Re: Campaign ai

Originally Posted by
Dresden
Its actually scary how much is changed without comments
We can keep an eye on things. Overall I think its good if the AI is smarter/more aggressive but perhaps it means we can turn down our aggression settings for some factions a bit (so not all are at max). Previously they all pretty much had to be at max to get any sort of decent behavior out of them. I don't want to change anything just yet, but its worth monitoring.
I'll run a set of test games probably during the night and let you know about general aggression etc
But maybe it's just a random aggressive behavior.
Last edited by ♔Greek Strategos♔; December 21, 2017 at 02:10 PM.