way to prevent family members from dying of old age for role-playing purposes

Thread: way to prevent family members from dying of old age for role-playing purposes

  1. Christianus's Avatar

    Christianus said:

    Default way to prevent family members from dying of old age for role-playing purposes

    Its probably a break with the house rules, and a way of cheating.

    Anyhow,
    Getting to the year 241, I still have all of my fms from the start alive. I like them, and loosing them to old age makes me feel miserable! ()

    Is there a way to keep them alive with a code, or something else? Think I heard somewhere that If they Reach 120 (!) years, they start automatically back at 16?
    Soon I will have 3 fms that I hope will survive the NeXT turn. The main struggle in my game, is to keep them from dying as the turn progresses.

    Suggestions?
    Ὦ ξεῖν', ἀγγέλλειν Λακεδαιμονίοις ὅτι τῇδε
    κείμεθα, τοῖς κείνων ῥήμασι πειθόμενοι.
    - Σιμωνίδης ὁ Κεῖος
     
  2. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: way to prevent family members from dying of old age for role-playing purposes

    I don't think you can do anything about the maximum age without changing fundamental files (the descr_campaign_db.xml) which wouldn't be savegame compatible.