Carthage campaign. I end turn 103, then I get a crash. No way around it. Any chance of saving the campaign?
eb.system.log.zip
Carthage campaign. I end turn 103, then I get a crash. No way around it. Any chance of saving the campaign?
eb.system.log.zip
You need to re-run the crash with trace enabled in your config.
How?
In your EBII.cfg, under [log] change from this:
to this:Code: [View]to = mods/ebii/logs/eb.system.log.txt #level = * trace level = * error
Then run the game to get the crash and bigger error log. Once you've uploaded it, change your config back to how it was.Code: [View]to = mods/ebii/logs/eb.system.log.txt level = * trace #level = * error
Here we go. I do have to point out that, with the new tracer on, I used task manager to close med2, instead of getting a ctd message.
eb.system.log.zip
Last edited by Rad; November 29, 2017 at 03:53 PM.
As I suspected it would be:
Nothing. Look at the big gap between last trace and crash. Have you tried observing the AI turn with the fog of war turned off, following the AI moves to see exactly where it's happening?Code: [View]22:44:24.687 [system.io] [info] exists: found mods/ebii/data/ui/generic/bribed_portrait.tga (from: D:\medieval 2) 22:44:24.688 [system.io] [info] exists: found mods/ebii/data/ui/cul_1/portraits/portraits/dead/018.tga (from: D:\medieval 2) 22:44:24.688 [system.io] [info] exists: found mods/ebii/data/ui/cul_1/portraits/portraits/dead/018.tga (from: D:\medieval 2) 22:44:24.688 [system.io] [info] exists: found mods/ebii/data/ui/cul_1/portraits/portraits/dead/018.tga (from: D:\medieval 2) 22:44:24.688 [system.io] [info] exists: found mods/ebii/data/ui/cul_1/portraits/portraits/dead/018.tga (from: D:\medieval 2) 22:44:24.688 [system.io] [info] exists: found mods/ebii/data/ui/cul_1/portraits/portraits/dead/018.tga (from: D:\medieval 2) 22:44:24.688 [system.io] [info] exists: found mods/ebii/data/ui/cul_1/portraits/portraits/dead/018.tga (from: D:\medieval 2) 22:44:24.688 [system.io] [info] exists: found mods/ebii/data/ui/cul_1/portraits/portraits/dead/018.tga (from: D:\medieval 2) 22:44:24.688 [system.io] [info] exists: found mods/ebii/data/ui/cul_1/portraits/portraits/dead/018.tga (from: D:\medieval 2) 22:44:24.688 [system.io] [info] exists: found mods/ebii/data/ui/cul_1/portraits/portraits/dead/008.tga (from: D:\medieval 2) 22:44:24.688 [system.io] [info] exists: found mods/ebii/data/ui/cul_1/portraits/portraits/dead/008.tga (from: D:\medieval 2) 22:44:24.689 [system.io] [info] exists: found mods/ebii/data/ui/cul_1/portraits/portraits/dead/008.tga (from: D:\medieval 2) 22:44:24.689 [system.io] [info] exists: found mods/ebii/data/ui/cul_1/portraits/portraits/dead/008.tga (from: D:\medieval 2) 22:44:24.689 [system.io] [info] exists: found mods/ebii/data/ui/cul_1/portraits/portraits/dead/008.tga (from: D:\medieval 2) 22:44:24.689 [system.io] [info] exists: found mods/ebii/data/ui/cul_1/portraits/portraits/dead/008.tga (from: D:\medieval 2) 22:44:24.689 [system.io] [info] exists: found mods/ebii/data/ui/cul_1/portraits/portraits/dead/008.tga (from: D:\medieval 2) 22:44:24.689 [system.io] [info] exists: found mods/ebii/data/ui/cul_1/portraits/portraits/dead/008.tga (from: D:\medieval 2) 22:44:24.972 [system.rpt] [error] Unspecified error. Please compress your error log in a zip format and upload it on the EBII technical help forum.
I have the "follow AI moves" option disabled. Can it be activated in an existing campaign?