PFM 5.2.2 and EditSF 1.2.2 are out now! They integrate a fix provided by Cobylee66 that allows for the opening of Three Kingdoms' latest esf files.
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Pack File Manager Project Admin
General Support | Schema Support | Download PFM
Schema Decoding Tutorial | Steam Group
MB: ASUS ROG STRIX Z590-E GAMING WIFI
CPU: Intel Core i7 11700K
COOLER: Arctic Liquid Freezer II 280
MEM: Corsair DDR 4 64Gb(16x4) 3600Mhz CL16 Vengance LPX
VGA: RTX 3080 ZOTAC GAMING Trinity OC
SSD 1: ADATA XPG GAMMIX S50 Lite NVMe M.2 2TB
SSD 2/3: ADATA XPG SX8200 Pro NVMe M.2 2TB
PS: Corsair HX850 Series 80+ Platinum 850W
CASE: Full-Тower Corsair Graphite 780T
Monitor: ASUS TUF Gaming VG32VQ1B 31.5", WQHD(2560 x 1440), 165Hz, 1ms, HDR10, ELMB
I have a issue with the new files with the update, I can't open the projectiles_tables, have a error when trying to open it.
Hi, I'm trying to access the faction_table for Total War Warhammer 2 after this latest update, but I cannot open it. I think the schema needs to be updated for it?
Yes, the new Warhammer 2 update has introduced new table schemas to be decoded. I won't have time to decode them myself for a few days though there are few enough of them that I'll try to do them by hand in a few days before resuming work on a tool for decoding schemas automatically. If you don't want to wait for me to have time, there is a link to a tutorial I wrote on decoding schemas yourself in my signature.
Pack File Manager Project Admin
General Support | Schema Support | Download PFM
Schema Decoding Tutorial | Steam Group
Schema 138 is out now. It allows PFM to open all the tables that broke due to Warhammer 2's latest update. The full change-list can be found in the schema update thread.
Pack File Manager Project Admin
General Support | Schema Support | Download PFM
Schema Decoding Tutorial | Steam Group
MB: ASUS ROG STRIX Z590-E GAMING WIFI
CPU: Intel Core i7 11700K
COOLER: Arctic Liquid Freezer II 280
MEM: Corsair DDR 4 64Gb(16x4) 3600Mhz CL16 Vengance LPX
VGA: RTX 3080 ZOTAC GAMING Trinity OC
SSD 1: ADATA XPG GAMMIX S50 Lite NVMe M.2 2TB
SSD 2/3: ADATA XPG SX8200 Pro NVMe M.2 2TB
PS: Corsair HX850 Series 80+ Platinum 850W
CASE: Full-Тower Corsair Graphite 780T
Monitor: ASUS TUF Gaming VG32VQ1B 31.5", WQHD(2560 x 1440), 165Hz, 1ms, HDR10, ELMB
I assume you're referring to Warhammer 2 save files not opening anymore. That's what I'm working on now. It requires actual code changes unlike the schema update that I did in ~3 hours during an unexpected block of free time.
Pack File Manager Project Admin
General Support | Schema Support | Download PFM
Schema Decoding Tutorial | Steam Group
PFM 5.2.3 and EditSF 1.2.3 are out now.
They fix an issue with the prior versions that made them unable to open save files from Warhammer 2 and Three Kingdoms. Because I only referenced four save files when checking my work, more issues may be found in the future as the new data types in the new esf format are slightly unusual and some assumptions were made about their format. I would appreciate it if people encountering problems with opening esf or save files report them and forward copies of the offending files so I can determine any inconsistencies in my assumptions about the file format.
Pack File Manager Project Admin
General Support | Schema Support | Download PFM
Schema Decoding Tutorial | Steam Group
Looks like yesterday's update has broken Edit SF again. :/
/sigh
PFM 5.2.4 and EditSF 1.2.4 are out now.
They are yet another attempt to nail down the proper format of the new node type in esf and save files.
Forwarding unopenable files helps give me more samples of broken files to work with for fixing EditSF. Broken samples can be either attached to a post in this forum or sent to genreless@users.sourceforge.net.
Pack File Manager Project Admin
General Support | Schema Support | Download PFM
Schema Decoding Tutorial | Steam Group
Hello! I've not used PFM for a while but i'm back on warhammer2 again so downloaded all the updates and edited some unit stats only to find nothing changes when i get in game? For example to make sure i wasn't going crazy i upped the armour on the crown of Nehekhara to 50, but i was still showing 3 in game. Everything seems to work fine and all my changes are still there when i load the mods back up again on PFM. Can someone wiser than me shine some light on this?
Originally I was adjusting the SFO mod pack to remove Arkhans vampire corruption. The mod is saved in the default workshop directory (not at hone to check properly) and the mod itself works fine, just any changes I make to it don't seem to have an effect. I'm not actually moving the file out just saving over so I'm confused as to why the values in game aren't updating.