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Thread: ui_unit_bullet_point_unit_overrides - Where am I going wrong?

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  1. #1

    Default ui_unit_bullet_point_unit_overrides - Where am I going wrong?

    Trying (and failing) to change the "charge defense vs large" bullet point to "charge defense vs all" on the black guard.

    Fired up assembly kit and made the change to ui_unit_bullet_point_unit_overrides

    https://pasteboard.co/GRNTJQn.jpg

    Added to my test pack with PFM


    https://pasteboard.co/GRNTVJz.jpg

    Load it up and..... feelsbadman


    https://pasteboard.co/GRNU1pv.jpg

    Here is the phoenix guard for comparison.

    In PFM

    https://pasteboard.co/GRNUmO8.jpg

    In Game

    https://pasteboard.co/GRNUgAd.jpg

  2. #2

    Default Re: ui_unit_bullet_point_unit_overrides - Where am I going wrong?

    Got it, didn't know that vanilla tables can't (afaik) be overwritten. Just bumped down charge bonus vs large in the sort in ui_unit_bullet_point_enums_core. Since only 4 can be displayed bonus vs large gets bumped off.

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