So I created a couple mods for someone on here, and I thought I would add them here in case anyone else wanted to make use of them. They are both for Skaven players, while the second one also gives a small boost too all factions, player and computer alike.
So the first merely increases food income for the Devious Planning edict from 2 to 3, while also adding a small food production effect to the "Farm" building of the Skaven, which is called "Breeding" buildings in game I believe. They go from +1 food to +3 food for Building level 1 to Building level 3 respectively.
The second mod does everything the first mod does, while also increasing the misc income the game gives all players. The default background income I believe is 4500, and I have set it to 7300, which drastically effects early game armies and building, and tailing off as a faction grows, the income becomes less important. Smaller factions get a much better use out of it, as it is a much larger part of their total income. They have a much easier time creating and keeping more and larger armies, making them much harder to steam roll as a larger faction.
They do not take but a few minutes to create, as long as you accept that I am not making pictures for the mod to display in the mod section of the launcher, and technically I did not set the mod's version, so you must tell the launcher that you accept out of date mods. If you have any other requests for mods of this nature, I will do my best to make something that you would like for your game.
Income and Skaven Food Mod:
https://www.dropbox.com/s/va6gfzcp1n...dMod.pack?dl=0
Skaven Food Mod:
https://www.dropbox.com/s/amsdh1xnja...dMod.pack?dl=0