Last edited by ♔Greek Strategos♔; December 10, 2017 at 07:06 AM.
1) I removed the overwriting tables from default DEI, Tullycro stated that it wouldn't work otherwise, but testing it without the tables had no adverse results sofar I also changed some minor culture increases to latin since many Roman buildings only seemed to increase foreign culture, 2) I can't currently play the game, but I think i was getting around 0,7 of my own culture with a port and a barracks for Massilia. 3)I've never played with that mod before.
Cool Thanks. I'll test it out then.
As for De AI Arbitriis, is advisable to use them together for better results, as I'm reading in the submod's thread right now.
Cheers
I'm not really interested in that mod, I just like the premise of this one, it'll up to others to test both out.
No problem![]()
Is it working well than?
Last edited by ♔Greek Strategos♔; December 12, 2017 at 01:22 PM.
I've tested my version only with new games so it should work flawlessly.
Cultural Tensio has been updated by Dardo21 and tullyccro. thx guyz for keeping this alive. +rep them for there brilliant work. in the future they will be authors of this mod on steam and TW.
as of my knowledge De AI Arbitriis works well. i've updated this last week.
With the latest DEI , cultural tensio ( the latest ) + AI Arbitriis i see a little bit odd public order, really big negatives in settlements with 80% of my culture, so every turn i have to fight a rebellion starting from my capital. I play on Hard & faction Macedon but settings are the same as patch 17 + DEI _ AI Arbitriis + cultural tensio. before patch i had all the challenging effects + negative public for foregneir culture but not so redicoulus negatives at least in my capital. Vasileus traits, general etch more or less the same effect on public order.