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Thread: Wound revovery time and hero replenishment

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  1. #1

    Default Wound revovery time and hero replenishment

    Hey folks, i have two things in mind: Making Legendary Lords mortal (setting wound recovery to 999999) and disabling replenishment for units, apart from heroes. I managed to kill replenishment for all, but cant exclude the Lords and Agents. For them, i'd like to keep it on vanilla replenishment for now. Dont worry, i did set the agentcap to 1, so they wont get OP.

    Anybody around knowing wich tables to edit? Thanks in advance

  2. #2

    Default Re: Wound revovery time and hero replenishment

    Noone?

  3. #3

    Default Re: Wound revovery time and hero replenishment

    Wound recovery time is listed as "convalescence" in the game files. I don't remember off-hand which table it's in.

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