Malkuta Nabatu campaign crashing

Thread: Malkuta Nabatu campaign crashing

  1. rhavviepoodle said:

    Default Malkuta Nabatu campaign crashing

    Reposting from the 2.3 announcement thread, now with a system log. At the moment I'm very small (5 provinces) and haven't gotten my first reform yet. When I end turn, it cycles through to Baktria and crashes (they're at war with AS and SR right now, if that's worth anything).

    Here's the window that's popping up:



    eb.system.log.txt

    For what it's worth, this is my first time posting a bug (hence why I posted in the wrong spot earlier, sorry about that )
     
  2. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: Malkuta Nabatu campaign crashing

    There's no terminating error in that log, I don't know what's going on, but it isn't telling me anything.

    Does it repeat? Can you change your logging method from error to trace and re-run it to get the bigger log?
     
  3. rhavviepoodle said:

    Default Re: Malkuta Nabatu campaign crashing

    Gotcha. This is the first time I've fiddled with logs, so I'm still figuring things out. I did a ctrl+f search for [error] and here's the last few lines:

    Spoiler Alert, click show to read: 
    Line 741: 14:06:07.268 [script.err] [error] Script Error in mods/EBII/data/export_descr_buildings.txt, at line 31656, column 3 Line 743: 14:06:07.269 [script.err] [error] Script Error in mods/EBII/data/export_descr_buildings.txt, at line 31656, column 3
    Line 745: 14:06:07.269 [script.err] [error] Script Error in mods/EBII/data/export_descr_buildings.txt, at line 31656, column 3
    Line 747: 14:06:07.269 [script.err] [error] Script Error in mods/EBII/data/export_descr_buildings.txt, at line 31656, column 3
    Line 749: 14:06:07.269 [script.err] [error] Script Error in mods/EBII/data/export_descr_buildings.txt, at line 31656, column 3
    Line 751: 14:06:07.269 [script.err] [error] Script Error in mods/EBII/data/export_descr_buildings.txt, at line 31656, column 3
    Line 753: 14:06:07.269 [script.err] [error] Script Error in mods/EBII/data/export_descr_buildings.txt, at line 31656, column 3
    Line 755: 14:06:07.269 [script.err] [error] Script Error in mods/EBII/data/export_descr_buildings.txt, at line 31656, column 3
    Line 757: 14:06:07.269 [script.err] [error] Script Error in mods/EBII/data/export_descr_buildings.txt, at line 31656, column 3
    Line 759: 14:06:07.269 [script.err] [error] Script Error in mods/EBII/data/export_descr_buildings.txt, at line 31656, column 3
    Line 761: 14:06:07.269 [script.err] [error] Script Error in mods/EBII/data/export_descr_buildings.txt, at line 31656, column 3
    Line 763: 14:06:07.269 [script.err] [error] Script Error in mods/EBII/data/export_descr_buildings.txt, at line 31656, column 3
    Line 765: 14:06:07.269 [script.err] [error] Script Error in mods/EBII/data/export_descr_buildings.txt, at line 31656, column 3
    Line 767: 14:06:07.269 [script.err] [error] Script Error in mods/EBII/data/export_descr_buildings.txt, at line 31656, column 3
    Line 769: 14:06:07.269 [script.err] [error] Script Error in mods/EBII/data/export_descr_buildings.txt, at line 31656, column 3
    Line 771: 14:06:07.269 [script.err] [error] Script Error in mods/EBII/data/export_descr_buildings.txt, at line 31656, column 3
    Line 773: 14:06:07.269 [script.err] [error] Script Error in mods/EBII/data/export_descr_buildings.txt, at line 31656, column 3
    Line 775: 14:06:07.269 [script.err] [error] Script Error in mods/EBII/data/export_descr_buildings.txt, at line 31656, column 3
    Line 777: 14:06:07.270 [script.err] [error] Script Error in mods/EBII/data/export_descr_buildings.txt, at line 31656, column 3
    Line 779: 14:06:07.270 [script.err] [error] Script Error in mods/EBII/data/export_descr_buildings.txt, at line 31656, column 3
    Line 781: 14:06:07.270 [script.err] [error] Script Error in mods/EBII/data/export_descr_buildings.txt, at line 31656, column 3
    Line 800: 14:07:15.032 [game.script] [error] Trigger processing error in <SeleukidStrategosAutokrator>
    Line 804: 14:07:15.032 [game.script] [error] Trigger processing error in <AkrophylaxToSeleukidStrategosAutokrator>


    If you need the whole thing, I think I could manage to zip it and upload it, but I hope these help.
     
  4. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: Malkuta Nabatu campaign crashing

    I need the whole thing, there's nothing in that and critically, no terminating error. The last line should be something like this:

    Code: [View]
    21:30:31.363 [system.rpt] [error] Unspecified error. Please compress your error log in a zip format and upload it on the EBII technical help forum.
    Looks more like something else running on your machine is interfering with your game, though I have no idea what.
     
  5. rhavviepoodle said:

    Default Re: Malkuta Nabatu campaign crashing

    Hopefully this has something telling in it, then.

    eb.system.log.txt.zip
     
  6. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: Malkuta Nabatu campaign crashing

    Again, it needs to be a trace-log and that also lacks a terminating error. If it doesn't end with an error, something else is going on.

    Go into your EBII.cfg and under [log] move the # from the line ending trace to the line ending error, then run it again.