Re: New Town (Carthage AAR) [updated June 6, 2020]
Thanks for your kind comments!
Originally Posted by
Kilo11
Ah, this dude thinks he knows something, but I am not convinced of his estimations. He thinks he's being clever by not underestimating his enemies, but he's only taken that one layer deep; if he really thinks Astarte is clever, then he should also realize that she'd realize these things, and then act accordingly.
You're right that Astarte is clever and capable of predicting how her enemies will perceive the moves she makes. The reference to the famous scene from The Princess Bride is a good one!
Thanks, this is useful feedback. You're right, I tried to do too much in the first sentence. I hoped that readers would be intrigued by the identity of the young woman in the first sentence (and might guess that it was Lissa), but it would have been better to identify her there, rather than in the third paragraph.
Originally Posted by
Turkafinwë
I really wished I was in the Winking Maiden, sounds like my kind of establishment.
Intrigued to see who fell for one of the classic blunders. (that is indeed a great scene)
Thanks, I'm glad you liked the setting. I was going to make the Winking Maiden a shabby dive bar, but decided to do something different (and enjoyed imagining an enterprising Galatian who is getting wealthy by offering a commercialised version of his culture).
Originally Posted by
Welsh Dragon
As ever I enjoy the way you're approaching this story, not bound by simply reporting the events of the campaign but looking for the stories behind them and reflect the views of the period. Women are often seen as weak and underestimated by some even today, so its good to see Astarte pulling the wool over the Sardes eyes. She is much more than just a princess. Or as one Rome 2 household member puts it. "Weak as a woman's magic? No. Wicked as a woman's magic!"
That's a really good line, which could be the basis for a story-line in an AAR in itself. Thanks, yes as women's roles are limited in Carthage, I wanted to explore what Astarte could do and of course diplomatic missions are something they can do in the game (as you said, this is about the story behind in-game events as well as attitudes of the time). It's good to hear that you like the use of messenger gods as code-names too, I enjoyed creating that detail.
Last edited by Alwyn; June 27, 2020 at 06:56 AM.