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Thread: TGW in the Immediate and Long-Term Future

  1. #21
    B-DizL's Avatar TGW Lead Modeller
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    Default Re: TGW in the Immediate and Long-Term Future

    We've kind of abandoned giving exact release dates until we are 100% sure it will be done, best I can say is before armistice day 2018. The update will contain alot of new French stuff like tanks and an MG but also retextures of alot of other units and full equipment for all nations. A couple new models by me as well.

  2. #22

    Default Re: TGW in the Immediate and Long-Term Future

    So what kind of bug fixes have you guys gotten done?

  3. #23

    Default Re: TGW in the Immediate and Long-Term Future

    Some suggestions for the next version:

    1) Female tanks should be nerfed. They spew out too many bullets, and are way too cheap. It's too easy to butcher the AI once you have these tanks.

    2) The AI needs to be discouraged from making field guns, and encouraged to make more howitzers. The AI is too dumb to know its field guns aren't accomplishing anything by shelling the hill the player is hiding behind, while the player is smart enough to demolish the AI with a row of unchallenged howitzers.

    3) The AI needs to be discouraged from making cavalry. The AI loves to have like six units of cavalry in each army, and all it does is waste them the moment the battle starts by having them charge into the player's guns.

    4) There should be fewer unit upkeep reductions available. If I remember right, it's possible to get free unit upkeep by having enough of a certain kind of factory.

    5) Trade ships should be removed. I don't believe I've ever seen the AI make use of them in TGW, so their inclusion pretty much amounts to a cheat for the player.

  4. #24

    Default Re: TGW in the Immediate and Long-Term Future

    So how's the progress going?

  5. #25

    Default Re: TGW in the Immediate and Long-Term Future

    So i'm gonna go out on a limb here and say this mod died again? haven't heard back from you guys in about a month.

  6. #26

    Default Re: TGW in the Immediate and Long-Term Future

    FrostedZeek be cool man these modders have a lot to do and have a life too let them the time i'm sure the update will be great!

  7. #27

    Default Re: TGW in the Immediate and Long-Term Future

    your happiness is contagious, guess i'm being a bit needy, got me hyped for the update!!!!!!!!!!

  8. #28
    B-DizL's Avatar TGW Lead Modeller
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    Default Re: TGW in the Immediate and Long-Term Future

    Trust me we are even more excited to release 5.2. Ive been test playing it and will all the updates to the campaign map, the new units, new unit textures, etc its almost like a new game.

  9. #29

    Default Re: TGW in the Immediate and Long-Term Future

    good

  10. #30

    Default Re: TGW in the Immediate and Long-Term Future

    Dizl did we ever tell you that we loved you??
    Thanks for the update

  11. #31
    B-DizL's Avatar TGW Lead Modeller
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    Default Re: TGW in the Immediate and Long-Term Future

    Awwww, ok just for that I'll show you guys a very tiny sample of the new update. Shhh... dont tell nobody.

    Spoiler Alert, click show to read: 
    Here we have Greece and the Ottomans attacking Serbia. Note the new campaign map models Also this shows how active the AI is now and how they cooperate more than vanilla NTW. Im playing as Austria btw.


  12. #32

    Default Re: TGW in the Immediate and Long-Term Future

    yeah but there's a problem...i have exams soon i will be distracted now...

  13. #33
    B-DizL's Avatar TGW Lead Modeller
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    Default Re: TGW in the Immediate and Long-Term Future

    Uh oh....

    ***Disclaimer: TGW is not responsible for poor performance on exams***

  14. #34

    Default Re: TGW in the Immediate and Long-Term Future

    can you hint us at what some of the new units are?

  15. #35
    B-DizL's Avatar TGW Lead Modeller
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    Default Re: TGW in the Immediate and Long-Term Future

    I can give you more than a hint Im not sure if youve seen the moddb page but I posted alot of the new models there;
    http://www.moddb.com/mods/the-great-...un-lebel-rifle
    http://www.moddb.com/mods/the-great-...dels-52-models

    Its mostly French stuff as 5.2 was meant to be the "French Update" when we first started the update. It includes waaaaaay more than just these new units though.

    Also I'd like to add this new arty model, also French lol https://skfb.ly/6wJvo

  16. #36

    Default Re: TGW in the Immediate and Long-Term Future

    Maybe a screen of the new units texture and equipement in game ��?

  17. #37
    B-DizL's Avatar TGW Lead Modeller
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    Default Re: TGW in the Immediate and Long-Term Future

    Hmmmm.... thats probly going to have to wait until an official preview.

  18. #38

    Default Re: TGW in the Immediate and Long-Term Future

    I would have tried ! :p

  19. #39

    Default Re: TGW in the Immediate and Long-Term Future

    Some news?

  20. #40
    VSC24's Avatar Libertus
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    Default Re: TGW in the Immediate and Long-Term Future

    It's so nice to see activity in this forum again :') I still play 5.14 to pass the time. Looking forward to more fun.

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