View Poll Results: Reloading for the best mission (reward)

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  • Do nothing against it (as unfortunately, some factions wouldnt be alive without it at this point, for example Heritance, so its extremely rooted in the current situation))

    3 33.33%
  • You cannot move units generated from missions for a turn /se

    5 55.56%
  • Units received from a mission may not be used in a battle the turn that they are received

    2 22.22%
  • You must disband all units that you receive from missions.

    2 22.22%
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Thread: [The Elder Scrolls - Unofficial Patch 1.42] Black Drake

  1. #1741
    Isenbard's Avatar Semisalis
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    Default Re: [The Elder Scrolls - Unofficial Patch 1.42] Black Drake

    Turn will be done tomorrow

  2. #1742

    Default Re: [The Elder Scrolls - Unofficial Patch 1.42] Black Drake

    My only input is, the trade shouldve been allowed due to the turn set ups blocking any advances on Helgen as if it was any settlement you could just go around it. but in idea, irl. why wouldnt a faction allow passage through territory they own when allied to be supported by each other? That's my last input. if i was on the other side, I wouldn't have even argued about the set up.

  3. #1743
    Jadli's Avatar The Fallen God
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    Default Re: [The Elder Scrolls - Unofficial Patch 1.42] Black Drake

    added all the stuff from the last week into the rules..

    Also added several other rules that were decided (relatively) recently but forgot to add them (all those instances were known to both sides, or at least me and Mergor, so no BS pls). Lemme know if I missed any.
    - the land blockades
    - rebellion of settlements to players (wolf)
    - not allowed to keep empty forts by keeping agents inside (wolf)
    Last edited by Jadli; January 20, 2023 at 01:59 PM.

  4. #1744

    Default Re: [The Elder Scrolls - Unofficial Patch 1.42] Black Drake

    "- not allowed to keep empty forts by keeping agents inside (wolf)"

    Wasn't that always the case? :O I though the rule of having at least 4 unites in the fort applay there as well, as by mean you have to keep at least 4, that means you can not keep 0 unites inside.

  5. #1745
    Jadli's Avatar The Fallen God
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    Default Re: [The Elder Scrolls - Unofficial Patch 1.42] Black Drake

    Of course. Yet Mergor argued otherwise, so admin had to clear it up for him.
    Last edited by Jadli; January 21, 2023 at 03:01 AM.

  6. #1746
    Isenbard's Avatar Semisalis
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    Default Re: [The Elder Scrolls - Unofficial Patch 1.42] Black Drake

    Why do Jadli's posts have that empty space recently.

    Anyway 2 Telvanni ships sunk: https://imgur.com/a/30IQ4ts

    Wayrest up: https://cdn.discordapp.com/attachmen...Wayrest_79.sav

  7. #1747
    Jadli's Avatar The Fallen God
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    Default Re: [The Elder Scrolls - Unofficial Patch 1.42] Black Drake

    Ah..... the asked me reduce my sig. I forgot... I guess they removed it ...well

  8. #1748
    Isenbard's Avatar Semisalis
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    Default Re: [The Elder Scrolls - Unofficial Patch 1.42] Black Drake

    huh

  9. #1749
    Jadli's Avatar The Fallen God
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    Default Re: [The Elder Scrolls - Unofficial Patch 1.42] Black Drake

    sry for the delay, had some last school stuff, Orsinium up https://cdn.discordapp.com/attachmen...rsinium_79.sav

  10. #1750

  11. #1751
    Isenbard's Avatar Semisalis
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    Default Re: [The Elder Scrolls - Unofficial Patch 1.42] Black Drake


  12. #1752
    Jadli's Avatar The Fallen God
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    Default Re: [The Elder Scrolls - Unofficial Patch 1.42] Black Drake

    Somehow the obvious rule about having to disband units (but one) in traded/gifted settlements was missing in the OP, might have accidentally removed it while editing it recently, so its (re)added now

  13. #1753
    General Dragon.'s Avatar Champion of Dragons
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    Default Re: [The Elder Scrolls - Unofficial Patch 1.42] Black Drake

    Mergor forgot to upload that the turn is at me, so I am doing that instead.

    BM: https://www.sendspace.com/file/oug882

    https://imgur.com/a/7MYYxQP


    "The Dragon is wise, a sage among the ignorant. He knows not all that glitters is gold."

  14. #1754
    Mergor's Avatar T H E | G O R
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    Default Re: [The Elder Scrolls - Unofficial Patch 1.42] Black Drake

    Sorry for the delay, we still need to test something + confirm something with the admin

  15. #1755
    Mergor's Avatar T H E | G O R
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    Default Re: [The Elder Scrolls - Unofficial Patch 1.42] Black Drake


  16. #1756
    General Dragon.'s Avatar Champion of Dragons
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    Default Re: [The Elder Scrolls - Unofficial Patch 1.42] Black Drake

    As Jadli brought it up in a DM, indeed I cropped wrongly the emperor's fort battle. From the below link you can see, that I had 2 siege available to take that fort.

    https://imgur.com/a/Y9LGzSV


    "The Dragon is wise, a sage among the ignorant. He knows not all that glitters is gold."

  17. #1757
    Jadli's Avatar The Fallen God
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    Default Re: [The Elder Scrolls - Unofficial Patch 1.42] Black Drake

    Also one last little exploit that should have been added...

    "Releasing prisoners after a battle and subsequently attacking them again"

    There is no reason why would anyone want to release prisoners in a HS from a strategic point of view, except when trying to further exploit retreat mechanics or to be able to attack enemy army multiple times for various goals, such as to be able to stop them army from retreating inside a settlement/fort, or to simply farm more traits for your commanders... Simply, intentionally releasing prisoners after a battle in order to be able to attack enemy army again/multiple times should be forbidden.

    I assume that nobody has issues with this, as its quite clearly an exploit of the game mechanics?

    Also, it appears we might be adminless again, so if you can think of any other "little" stuff like this, would be good to add it, so we prevent issues in future.

    I dont rly have energy left (nor anyone else does I hope) for any future drama, so we might as well end the HS if it comes to it again... So to avoid any of that, let me be frank: If anyone is going to try to win the HS no matter the cost, and try to get an edge in every single situation/move, we can end the HS right now. Let go of that. Do not try to exploit whatever the game lets you, so that we can finish the HS. If there is a move in your turn that is not clearly addressed by the rules/exploits, you bring it up in the thread before doing your turn. You do not play your turn (and dont try to claim it never even crossed your mind it might not be entirely clean move please...) before such a possible move is allowed.

    Its not clear whether cap is on break or gone for good, we will try to find a new admin soon if he doesnt show up-

  18. #1758
    Mergor's Avatar T H E | G O R
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    Default Re: [The Elder Scrolls - Unofficial Patch 1.42] Black Drake

    I believe we should not be adding rules right after the moment our main admin takes a break.

  19. #1759
    Jadli's Avatar The Fallen God
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    Default Re: [The Elder Scrolls - Unofficial Patch 1.42] Black Drake

    If majority of people is not against it, there is no reason not to (and I asked him about it before he took break btw). It might be an issue in the upcoming turn(s) anyway, so we have to deal with it, otherwise we will be halted.
    Last edited by Jadli; February 03, 2023 at 03:41 AM.

  20. #1760

    Default Re: [The Elder Scrolls - Unofficial Patch 1.42] Black Drake

    I'm in favor of the proposed rule. Cutting off time-intensive edge cases is good for the game because it means players don't need to risk burnout for optimal play.

    I am the Air Bud of Total War

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