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Thread: could someone help addig one model to another mod[details below]

  1. #1

    Icon5 could someone help addig one model to another mod[details below]

    Hi guys!
    I am trying to add to Third Age: Divide and conq the stag riders from Third Age:reforged but so far it does not seem to work.
    so what i did:
    \Third_Age_Reforged\data\unit_models\_units\warhammer\Wood_Elves\wild <-- according to battle_models.modeldb there are the files needed
    i copied the folder to divide and conq folder into the exact place it was in reforged
    then i did copy the battle_models.modeldb entrys that inclouded the models:
    i put these line at the end of the divide and conq battle_models.modeldb to not mess up accidently something (it seems i failed anyway)

    10 wild_mount
    1.12 1
    59 unit_models/_units/warhammer/Wood_Elves/wild/wild_lod0.mesh 6400
    1
    7 mongols
    57 unit_models/_units/warhammer/Wood_Elves/wild/wild.texture
    64 unit_models/_units/warhammer/Wood_Elves/wild/wild_normal.texture
    42 unit_sprites/normans_wild_mount_sprite.spr




    then since i wanted this to be a new mount i edited the descr_mount.txt file where i just copyd another entry and renamed it to wild mount like this

    type wild mount ; Swan Knights
    class horse
    model wild_mount
    radius 1.2
    x_radius 0.5
    y_offset 0.7
    height 2.5
    mass 4.0
    banner_height 0
    bouyancy_offset 1.8
    water_trail_effect horse_water_trail
    root_node_height 1.0
    rider_offset 0.0, 0.38, 0.70

    then i changed in export_descr_unit.txt the cav unit i wanted: replaced the elven horse with wild mount

    type Woodland City Cavalry ;AoR Mirkwood Riders
    dictionary Woodland_Horsemen
    category cavalry
    class heavy
    voice_type Heavy
    banner faction main_cavalry
    banner holy crusade
    soldier stag_riders, 20, 0, 1
    officer silvan_captain_early_flag
    mount wild mount ;reindeer
    mount_effect camel +3, elephant +4
    attributes sea_faring, hide_improved_forest, very_hardy, can_withdraw, can_formed_charge, free_upkeep_unit, command
    move_speed_mod 1.15
    formation 2.075, 3.9, 6, 7.315, 3, square
    stat_health 1, 6
    stat_pri 6, 17, no, 0, 0, melee, melee_blade, piercing, spear, 60, 1
    stat_pri_attr no
    stat_sec 0, 0, no, 0, 0, melee, melee_simple, piercing, none, 25, 1
    stat_sec_attr no
    stat_pri_armour 10, 7, 0, metal
    stat_sec_armour 0, 0, flesh
    stat_heat 2
    stat_ground 1, -2, 0, -1
    stat_mental 21, disciplined, highly_trained
    stat_charge_dist 45
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 3, 1220, 445, 200, 200, 1220, 3, 90
    armour_ug_levels 3, 4
    armour_ug_models stag_riders_upg, stag_riders_upg
    ownership mongols, slave
    era 0 mongols
    era 1 mongols
    era 2 mongols
    recruit_priority_offset 50



    so my question is what did i do wrong? or what i didnt do to make this work, oh and the problem is its appaers with the stag textures but keeps the horse model.
    specific answer or either just a tutorial linked would be welcomed since i couldnt find one on my own

    Sincerely asdasdGamer

  2. #2
    Gigantus's Avatar I am thinking more about running away now then I did as a kid, but by the time I put my teeth in, my glasses on and find my car keys I forget why I am going.
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    Default Re: could someone help addig one model to another mod[details below]





  3. #3

    Default Re: could someone help addig one model to another mod[details below]

    thanks lets see if it works

  4. #4
    Gigantus's Avatar I am thinking more about running away now then I did as a kid, but by the time I put my teeth in, my glasses on and find my car keys I forget why I am going.
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    Default Re: could someone help addig one model to another mod[details below]

    Good luck, post further questions in there - it makes answering easier with all the references in the threads.




  5. #5

    Default Re: could someone help addig one model to another mod[details below]

    i did it even though i have no idea what did i do wrong(probably put a space or some letter or something where i shouldnt have) but it works!

  6. #6
    Gigantus's Avatar I am thinking more about running away now then I did as a kid, but by the time I put my teeth in, my glasses on and find my car keys I forget why I am going.
    Moderator Emeritus Administrator Emeritus Modding Emeritus

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    Default Re: could someone help addig one model to another mod[details below]

    Welcome to the addictive world of modding!




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