Repeated CTD on Eleutheroi turn

Thread: Repeated CTD on Eleutheroi turn

  1. Mac Tire said:

    Default Repeated CTD on Eleutheroi turn

    Getting a repeated CTD on the Eleutheroi turn. Only happening on one save, if I start a new campaign its working fine.
    Attached Files
     
  2. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: Repeated CTD on Eleutheroi turn

    I suspect the issue is that you're not playing Kingdoms v1.05:

    Code: [View]
    14:47:17.265 [system.rpt] [always] ==== system log start, build date: Aug  3 2007 version bld-medieval2-kingdoms-104 (45562) ===
    That will cause widespread instability.
     
  3. Lanciarius_90 said:

    Default Re: Repeated CTD on Eleutheroi turn

    Hi

    I have similar issue. CTD every 10 turns on rebel turn or after battle.

    EBII is installed on M2TW Collection PROPHET cracked version outside Program Files (x86). I also have legal steam version, but its too complicated to install.

    Game log:


    18:26:02.055 [game.script] [error] Script execution error for <define_unit_group>, at line 46935, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu19'.
    18:26:02.055 [game.script] [error] Script execution error for <define_unit_group>, at line 46935, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu20'.
    18:26:02.055 [game.script] [error] Script execution error for <define_unit_group>, at line 46935, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu21'.
    18:26:02.055 [game.script] [error] Script execution error for <define_unit_group>, at line 46935, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu22'.
    18:26:02.055 [game.script] [error] Script execution error for <define_unit_group>, at line 46935, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu23'.
    18:26:02.055 [game.script] [error] Script execution error for <define_unit_group>, at line 46935, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu24'.
    18:26:02.055 [game.script] [error] Script execution error for <define_unit_group>, at line 46935, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu25'.
    18:26:02.055 [game.script] [error] Script execution error for <define_unit_group>, at line 46935, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu26'.
    18:26:02.055 [game.script] [error] Script execution error for <define_unit_group>, at line 46935, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu27'.
    18:26:02.055 [game.script] [error] Script execution error for <define_unit_group>, at line 46935, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu28'.
    18:26:02.056 [game.script] [error] Script execution error for <define_unit_group>, at line 46935, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu29'.
    18:26:02.056 [game.script] [error] Script execution error for <define_unit_group>, at line 46935, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu30'.
    18:26:02.056 [game.script] [error] Script execution error for <define_unit_group>, at line 46935, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu31'.
    18:26:02.056 [game.script] [error] Script execution error for <define_unit_group>, at line 46935, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu32'.
    18:26:02.056 [game.script] [error] Script execution error for <define_unit_group>, at line 46935, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu33'.
    18:26:02.056 [game.script] [error] Script execution error for <define_unit_group>, at line 46935, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu34'.
    18:26:02.056 [game.script] [error] Script execution error for <define_unit_group>, at line 46935, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu35'.
    18:26:02.056 [game.script] [error] Script execution error for <define_unit_group>, at line 46935, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu36'.
    18:26:02.056 [game.script] [error] Script execution error for <define_unit_group>, at line 46935, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu37'.
    18:26:02.056 [game.script] [error] Script execution error for <define_unit_group>, at line 46935, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu38'.
    18:26:02.056 [game.script] [error] Script execution error for <define_unit_group>, at line 46935, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu39'.
    18:26:02.056 [game.script] [error] Script execution error for <define_unit_group>, at line 46935, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'MAu40'.
    18:26:02.057 [game.script] [error] Script execution error for <define_unit_group>, at line 46936, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu21'.
    18:26:02.057 [game.script] [error] Script execution error for <define_unit_group>, at line 46936, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu22'.
    18:26:02.057 [game.script] [error] Script execution error for <define_unit_group>, at line 46936, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu23'.
    18:26:02.057 [game.script] [error] Script execution error for <define_unit_group>, at line 46936, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu24'.
    18:26:02.057 [game.script] [error] Script execution error for <define_unit_group>, at line 46936, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu25'.
    18:26:02.057 [game.script] [error] Script execution error for <define_unit_group>, at line 46936, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu26'.
    18:26:02.057 [game.script] [error] Script execution error for <define_unit_group>, at line 46936, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu27'.
    18:26:02.057 [game.script] [error] Script execution error for <define_unit_group>, at line 46936, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu28'.
    18:26:02.057 [game.script] [error] Script execution error for <define_unit_group>, at line 46936, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu29'.
    18:26:02.057 [game.script] [error] Script execution error for <define_unit_group>, at line 46936, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu30'.
    18:26:02.057 [game.script] [error] Script execution error for <define_unit_group>, at line 46936, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu31'.
    18:26:02.057 [game.script] [error] Script execution error for <define_unit_group>, at line 46936, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu32'.
    18:26:02.057 [game.script] [error] Script execution error for <define_unit_group>, at line 46936, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu33'.
    18:26:02.057 [game.script] [error] Script execution error for <define_unit_group>, at line 46936, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu34'.
    18:26:02.057 [game.script] [error] Script execution error for <define_unit_group>, at line 46936, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu35'.
    18:26:02.058 [game.script] [error] Script execution error for <define_unit_group>, at line 46936, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu36'.
    18:26:02.058 [game.script] [error] Script execution error for <define_unit_group>, at line 46936, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu37'.
    18:26:02.058 [game.script] [error] Script execution error for <define_unit_group>, at line 46936, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu38'.
    18:26:02.058 [game.script] [error] Script execution error for <define_unit_group>, at line 46936, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu39'.
    18:26:02.058 [game.script] [error] Script execution error for <define_unit_group>, at line 46936, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'Eu40'.
    18:38:58.483 [system.rpt] [error] Unspecified error. Please compress your error log in a zip format and upload it on the EBII technical help forum.
     
  4. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: Repeated CTD on Eleutheroi turn

    Need the full log, with logging set to "trace" in the EBII.cfg, there's nothing useful in that extract.
     
  5. Lanciarius_90 said:

    Default Re: Repeated CTD on Eleutheroi turn

    What file exactly? eb.system.log? Its too big to upload (3mb).
     
  6. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: Repeated CTD on Eleutheroi turn

    Quote Originally Posted by Lanciarius_90 View Post
    What file exactly? eb.system.log? Its too big to upload (3mb).
    Yes, zip it first.
     
  7. Lanciarius_90 said:

    Default Re: Repeated CTD on Eleutheroi turn

    That's it
    Attached Files
    Last edited by Lanciarius_90; January 02, 2018 at 06:02 PM.
     
  8. Lanciarius_90 said:

    Default Re: Repeated CTD on Eleutheroi turn

    Any news? Did you look into this?
     
  9. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: Repeated CTD on Eleutheroi turn

    There's nothing obvious in the log; there's some feedback from a battle, then a huge gap before a crash. Can you try running the crash again, without the battle before it?