CTD after battle with Carthage

Thread: CTD after battle with Carthage

  1. Nazgul0ne said:

    Default CTD after battle with Carthage

    Hi,
    Lately my game started to crash after larger battles with Carthage/Syracuse as Romans. I don't think I have experienced this kind of crashes as often in EB 2.2. I wonder what causes it maybe you will be able to shed some light so here is my log file
    My specs are
    Windows 7 64x
    geforce 780ti
    intel i7 @ 3,5ghz
    Ram 8gb
    Attached Files
     
  2. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: CTD after battle with Carthage

    Post-battle crashes are generally memory-related. The amount of RAM you have is irrelevant - the game can only use up to 2GB by default.
     
  3. Nazgul0ne said:

    Default Re: CTD after battle with Carthage

    Thanks for answer and yeah I know about the M2TW limitations. I researched memory-related solutions is there anything else I can do to reduce the memory-related CTD ?
    Last edited by QuintusSertorius; February 06, 2018 at 11:32 AM.
     
  4. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: CTD after battle with Carthage

    Another post-battle trick that comes from RTW is to wait 10-15 seconds after the summary comes up, before clicking to go back to the campaign. That gives the game time to pack away the battle engine and restart the campaign engine.