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Thread: European High Middle Ages 1.3 - (All factions playable) - Updated 13.02.2018

  1. #141

    Default Re: European High Middle Ages 1.3 - (All factions playable) - Updated 13.02.2018

    Many thanks Greek Strategos!

  2. #142

    Default Re: European High Middle Ages 1.3 - (All factions playable) - Updated 13.02.2018

    Is the 2018 update still the last big update?

  3. #143

    Default Re: European High Middle Ages 1.3 - (All factions playable) - Updated 13.02.2018

    The last update simply, neither big nor small. With the new Mod Manager I can't update the mod, and the Kit Assembly don't works fine with updates. Besides, now I'm not active in modding for work reasons and lack of free time.

  4. #144

    Default Re: European High Middle Ages 1.3 - (All factions playable) - Updated 13.02.2018

    Hello, First off I'd like to say thank you Miguel_80 for the great mod you've made! I'm really enjoying my campaign as the Duchy of Normandy right now. My question relates to custom battles: I was under the impression that the factions from your mod would be available in custom battle, however in my case, only the original Attila and DLC factions are showing up in the custom battle menu. I have no other mods installed but yours. I'm wondering if there's something I need to do on my end to unlock your mod's factions in custom battle (a file I can edit?) or if the custom battle feature isn't supposed to be available with your mod? Any help or advice you can provide would be appreciated, as I'm enjoying your mod but would love the ability to make custom battles with your factions. Thank you!

  5. #145

    Default Re: European High Middle Ages 1.3 - (All factions playable) - Updated 13.02.2018

    Thanks SoupyTwist. If there is no interfering any mod, this menu should appear in custom battle mode:


  6. #146

    Default Re: European High Middle Ages 1.3 - (All factions playable) - Updated 13.02.2018

    Many thanks for your quick reply Miguel_80! You've spotted what I was failing to see, it's working fine now! Thanks again for this mod!

  7. #147

    Default Re: European High Middle Ages 1.3 - (All factions playable) - Updated 13.02.2018

    You're welcome mate.

  8. #148

    Default Re: European High Middle Ages 1.3 - (All factions playable) - Updated 13.02.2018

    Hello, sorry i know you have problems to upload the mod with mod manager but are you planning to find an other way to upload it some time? or it's definilety finished?

    Thanks.

  9. #149

    Default Re: European High Middle Ages 1.3 - (All factions playable) - Updated 13.02.2018

    just tried this yesterday playing AOC..very nice reskins and new menu UI startinb 1000 ad something.. one question is Saxony the old Saxons region?

  10. #150

    Default Re: European High Middle Ages 1.3 - (All factions playable) - Updated 13.02.2018

    Hello Trang. More or less, approximately.

  11. #151

    Default Re: European High Middle Ages 1.3 - (All factions playable) - Updated 13.02.2018

    Hey could you point me in the direction of a tutorial or something that explains how you managed to have all the factions for AOC available in the menu from the Grand Campaign?


    Really want to add that into my AD 1051 mod so we can get more playable factions in.

  12. #152

    Default Re: European High Middle Ages 1.3 - (All factions playable) - Updated 13.02.2018

    Quote Originally Posted by Athos187 View Post
    Hey could you point me in the direction of a tutorial or something that explains how you managed to have all the factions for AOC available in the menu from the Grand Campaign?
    Hello Athos187. Making a copy of "...\campaigns\cha_attila" folder with the name of "...\campaigns\main_attila". And later you will have organize the faction groups in their respective tables.

  13. #153

    Default Re: European High Middle Ages 1.3 - (All factions playable) - Updated 13.02.2018

    Ok wow, thanks for the quick response!

    Where exactly do I make that change though? Is it in the Assembly kit?
    Last edited by Athos187; August 19, 2020 at 01:08 PM.

  14. #154

    Default Re: European High Middle Ages 1.3 - (All factions playable) - Updated 13.02.2018

    You're welcome Athos187. In the "faction_groups" and "faction_to_faction_groups_junctions" tables, both in Assembly Kit or in PFM.

  15. #155

    Default Re: European High Middle Ages 1.3 - (All factions playable) - Updated 13.02.2018

    I meant more where do I make this precise change, "Making a copy of "...\campaigns\cha_attila" folder with the name of "...\campaigns\main_attila".

  16. #156

    Default Re: European High Middle Ages 1.3 - (All factions playable) - Updated 13.02.2018

    Extract "...\campaigns\cha_attila" folder with PFM program, rename to "...\campaigns\main_attila" and import it in your mod.

  17. #157

    Default Re: European High Middle Ages 1.3 - (All factions playable) - Updated 13.02.2018

    Ok thank you! I will try this out

  18. #158

    Default Re: European High Middle Ages 1.3 - (All factions playable) - Updated 13.02.2018

    it worked! Thank you for helping me with that Miguel

  19. #159

    Default Re: European High Middle Ages 1.3 - (All factions playable) - Updated 13.02.2018

    You're welcome Athos187

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