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Thread: Parthians Royal Camp and Allied Camp in the Caucasus (Colchids).

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  1. #1
    Julio85's Avatar Biarchus
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    Default Parthians Royal Camp and Allied Camp in the Caucasus (Colchids).

    Hello EB2 fun,

    I here to ask you if in your version of the game, playing as Pahalava, you can build up the 2 clan governament building in the CAucasus area.

    I am playing in a Hot Seat (started last July, version 2,2m).
    I can build up the Migration (Elvaz) there but after does not appear any camps (in the rest of my provinces wherever I built the Elvaz I got the camps.

    do you have any ideas how these camps requirements works?

  2. #2

    Default Re: Parthians Royal Camp and Allied Camp in the Caucasus (Colchids).

    Generally the Caucasus is a bit far for the clan lands. Achieve the reform and then you will have more settled administrations you can build. The player's guide has info about the different govt buildings and requirements.

  3. #3
    Shatov's Avatar Civis
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    Default Re: Parthians Royal Camp and Allied Camp in the Caucasus (Colchids).

    Are the reforms the same as the used to be? Rhaega is Arsakia and Asaak's farms are pastoral right?

  4. #4

    Default Re: Parthians Royal Camp and Allied Camp in the Caucasus (Colchids).

    Quote Originally Posted by Shatov View Post
    Are the reforms the same as the used to be? Rhaega is Arsakia and Asaak's farms are pastoral right?
    Reform's the same, but broken, because the code for Asaak wasn't updated to reflect it's pastoral status. The fallback in turn 241 still works.

  5. #5

    Default Re: Parthians Royal Camp and Allied Camp in the Caucasus (Colchids).

    Any ETA for a hotfix with all the broken reforms/recruitment solved ?

  6. #6

    Default Re: Parthians Royal Camp and Allied Camp in the Caucasus (Colchids).

    They'll all be fixed in 2.3a; there won't be a hotfix, and none of it is savegame compatible anyway (which is implied by "hotfix").

  7. #7
    Julio85's Avatar Biarchus
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    Default Re: Parthians Royal Camp and Allied Camp in the Caucasus (Colchids).

    I hope in the versions before 2,3 the Parthian reform still works properly!

  8. #8

    Default Re: Parthians Royal Camp and Allied Camp in the Caucasus (Colchids).

    Quote Originally Posted by Julio85 View Post
    I hope in the versions before 2,3 the Parthian reform still works properly!
    It's easy to fix in your copy of 2.3, if you're willing to start a new campaign for it to take effect. Open the campaign_script with Notepad++ (NOT Windows Notepad, it will corrupt the file). Find this section:

    Code:
        monitor_event SettlementTurnStart SettlementName sett_131	;;; count developed farms in relevant city - Asaak
            and SettlementBuildingExists > farms_three 
            inc_counter parthia_agriculture_development 1
            terminate_monitor
        end_monitor
    And replace with:

    Code:
        monitor_event SettlementTurnStart SettlementName sett_131	;;; count developed farms in relevant city - Asaak
            and SettlementBuildingExists > pastfarms_five           ;;; pastfarms_six (large scale pastoral) is equiv of farms_four (large scale)
            inc_counter parthia_agriculture_development 1
            terminate_monitor
        end_monitor

  9. #9
    Julio85's Avatar Biarchus
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    Default Re: Parthians Royal Camp and Allied Camp in the Caucasus (Colchids).

    Thanks so much QS, for your help

    I am still playing an Hot Seat in 2,2m (I hope there the riform works properly)

    I tried to install 2 version of EB2 in my pc but does not works---a version 2,2m and the 2,3 at the same time on two different Medieval 2.
    Even if I have one Medieval Kingdoms 2 Steam Based and one Medieval 2 Kingdoms CD Based. both outside Program Files

    so in 6 turns I will trigger the riform....I am waiting and hope everyting will be alright!

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