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Thread: Dawn of War III is Dead - Time for a 40K Total War?

  1. #1
    Aanker's Avatar Concordant
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    Default Dawn of War III is Dead - Time for a 40K Total War?

    https://www.polygon.com/2018/2/8/169...ort-relic-sega

    Relic has abandoned Dawn of War 3, after disappointing sales and harsh criticism regarding the game's inception and design.

    At the same time, a general assumption amongst fans of CA's take on the Warhammer universe has been that the company (unfortunately) wouldn't touch 40K because of concerns of brand cannibalisation. Both Relic and CA work under the supervision of SEGA, which wouldn't want to undercut Relic by giving the green light to a CA-led competitor. The abandonment of Dawn of War, and the unlikelihood of a Dawn of War IV anytime in the future, might raise the prospects for a CA takeover.

    What do you think? Personally I think CA has shown it respects the Warhammer franchise, and has the ability to develop new game mechanics suitable to the universe. Sure, a 40K Total War would include many features previously unseen in the series - including planet-based campaigns, automated hand-held weapons, multi-turreted tanks and aircraft - but the fantasy entry has also made inroads into similar, previously unexplored units and combat. We have the Steam Tank, flying units, magic, heroes and various hovering and hulking contraptions already. I'm all for it.

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  2. #2
    Daruwind's Avatar Citizen
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    Default Re: Dawn of War III is Dead - Time for a 40K Total War?

    Probably not. WH40k is pretty far from current TW formula.

    1) Campaign map. First problem either it must be about one planet but that would probably limit number of factions to participate in or it must be like multiple planets, systems or even almost whole galaxy.

    2) Actual combat. Is more base about squad tactics, only cannonfodder like imperial guard is fielded in sufficent numbers for any formations. Rest is more likely about hiding,dodging, like constant sieges. Not so many open plain battles. It is more like a WW1/WW2 TWs. Much bigger emphasis on large scale campaign, local breakthrough using mobile units. All TWs so far have emphasis on localized battles. Plus we would be missing things like offscreen long range artillery, orbital bombardment, calling air support....imagine naval bombardment in FotS with twenty time bigger stress.

    But definitely space combat ala Gothic Armada would be awesome.
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  3. #3
    Aanker's Avatar Concordant
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    Default Re: Dawn of War III is Dead - Time for a 40K Total War?

    Quote Originally Posted by Daruwind View Post
    Probably not. WH40k is pretty far from current TW formula.

    1) Campaign map. First problem either it must be about one planet but that would probably limit number of factions to participate in or it must be like multiple planets, systems or even almost whole galaxy.
    Honestly the methods of moving around on and contending areas of the campaign map, from a game design perspective, is not a big hurdle. What they could do is have each planet be like a province with multiple regions, or just use planets as contendable units where armies may fight or siege each other.

    2) Actual combat. Is more base about squad tactics, only cannonfodder like imperial guard is fielded in sufficent numbers for any formations. Rest is more likely about hiding,dodging, like constant sieges. Not so many open plain battles. It is more like a WW1/WW2 TWs.
    That’s precisely why they should do it, the fact that it would push them to innovate on game mechanics. Battle mechanics could include automatic squad behaviour, so a unit would consist of four squads that take cover and move cohesively and automatically as a company. 40K the tabletop game is certainly mostly about squad play... But the 40K universe itself features many huge battles and engagements.

    Much bigger emphasis on large scale campaign, local breakthrough using mobile units. All TWs so far have emphasis on localized battles. Plus we would be missing things like offscreen long range artillery, orbital bombardment, calling air support....imagine naval bombardment in FotS with twenty time bigger stress.

    But definitely space combat ala Gothic Armada would be awesome.
    That all comes down to game variable adjustments. No biggie.

    Quote Originally Posted by Adar View Post
    Russia have managed to weaponize the loneliest and saddest people on the internet by providing them with (sometimes barechested) father figures whom they can adhere to in order to justify their hatred for the current establishment and the society that rejects them.

    UNDER THE PROUD PATRONAGE OF ABBEWS
    According to this poll, 80%* of TGW fans agree that "The mod team is devilishly handsome" *as of 12/10

  4. #4

    Default Re: Dawn of War III is Dead - Time for a 40K Total War?

    I'd love to see a WH40K Total War, but they need a better engine. The current engine is and should be scrapped as soon as possible.
    lol

  5. #5

    Default Re: Dawn of War III is Dead - Time for a 40K Total War?

    The combat scale isn't much of a problem. We've already had a tabletop version of 40k at that scale with Epic.

    I would love to see a total war style remake of Final Liberation.
    “a poor model can be saved by a great texture, but a bad texture will ruin even the most detailed model. - James O'Donnell, Forgotten Hope mod artist

  6. #6

    Default Re: Dawn of War III is Dead - Time for a 40K Total War?

    Quote Originally Posted by Haakon View Post
    I'd love to see a WH40K Total War, but they need a better engine. The current engine is and should be scrapped as soon as possible.
    The engine is fine.
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