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Thread: Desert Kingdoms DLC

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  1. #1

    Default Re: Desert Kingdoms DLC

    Quote Originally Posted by Greek strategos View Post
    Don't worry mate, you'll have the chance to play them again after the DLC. If you'll buy it ofc.
    Haha, I think i won't have Chance then, not gonna pay CA for someones else work

  2. #2

    Default Re: Desert Kingdoms DLC

    Hello DEI team,

    Do you expect this dlc to break saved games? I started a romain campaign last week and it’s awesome ��.

    Thank In advance

  3. #3

    Default Re: Desert Kingdoms DLC

    I don't expect it to but there is no way we can know for sure about anything.

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  4. #4
    Last edited by AstroCat; March 07, 2018 at 01:54 PM.
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  5. #5
    GRANTO's Avatar Domesticus
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    Default Re: Desert Kingdoms DLC

    Quote Originally Posted by AstroCat View Post
    Guard Mode

  6. #6

    Default Re: Desert Kingdoms DLC

    Now we get to see how many other things adding Guard mode messes up

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  7. #7
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: Desert Kingdoms DLC

    Quote Originally Posted by Dresden View Post
    Now we get to see how many other things adding Guard mode messes up
    Actually I'm really scared about it.

  8. #8
    GRANTO's Avatar Domesticus
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    Default Re: Desert Kingdoms DLC

    Merge units

  9. #9

    Default Re: Desert Kingdoms DLC

    You could always merge units in this game, it was a hotkey. Now its a button!

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  10. #10
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    Default Re: Desert Kingdoms DLC

    Quote Originally Posted by Dresden View Post
    You could always merge units in this game, it was a hotkey. Now its a button!
    yeah i was thinking that, thought mabey it was something you guys had done as iv never played vanilla rome 2 {well not much really, about an hour}

  11. #11
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: Desert Kingdoms DLC

    Quote Originally Posted by GRANTO View Post
    yeah i was thinking that, thought mabey it was something you guys had done as iv never played vanilla rome 2 {well not much really, about an hour}
    Α true DEI believer only knows Vanilla the ice cream.

  12. #12

    Default Re: Desert Kingdoms DLC

    From the patch notes (Empire Divided section):

    Move Capital Dilemma:

    A new dilemma has been added for all Roman factions upon capturing Rome, asking them if they want to move their faction capital there.
    I wonder how moddable and adaptable a feature like this would be? Changing capitals is one of those features that IMO would fit like a puzzle peice and feels missing from the game. I usually wonder why it wasn't added in the first place. :p

    Changing capitals as a small faction that finally took its first major walled city for example would be great.


    EDIT:

    This seems interesting too:

    Send Diplomat fixes:

    Fixed an issue causing the Send Diplomat feature to cause incorrect outcomes that could never result in a critical success. Now with a critical success, the player will get a whole region from the target faction.
    Sounds similar to being gifted a region if I understand this correctly.
    Last edited by PurpleScotch; March 07, 2018 at 02:39 PM.

  13. #13
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: Desert Kingdoms DLC

    Quote Originally Posted by PurpleScotch View Post
    From the patch notes (Empire Divided section):



    I wonder how moddable and adaptable a feature like this would be? Changing capitals is one of those features that IMO would fit like a puzzle peice and feels missing from the game. I usually wonder why it wasn't added in the first place. :p

    Changing capitals as a small faction that finally took its first major walled city for example would be great.
    Ιt will be a nice addition indeed. Be sure that' we'll check this as soon as it gets out.

  14. #14

    Default Re: Desert Kingdoms DLC

    I am interested to see how the capital dilemma and the diplomat region change work. If they are moddable at all, it could be interesting.

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  15. #15

    Default Re: Desert Kingdoms DLC

    Quote Originally Posted by Greek strategos View Post
    Ιt will be a nice addition indeed. Be sure that' we'll check this as soon as it gets out.
    Quote Originally Posted by Dresden View Post
    I am interested to see how the capital dilemma and the diplomat region change work. If they are moddable at all, it could be interesting.
    Definitely curious and excited to see what this will potentially bring.
    Last edited by PurpleScotch; March 07, 2018 at 02:49 PM.

  16. #16

    Default Re: Desert Kingdoms DLC

    I was mentioning in this thread that I would like them to look at the pathfinding issues on the walls and it seems like they worked on it. Overall it seems they can fix some things which were asked, not the most important ones obviously, but still something. I still want us to not forget and contact them with our list of things we want to be fixed/added.

  17. #17

    Default Re: Desert Kingdoms DLC

    Quote Originally Posted by Vardano View Post
    I was mentioning in this thread that I would like them to look at the pathfinding issues on the walls and it seems like they worked on it. Overall it seems they can fix some things which were asked, not the most important ones obviously, but still something. I still want us to not forget and contact them with our list of things we want to be fixed/added.

    Agreed. Nothing to lose and potentially a lot to gain.

  18. #18
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: Desert Kingdoms DLC

    Quote Originally Posted by Vardano View Post
    I was mentioning in this thread that I would like them to look at the pathfinding issues on the walls and it seems like they worked on it.
    Thank God. Let's check them first though.

  19. #19

    Default Re: Desert Kingdoms DLC

    Quote Originally Posted by Vardano View Post
    I was mentioning in this thread that I would like them to look at the pathfinding issues on the walls and it seems like they worked on it. Overall it seems they can fix some things which were asked, not the most important ones obviously, but still something. I still want us to not forget and contact them with our list of things we want to be fixed/added.
    Better yet let's storm CA's (SEGA's) headquarters and demand that they take the entire DeI team on board, give them whatever they need and no time limits (though apparently with the same time frames they could still make something much better).

    Hopefully this post is not interpreted as a threat and as punishment they release yet another DLC so that we must pay to unlock more factions that are more poorly done than what we already have thanks to the DeI team. (let's not forget some of the wonderful submod modders we have as well)

    In an age where money triumphs over passion every day in nigh every way.

  20. #20
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: Desert Kingdoms DLC

    Quote Originally Posted by bthizle1 View Post
    (let's not forget some of the wonderful submod modders we have as well)
    Indeed.

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