Evening all,
Please find in links below, download to sub-mods I made for myself.
I liked the idea of where the base mod of ID was going with Ammo however for gameplay purposes I felt that it should remain limited as that way melee is still very much a large part once exhausted.
Limited Ammunition:
Dismounting+Limited Ammunition: WIP
I hope you enjoy these changes - I welcome feedback and will change depending on how I feel. I am trying to resemble a realistic level of munitions. My theory being Line Infantry would have standard count. Light Infantry perhaps slightly extra due to being lighter? or the same as Line. Riflemen again being lighter and engaging in more shooting as opposed to melee have slightly more. Cavalry have less due to restrictions and mixed combat as opposed to regular Line Infantry etc. Artillery should have enough ammo to have an effective siege and have a reasonable amount of ammo to use per battle.
Again all subject to change. For future I may also release a version which allows all General's Staff, Dragoons and Light Dragoons to dismount. I understand the logic in disabling it in first place but for sieges and general defensive positions in buildings etc, it takes the protection element entirely away.
Usage:
- Simply place in data folder of ETW.
- Open your user.script text file located in your appdata/roaming/Creative Assembly/Empire scripts folder
- Add a new line "mod K_Limited_Ammo.pack;" preferably at the top of the file. (Without ")
Changelog: