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Thread: Announcements from Mods & Hosted Mods (Warhammer II OCM)

  1. #1
    Frunk's Avatar Form Follows Function
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    Default Announcements from Mods & Hosted Mods (Warhammer II OCM)

    The purpose of this thread is to act as a place for any and all Total War: Warhammer II mods and mod teams to share news, announcements and updates regarding their mod.

    It is also a thread that will be used by staff to announce if and when a mod has been relocated to a new location, such as from Warhammer II Modifications to a Hosted Mod forum.

    Interested in mod announcements for other Total War titles as well? Find them below:


    All modders and mod teams are welcome to use this thread to post announcements, and likewise anyone may comment, but please keep the following in mind:

    • Please be considerate of other modders and mod teams when making your announcements - in other words, try not to spam this thread, but keep it for your more important announcements. There is currently no limit on how many announcements you can post in a certain time frame, but a limit may be added if moderation deems it necessary
    • Please be respectful at all times when responding to announcements, whether you are a modder yourself, or just a player
    • Presentation is everything! Setting out your announcement in a neat and tidy fashion is a good reflection on your mod. Scroll through the Medieval II: Total War version of this thread for a number of examples. Feel free to PM me before you make your post if you would like some feedback
    • Please keep your announcement reasonably brief, and small, visually. i.e. readers should be able to view the entire announcement, along with your signature, without scrolling (on a regular-sized computer screen)
    • This thread may be tidied up periodically and posts may be deleted, or edited, to make the thread easy to navigate
    • Staff reserves the right to post announcements on behalf of mods and mod teams, but regular members are asked only to post announcements if they are part of a mod team, or they have permission from the mod team - if you are unsure, please PM me or another moderator

    What types of things are counted as announcements?

    • Newly released mods
    • New version releases, patches, and hotfixes
    • New previews
    • Any other significant updates - if you are unsure, please PM me or another moderator

    There are four other copies of this thread; one in each of the other Warhammer II Modifications sub-forums (Campaign Map Modifications, Battle Map Modifications and WIPs, Ideas and Proposals) and one in the main Total War: Warhammer I & II General Discussion forum. An announcement made in this thread will be copied to those threads, and vice versa, as well as to the announcement thread for all titles in General TW Discussion.

    Any questions? Please PM me or another moderator.

    Cheers!
    Frunk

    You may also be interested in:

    Last edited by Frunk; April 09, 2020 at 05:23 AM.
    FrunkSpace | Mod Announcements | Colonies & Empires

    Under the patronage of Iskar of the House of Siblesz. I am the proud patron of:

    atthias | PaulH | Athos187

  2. #2
    Frunk's Avatar Form Follows Function
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    Default Re: Announcements from Mods & Hosted Mods (Warhammer I & II)



    Unofficial Encyclopedia for Warhammer II

    honga has released his latest unofficial encyclopedia for the newest instalment of the Total War series; Total War: Warhammer II.

    Find out more here!
    FrunkSpace | Mod Announcements | Colonies & Empires

    Under the patronage of Iskar of the House of Siblesz. I am the proud patron of:

    atthias | PaulH | Athos187

  3. #3
    Caillagh de Bodemloze's Avatar to rede I me delyte
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    Default Announcements from Mods & Hosted Mods (Warhammer II OCM)





    The Total War: WARHAMMER II Steam Workshop and Assembly Kit are now available!

    The Steam Workshop is here!






  4. #4
    Sebidee's Avatar Artifex
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    Default Re: Announcements from Mods & Hosted Mods (Warhammer II BMM)

    So do I just post straight to the thread? Ok I'll show of my Wyvern mod. It's not the biggest mod I've ever made and far from an important announcement but let's get the ball rolling.


    Sebidee's Greenskin Wyverns



    A small mod which adds recruitable Wyverns to the Greenskin Roster for Total War Warhammer 2:

    "'Foul, cruel and terrifying, Wyverns are among the most vicious creatures that inhabit the World's Edge Mountens. Orcs have been known to greet them with raucous cheers, for they represent both might and brutality, traits that are highly respected in Orc society."


    For more information check out the FORUM THREAD I made for this mod.

    Or you can check out the mod on steam: SEBIDEE'S GREENSKIN WYVERNS

    - Sebidee
    Hey! Check out my mods!
    Over 60 mods on the workshop, and a mod group in steam. Click the icons to see them for yourself!



  5. #5
    Sebidee's Avatar Artifex
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    Default Re: Announcements from Mods & Hosted Mods (Warhammer I & II)

    I have two things today,

    First my Unit Modding Template for Warhammer 2:

    Warhammer 2 Unit Modding Template



    Hello everyone,

    I am a big supporter of modding and want to see as many new modders as possible. I specialise in unit mods and have made a template so that learning to make units is as easy as possible fore everyone. Simply overwrite the entries in it with your own custom units.

    Sebidees's Unit Modding Template:
    http://steamcommunity.com/sharedfile...?id=1204361939


    HOWEVER. You will not be able to create a roster expansion with this mod alone, you must also read this tutorial that I have written and follow it step by step, the link to the tutorial is below:

    Sebidee's Complete Guide to Warhammer Unit Modding
    http://www.twcenter.net/forums/showt...5#post15270205


    This tutorial will teach you everything you need to know and as a demonstration I make the Altdorf Company of Honour, which I have also released as a unit mod. Click below to see the results of this tutorial and what you can learn to make for yourself.

    Sebidee's Altdorf Company of Honour
    http://steamcommunity.com/sharedfile...?id=1204362376

    Thanks and Happy Modding!

    - Sebidee



    And second, a companion mod for the Template: Sebidee's Altdorf Company of Honour

    Sebidee's Altdorf Company of Honour



    Steam Link: http://steamcommunity.com/sharedfile...?id=1204362376



    "The Altdorf Company of Honour is a Reikland regiment of highly-trained and highly-equipped troops dedicated to the service of the Emperor and the city of Altdorf. This highly distinquished regiment recruits exclusively from other Altdorf regiments, picking only the best and bravest men out of the many units that garrison the city in order to keep up with their fearsome reputation as an elite fighting force.

    Other soldiers instantly recognize the regiment thanks to their distinctive appearance of yellow plumes and black steel armour, with their battlefield history soaked in tales of glory and victory. Traditionally led by the youngest son of one of the city's noble houses, the current captain of this regiment is Otto Helstein, a valiant warrior eager to make his mark upon this world."



    Hi guys!

    Say hello to the Altdorf Company of Honour, a lore-friendly and very famous company of Altdorf Halberdiers. They are recruited from the level 3 Altdorf main settlment building and may be recruited by the Empire. The unit also features a custom officer, Otto Helstein. This mod is also featured in my Warhammer Unit modding tuttorial where I demonstrate in fine detail how I made it. I have released a modding template for Warhammer 2 and if you fancy making units yourself then you should check it out!

    Sebidee's Unit Modding Template

    Thanks for reading and I hope you like the mod! I am planning to make more units in the future

    - Sebidee





    Hey! Check out my mods!
    Over 60 mods on the workshop, and a mod group in steam. Click the icons to see them for yourself!



  6. #6
    Commissar Caligula_'s Avatar The Ecstasy of Potatoes
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    Default Re: Announcements from Mods & Hosted Mods (Warhammer I & II)

    I'm posting this on behalf of Kaedrin.


    Click on the image to open the larger 1291x841 version

    A new mod manager for Total War: Warhammer 2 has been released!
    It can be downloaded here, details on it can be seen here, and the Total War Center thread can be found here.



    I'm posting this on behalf of Frodo45127.



    A new mod tool for Total War: Warhammer 2 has been released! It allows you to do the following...
    Manipulate PackFiles (create, open and save).
    Manipulate PackedFiles (add, extract, rename, delete).
    Edit DB PackedFiles.
    Edit Localisation PackedFiles.
    Edit Lua/Xml/Csv/Txt PackedFiles.
    Edit RigidModel Files (changing his textures I mean).
    Patch SiegeAI
    Patch Attila's RigidModel


    It can be downloaded here.

  7. #7
    Commissar Caligula_'s Avatar The Ecstasy of Potatoes
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    Default Re: Announcements from Mods & Hosted Mods (Warhammer I & II)


    This mod is for Total War: Warhammer 2
    Welcome to Campaign Recruitment Events created by Drunk Flamingo and Caligula.
    This mod adds event messages that fire when you recruit a unit for the first time in your campaign.

    For example, the first time you recruit a High Elf Archer, a message will appear but not any subsequent times.
    This mod supports every faction that is in both the Vortex and Mortal Empires campaigns.

    Download Link (Steam Workshop)
    Mandatory Additional Download (Steam Workshop)
    Example
    More examples can be found here.

    Last edited by Commissar Caligula_; April 21, 2018 at 08:17 AM.

  8. #8
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Announcements from Mods & Hosted Mods (Warhammer I & II)



    SWO-RD has moved into it's own forum!


    Adds new units, a regional recruitment system with units with local uniforms and heraldry. The best units are limited both in number and places where they can be recruited to increase the importance of key provinces, and keep more balanced armies.

    Forum link: http://www.twcenter.net/forums/forumdisplay.php?1427











  9. #9
    Caillagh de Bodemloze's Avatar to rede I me delyte
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    Default Announcements from Mods & Hosted Mods (Warhammer II OCM)





    The latest update to SWO-RD for Total War: Warhammer II
    adds Dwarves to the game, with their heraldic roster, and also
    overhauls the climate. Now the game has more climates, and more effects!

    Find more in this thread!







  10. #10
    Frunk's Avatar Form Follows Function
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    Default Re: Announcements from Mods & Hosted Mods (Warhammer II OCM)

    Hi all, just a quick note to say that I am actively managing these announcement threads again. I have gone through and deleted some old announcements for various reasons, mostly because images were broken, etc. If your post was removed, a) sorry, and b) feel free to simply make a new announcement to replace it! They will be copied to the relevant places like they used to be (and FYI this post and others will be deleted in a while as well - if you have any questions, feel free to reply here!).
    FrunkSpace | Mod Announcements | Colonies & Empires

    Under the patronage of Iskar of the House of Siblesz. I am the proud patron of:

    atthias | PaulH | Athos187

  11. #11
    Caillagh de Bodemloze's Avatar to rede I me delyte
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    Default Announcements from Mods & Hosted Mods (Warhammer II OCM)





    The latest update to SWO-RD for Total War: Warhammer II gives you Lizardmen,
    together with their regional colours
    and also the regional recruitment system mechanism with scripted dynamic caps!

    Find the mod here!







  12. #12
    Caillagh de Bodemloze's Avatar to rede I me delyte
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    Default Announcements from Mods & Hosted Mods (Warhammer II OCM)





    After 11 months of development, Rusted PackFile Manager (RPFM) 2.0.0 has finally been released
    with a fully rewritten codebase, a ton of new features, fixes and optimizations and innumerable little changes!

    Find it here!







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