-
October 25, 2017, 08:41 AM
#1
Laetus
[Help TWH II]
Hi everyone,
I tried to change the additional starting units of some Legendary Lords for some days now. I’ve followed some youtube-tutorials and posts in some different forums, all of these were for TWH I.
I start with changing the units in the start_pos_general_options_additional_units file in Dave. I click apply and close and export the changes to binaries. Then I open BOB, click campaign and then Campaign / process start pos … or All (tried it both) and Pack / Create Pack File. The packing process starts, the loading screen of TWH II pops up and it seems as if it worked. I copy the mod.pack into the data folder and start the game. The game works but if I start a campaign no General has any additional units anymore.
Does anybody know what I do wrong or can anyone give a more in depth description of how you can change the additional units, would be very helpful.
Thanks in advance.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules