When i create mod for TWW 1, unit's size (i mean unit's appearance size) can be modded by 'Variants_table', changing 'Scale' number was effective. but in TWW 2, if i changing scale number, (Mostly i make bigger unit.) it's working when just fighting with normal motions, but when special animations appear (ex.monster's usually throwing each other, and hydra's execution motion) unit's just go back to normal scale size. and back to edited size, after animation's over. i try to fix this, changing every numbers in variants_table, but nothing can help with this. would you someone give some advise for this?
It's 50% bigger than normal size, but keep get smaller during special animation.