How did I not notice this?!?!?!?!
Downloading now, will provide feedback when it's done
Also glad I can decide not to do the "Make the Roman Army Lose Again" techs and keep my legions
haha
EDIT: Looking great so far, however I suspect the recruitment system isn't working as intended. I can recruit "Orientalis" and "Occidentalis" units no matter where I am (I assume these are supposed to represent East and West of the Empire) and playing as Imperium Romanum can recruit Palestinian Clubmen in southern France. Their presence there is about 1700 years too early
haha
EDIT the second: I'm also liking the new garrison mechanic, however if possible some settlements, especially those along the frontiers with the barbarians, should have garrison buildings set up and ready to go from the start. This isn't so much for my benefit, but for the AI. It doesn't seem to realize it's large settlements have no one inside, leaving them open to attack. I was able to make significant headway into the Gallic Empire's holdings before I even found forces standing against me at all. Of course, once I did find those forces, they turned out to be exceedingly dangerous. But I was able to more or less steal most of the Rhine frontier from them before they could react. A similar situation occurred in Greece and Thrace, although the Iazyges have made that more difficult, with a general and two units of cav stealing provinces from behind my lines...
Also, I have thought of a mechanic you could implement. Basically, after you do Diocletian's reforms (if you choose to do so, unlike me haha) it could provide garrison forces to all settlements, representing the Late Roman reorganization of the military placing more emphasis on defensive deployments. Just a thought.