-
September 02, 2017, 06:17 AM
#1
Laetus
Scripting resource for TW:WH
Hey guys,
I hope you are all well and modding away successfully 
I'm a fairly competent modder -with a few releases under my belt with most of my experience in table edits with a few small forays into scripts.
I've done a lot of script based mods for Skyrim - so am not a total noob, however scripting with Total War Warhammer is a new experience.
One thing I am struggling with is understanding how the game engine handles functions, events and references an objects properties. I was wondering if anyone could point me in the direction of a scripting resource for TW:WH? e.g. how to use listeners and what ones are there? What are the game events and what is their syntax? How do functions access properties of certain variables?
Ideally, looking for something like this: https://www.creationkit.com/index.ph...bjectReference (which tells em exactly how to utilise this specific event)
Thanks in advance.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules