Hey all,
So I've encountered this annoying trait of the temperate_forest climates that has to do with the high and medium fertility zones. Despite having FOREST in their freaking names, on the battlemap these climates have a tendency to look like the steppes of Asia when fighting in the high and medium fertility ground types. I wonder if maybe the original intention with this was to recreate the "Salisbury Plain" or "north German heath" look, but frankly I think it's stupid to be fighting in the heart of the Loire valley and the landscape looks like this:
Anybody familiar with the vegetation files know how I could increase the amount of trees that spawn in these ground types? Any help would be much appreciated!