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Thread: Migrations

  1. #1

    Default Migrations

    So I started campaign as Lugiones some time back and decided to migrate west. I left my town to rebel, I got aditional migrating stack and I paid no unkeep for units. I raided other provinces, sacked towns, but after some time my game ended.

    Is there some cooldown how often I can abondom my settlements? Im sure I still hade some family members kicking and I dont exacly remeber what happend, but I think I captured two provinces at same time, sacked it, razed buildings to get cash for mercenaries and left them empty to rebel so I dont have to pay unkeep for armies. Once they rebeled I lost.

  2. #2

    Default Re: Migrations

    I think there may be a cooldown indeed, either that or you can only horde once(but I was sure that I'd seen factions horde more than once, I think). Generally speaking, once a faction hordes, and then resettles, if you defeat them again they get destroyed. Sounds like that's what happened to you, you horded, then resettled, and then tried to horde again only to be destroyed.

  3. #3

    Default Re: Migrations

    The horde-ing mechanics are mostly determined in the descr_sm_factions:

    Code:
    faction						f_parthia	;;; Faction number 11
    culture						cul_4
    religion					rel_b
    symbol						models_strat/symbol_f_parthia.CAS
    rebel_symbol					models_strat/symbol_f_parthia_rebel.CAS
    primary_colour					red 115, green 77, blue 124
    secondary_colour				red 115, green 77, blue 124
    loading_logo					loading_screen/symbols/symbol128_f_parthia.tga
    standard_index					8
    logo_index					FACTION_LOGO_F_PARTHIA
    small_logo_index				SMALL_FACTION_LOGO_F_PARTHIA
    triumph_value					5
    custom_battle_availability			yes
    horde_min_units					20
    horde_max_units					60
    horde_max_units_reduction_every_horde		15
    horde_unit_per_settlement_population		250
    horde_min_named_characters			1
    horde_max_percent_army_stack			80
    horde_disband_percent_on_settlement_capture	30
    horde_unit					steppe cavalry parthian early general
    horde_unit					steppe cavalry parthian early general
    horde_unit					steppe cavalry parthian cataphracts
    horde_unit					steppe cavalry dahae horse archers
    horde_unit					steppe cavalry dahae horse archers
    horde_unit					steppe cavalry dahae horse archers
    horde_unit					steppe cavalry dahae horse archers
    horde_unit					steppe cavalry parthian horse archers
    horde_unit					steppe cavalry parthian horse archers
    horde_unit					steppe cavalry parthian horse archers
    horde_unit					steppe cavalry dahae skirmishers
    horde_unit					steppe cavalry dahae skirmishers
    horde_unit					steppe cavalry dahae skirmishers
    horde_unit					steppe infantry gundi nizagan
    horde_unit					steppe infantry gundi nizagan
    horde_unit					steppe infantry gundi nizagan
    horde_unit					steppe infantry gundi nizagan
    horde_unit					eastern infantry kavakaza kofyaren
    horde_unit					eastern infantry kavakaza kofyaren
    horde_unit					steppe infantry parthian archers
    horde_unit					steppe infantry parthian archers
    horde_unit					steppe infantry parthian archers
    horde_unit					steppe infantry parthian archers
    can_sap						yes
    prefers_naval_invasions				yes
    can_have_princess				no
    has_family_tree					yes
    We tinkered with the red lines to reduce the reported "horde-spam" with earlier versions of the mod.

  4. #4

    Default Re: Migrations

    I cant horde twice? Thats bad, I thought I will get another horde after some time. I think I mixed hording mechanics with re-emerging factions in my head. But I think I was without province several times during campaign.I didt get aditional armies, but I didnt loose and I didnt have to pay unkeep. Altough, I restarted campaign twice until I figured how to get economy running and I played it couple months back so I might be wrong.

  5. #5

    Default Re: Migrations

    Ì tried it again and I can migrate few times. I horded at turn 3, settled around turn 8 , left provinces after I resuplied, traveled few turns , captured two other provinces, resupplied there for a year, left them to rebel , traveled again and then settled in Belgia. I was without provinces 3 times during campaign. Them my game crashed and I dont have saves for last 17 turns so Idk how long I could keep it up but last time I got message that I lost after some time.

    Another thing is , that I dont get any loot while raiding during migrations. It is aint good for my purse and It also forces me to migrate faster as I would like to.

  6. #6

    Default Re: Migrations

    I'm not entirely convinced raiding income works properly in 2.2r. I've since had to revise the way the script works to one that we are certain (on playtesting) does.

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