Personally i think its ultra-difficult to get a balance between a role-play scripted hotseat with intense rules to get somesort of immersion[reflecting a fantasyworld based on a game/film], and a competitive hotseat ..its a problem that has been revisited several times on this forum, and in perhaps all cases it has failed, as many people have different ideas on what is the scope and shape of such a hotseat, as opposed to the combative hotseat where most players just want world domination and the destruction of his enemies[which is the case that most players know]. In examination of all the ones we have tried[on this forum], with complex rules trying to obtain that balance, i think most have failed in their aim, as many hotseaters really dont have the time for the immersion and/or only have the barebones time[and commitment]for the combative competitive hotseats they know and love.
i dont want to get involved with either position here, as both mergor and jadli probably have two different ideas of how this type of hotseat should or should not have been played , as will any other player if you asked them....for my part, the clan of crowns had a alliance of sorts with the clan of forebears for around thirty turns or so, a clear opponent in the scope of the rules that jadli had laid out, so i think that it is difficult to blame any players where the ideology is different for all, ...These sorta complex hotseat games, need players with a firm commitment of obtaining what the admin is trying to achieve, which has to be clearly laid out, with rules all agree on...in reflection it is really difficult to get players that are truly committed too such a event as most dont understand/dont have time for/are not really interested in ,such complexities and they just want to play things out . Add in the extra fact that in a large hotseat, the turnover of players leaving and new player jumping in, is sure to change the ideals of the hotseat .
Furthermore, i dont think the future for such large complex hotseats is very bright, and i would perhaps recommend that larger hotseats be kept to a simpler more combative system that people can jump in , with less worry of understanding a listing of rules the admin is trying to achieve......
well thats my ten penny worth
PBOB