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Thread: AI reinforcement does not fight

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  1. #1

    Default AI reinforcement does not fight

    I noticed this several times now in 2.3 (H/H), both in offense and defense. AI reinforcement (full stack) just stand there while the first AI army (also full stack) get slaughtered. I had to march to them to make them fight.

    Am I the only one seeing this?

  2. #2

    Default Re: AI reinforcement does not fight

    Reinforcements are inherently bugged. While we've stopped them freezing most of the time, it does still happen sometimes.

  3. #3

    Default Re: AI reinforcement does not fight

    I've fought a bunch of multiple stack battles and haven't seen this at all in 2.3, BUT I used to see that exact bug alot in an older version, 2.2f or somewhere around there.

    Did you reinstall 2.3 over an old version? If you missed deleting something, it's possible a file got corrupted when you updated to 2.3.

  4. #4

    Default Re: AI reinforcement does not fight

    just checking, can this have something to do with 'unlimited men on battlefield' been disabled?

  5. #5

    Default Re: AI reinforcement does not fight

    Quote Originally Posted by Sarkiss View Post
    just checking, can this have something to do with 'unlimited men on battlefield' been disabled?
    That will cause the "reinforcements delayed" message, but it doesn't impact those already on the field.

  6. #6

    Default Re: AI reinforcement does not fight

    Quote Originally Posted by Jimalim View Post
    I've fought a bunch of multiple stack battles and haven't seen this at all in 2.3, BUT I used to see that exact bug alot in an older version, 2.2f or somewhere around there.

    Did you reinstall 2.3 over an old version? If you missed deleting something, it's possible a file got corrupted when you updated to 2.3.
    I'm pretty sure I installed 2.3 in a newly created folder for Kingdoms. I used to see in older 2.2 versions too. But if you don't see it anymore, it's worth the reinstall again. Thanks.

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