you're doing this in a mod folder then the game will load the file from the main data folder if it can't find it in the mod folder, however have you actually removed the lines for the built in music from the descr_sounds_music.txt file? If you just add in yours the game will just select one from the list for an event which could well be one the built in files rather than what you added.
Hi,
Thanks for your help.
I haven't removed anything, and btw I have added all sound files downloaded.
Now, I have done it all again and even if I delete both music and events dat and idx It will play the normal music.
I'm comfused... :s
Could you upload your descr_sounds_music.txt file?
Hi,
Here it is. I added the RTW music, I guess it will be easy to find
Thank you
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and btw, here (export_descr_sounds_units_battle_events) I deleted all the text, I have only left the firs one in case an error happens or whatever, I used to do that in RTW and it worked well
Looks ok. You've only changed it for the northern_european and eastern_european section which may be part of the problem depending on who and where you're testing it with.
Try changing the Frontend section (this is the music that plays when the main menu's displayed) as there's only one of them and you can tell pretty much immediately whether it's worked. If it does then I suspect all you'll need to do is change the sections for the other cultures to get it fully working.
Ok, I will do that.
I'm playing as the Bizantines now, The northern europe music will not work but I wil try with the frontend section as you said.
Thanks a lot nerazzurri
hey, I have just found out the problem!
for the people who still don't get to put their music on or delete the "man who speaks during battles (we have lost half our man... etc etc)"
do NOT unpack all the files, leave the game as it is. that was the mistake I made.
Thank you Trajan for your tutorial
I have "Deus lo Vult4" and a french version of MTW2 ( yes i'm belgian).
I put my custom musics and I listen them during the game. But when I click on a mod's faction ( Kiev,Armenia, Irish etc...) the game crash! I think the voices of "Deus lo Vult" are deleted by the original voices when MTW2 recreate them... Help me please!
Sorry for mistakes...
I have been doing some sound stuff and I found a tool to normalize the volume of mp3s so they all play at the same loudness. Or you can adjust files up or down to a certain db level.
http://mp3gain.sourceforge.net/
And for my question...
I havent used DLV so I really dont know what they have changed. Have you asked those guys?
How would i add music for the Apache tribes if i wanted to do that! because the sound files only has mesoAmericans in it will that work for the apace?:hmmm:
Saladin Watch your back!
Conquered Darthmod Empire Total war World Domination
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Will it work if I do the same procedure on kingdoms?
Not sure but it should. I was able to do it easily with SS 5.0.