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Thread: BETA release | DOWNLOAD v0.9 |

  1. #161
    Parsman's Avatar Libertus
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    Default Re: BETA release | DOWNLOAD v0.9 |

    Is v0.85 required for this?

  2. #162
    paleologos's Avatar You need burrito love!!
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    Default Re: BETA release | DOWNLOAD v0.9 |

    Quote Originally Posted by Parsman View Post
    Is v0.85 required for this?
    Instructions are in the first post of this thread.

  3. #163
    Jurand of Cracow's Avatar History and gameplay!
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    Default Re: BETA release | DOWNLOAD v0.9 |

    Hi Paleologos,
    I'd like to report a CTD on a naked (without any additional mods) Titanium 0.97z.
    I was checking the Roman castle of Dyrrhachium for possible recrutement (ie the building tree and then right clicking on the Roman units, eg with the new graphics). The log hasn't record anything. There's CTD twice, then a complete freeze for the third time (I had to log out).
    I've done the same for Adrianopolis and after some checks it was the same. It always starts from checking one of the "new" graphical units: Contaratoi, Akontistai or Levy Infantry. Something is wrong with the graphical files, I suppose - those residuals from other pics (as in the corners) would appear each time.
    Spoiler Alert, click show to read: 
    Last edited by Jurand of Cracow; July 04, 2019 at 02:01 PM.

  4. #164
    paleologos's Avatar You need burrito love!!
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    Default Re: BETA release | DOWNLOAD v0.9 |

    Thank you for reporting this, the Great Gigantus has been notified, you will soon hear the tromp of galloping cavalry!

  5. #165
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: BETA release | DOWNLOAD v0.9 |

    It's a memory leak if memory serves usually happens when you play for extended times - that's when elements of the UI 'loose their link'. Only way to fix it is to save and restart the game completely.

    Won't hurt to check the format and size of the involved pics, size can be changed already by 'compressing' the TGA file (type 2 instead of type 10 - GIMP does it by default)
    Last edited by Gigantus; July 05, 2019 at 09:51 PM.










  6. #166
    Jurand of Cracow's Avatar History and gameplay!
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    Default Re: BETA release | DOWNLOAD v0.9 |

    It cannot be memory leak for after each CTD I'd start the game and the same would happen.

  7. #167
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: BETA release | DOWNLOAD v0.9 |

    Then I guess it's down to following up on the picture angle - maybe too big or a wrong TGA format (photoshop has several formats). Save them with GIMP, it uses the default, compressed format. Can you zip and upload the pic for me to have a look?










  8. #168
    Jurand of Cracow's Avatar History and gameplay!
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    Default Re: BETA release | DOWNLOAD v0.9 |

    Quote Originally Posted by Gigantus View Post
    Then I guess it's down to following up on the picture angle - maybe too big or a wrong TGA format (photoshop has several formats). Save them with GIMP, it uses the default, compressed format. Can you zip and upload the pic for me to have a look?
    Gig, it's not worth bothering. I play Romaioi just without checking those units in the building options. It may be just a hint to Paleologos as I think this is somehow related to his changes.

  9. #169
    Imperial Fist's Avatar Libertus
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    Default Re: BETA release | DOWNLOAD v0.9 |

    Hey guys,

    I get a CTD on the end of turn. According to the log file it's the Fatimids (Egypt) causing the crash during a jihad. Maybe you're able to comprehend what causes the error.
    Here's the log file.

    Log file
    18:06:12.650 [game.script.exec] [trace] exec <set_event_counter> at line 774 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.650 [game.script.exec] [trace] exec <if> at line 778 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.650 [game.script.exec] [trace] exec <set_event_counter> at line 778 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.650 [game.script.exec] [trace] exec <set_event_counter> at line 779 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.650 [game.script.exec] [trace] exec <set_event_counter> at line 780 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.650 [game.script.exec] [trace] exec <set_event_counter> at line 781 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.650 [game.script.exec] [trace] exec <set_counter> at line 782 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.650 [game.script.counter] [trace] counter <bishop_count> = 0
    18:06:12.650 [game.script.exec] [trace] exec <set_counter> at line 783 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.650 [game.script.counter] [trace] counter <holiness_count> = 0
    18:06:12.650 [game.script.exec] [trace] exec <if> at line 788 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.650 [game.script.exec] [trace] exec <if> at line 806 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.650 [game.script.exec] [trace] exec <if> at line 811 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.650 [game.script.exec] [trace] exec <if> at line 817 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.664 [game.script.exec] [trace] exec <set_counter> at line 747 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.664 [game.script.counter] [trace] counter <turn_fid> = 0
    18:06:12.664 [game.script.exec] [trace] exec <set_event_counter> at line 748 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.664 [game.script.exec] [trace] exec <set_counter> at line 749 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.664 [game.script.counter] [trace] counter <christian_faction> = 0
    18:06:12.664 [game.script.exec] [trace] exec <if> at line 752 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.664 [game.script.exec] [trace] exec <set_event_counter> at line 752 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.664 [game.script.exec] [trace] exec <set_counter> at line 754 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.664 [game.script.counter] [trace] counter <new_fturn> = 1
    18:06:12.664 [game.script.exec] [trace] exec <set_event_counter> at line 756 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.664 [game.script.exec] [trace] exec <set_event_counter> at line 757 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.664 [game.script.exec] [trace] exec <set_event_counter> at line 758 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.665 [game.script.exec] [trace] exec <set_event_counter> at line 761 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.665 [game.script.exec] [trace] exec <set_event_counter> at line 762 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.665 [game.script.exec] [trace] exec <set_event_counter> at line 763 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.665 [game.script.exec] [trace] exec <set_event_counter> at line 764 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.665 [game.script.exec] [trace] exec <set_event_counter> at line 765 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.665 [game.script.exec] [trace] exec <set_event_counter> at line 766 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.665 [game.script.exec] [trace] exec <set_event_counter> at line 767 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.665 [game.script.exec] [trace] exec <set_counter> at line 828 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.665 [game.script.counter] [trace] counter <turn_fid> = 1
    18:06:12.665 [game.script.exec] [trace] exec <set_counter> at line 829 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.665 [game.script.counter] [trace] counter <dead_diplomacy_egypt> = 0
    18:06:12.665 [game.script.exec] [trace] exec <if> at line 4095 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.665 [game.script.exec] [trace] exec <if> at line 4102 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.665 [game.script.exec] [trace] exec <if> at line 4109 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.665 [game.script.exec] [trace] exec <if> at line 4116 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.665 [game.script.exec] [trace] exec <if> at line 4123 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.665 [game.script.exec] [trace] exec <if> at line 4130 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.665 [game.script.exec] [trace] exec <if> at line 4137 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.665 [game.script.exec] [trace] exec <if> at line 4144 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.665 [game.script.exec] [trace] exec <if> at line 4151 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.665 [game.script.exec] [trace] exec <if> at line 4158 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.666 [game.script.exec] [trace] exec <if> at line 4165 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.666 [game.script.exec] [trace] exec <if> at line 4172 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.666 [game.script.exec] [trace] exec <if> at line 4179 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.666 [game.script.exec] [trace] exec <if> at line 4186 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.666 [game.script.exec] [trace] exec <if> at line 4193 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.666 [game.script.exec] [trace] exec <if> at line 4200 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.666 [game.script.exec] [trace] exec <if> at line 4207 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.666 [game.script.exec] [trace] exec <if> at line 4214 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.666 [game.script.exec] [trace] exec <if> at line 4221 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.666 [game.script.exec] [trace] exec <if> at line 4228 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.666 [game.script.exec] [trace] exec <if> at line 4235 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.666 [game.script.exec] [trace] exec <if> at line 4242 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.666 [game.script.exec] [trace] exec <if> at line 4249 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.666 [game.script.exec] [trace] exec <if> at line 4256 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.666 [game.script.exec] [trace] exec <if> at line 4263 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.666 [game.script.exec] [trace] exec <if> at line 4270 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.666 [game.script.exec] [trace] exec <if> at line 4277 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.666 [game.script.exec] [trace] exec <if> at line 4284 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.666 [game.script.exec] [trace] exec <if> at line 4291 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.666 [game.script.exec] [trace] exec <if> at line 138723 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.666 [game.script.exec] [trace] exec <if> at line 138726 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.666 [game.script.exec] [trace] exec <if> at line 138729 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.666 [game.script.exec] [trace] exec <if> at line 138732 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.666 [game.script.exec] [trace] exec <if> at line 138735 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.666 [game.script.exec] [trace] exec <if> at line 138738 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.666 [game.script.exec] [trace] exec <if> at line 138741 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.667 [game.script.exec] [trace] exec <if> at line 138744 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.667 [game.script.exec] [trace] exec <if> at line 138747 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.667 [game.script.exec] [trace] exec <if> at line 138750 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.667 [game.script.exec] [trace] exec <if> at line 138753 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.667 [game.script.exec] [trace] exec <if> at line 138757 in mods/Titanium/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    18:06:12.667 [game.script.trigger] [trace] Trigger <Merchants_Exist_Merchant_Attribute_Finance> fired
    18:06:12.667 [game.script.trigger] [trace] Trigger <Merchants_Exist_OnResource> fired
    18:06:12.667 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
    18:06:12.668 [game.script.trigger] [trace] Trigger <AI_leader_boost> fired
    18:06:12.669 [game.script.trigger] [trace] Trigger <Theologians_Exist_Priest_Attribute_Piety> fired
    18:06:12.669 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
    18:06:12.669 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
    18:06:12.670 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
    18:06:12.670 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
    18:06:12.671 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
    18:06:12.671 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
    18:06:12.671 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
    18:06:12.671 [game.script.trigger] [trace] Trigger <Merchants_Exist_OnResource> fired
    18:06:12.671 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
    18:06:12.673 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
    18:06:12.673 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
    18:06:12.674 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
    18:06:12.674 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
    18:06:12.674 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
    18:06:12.674 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
    18:06:12.674 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
    18:06:12.674 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
    18:06:12.674 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
    18:06:12.676 [game.script.trigger] [trace] Trigger <Untitled_trigger_2> fired
    18:06:12.676 [game.script.trigger] [trace] Trigger <Titled_trigger_2> fired
    18:06:12.676 [game.script.trigger] [trace] Trigger <AI_general_boost> fired
    18:06:12.679 [game.script.trigger] [trace] Trigger <Global_Settlement_Type_City> fired
    18:06:12.679 [game.script.trigger] [trace] Trigger <Global_Tax_Level_Low> fired
    18:06:12.679 [game.script.trigger] [trace] Trigger <Global_Loyalty_Level_Bonus> fired
    18:06:12.679 [game.script.trigger] [trace] Trigger <Global_Settlement_Has_Governor> fired
    18:06:12.679 [game.script.trigger] [trace] Trigger <Assassins_Thiefs_Governor_Attribute_Dread> fired
    18:06:12.679 [game.script.trigger] [trace] Trigger <Swordsmiths_HorseBreeders_Woodsmens_Governor_Attribute_Command> fired
    18:06:12.679 [game.script.trigger] [trace] Trigger <Global_Settlement_Type_City> fired
    18:06:12.679 [game.script.trigger] [trace] Trigger <Global_Tax_Level_Low> fired
    18:06:12.679 [game.script.trigger] [trace] Trigger <Global_Loyalty_Level_Bonus> fired
    18:06:12.679 [game.script.trigger] [trace] Trigger <Global_Settlement_Has_Governor> fired
    18:06:12.679 [game.script.trigger] [trace] Trigger <Swordsmiths_HorseBreeders_Woodsmens_Governor_Attribute_Command> fired
    18:06:12.679 [game.script.trigger] [trace] Trigger <Global_Settlement_Type_City> fired
    18:06:12.679 [game.script.trigger] [trace] Trigger <Global_Building_Exists_Stone_Wall> fired
    18:06:12.679 [game.script.trigger] [trace] Trigger <Global_Tax_Level_Low> fired
    18:06:12.679 [game.script.trigger] [trace] Trigger <Global_Loyalty_Level_Bonus> fired
    18:06:12.680 [game.script.trigger] [trace] Trigger <Global_Settlement_Type_Castle> fired
    18:06:12.680 [game.script.trigger] [trace] Trigger <Global_Loyalty_Level_Bonus> fired
    18:06:12.680 [game.script.trigger] [trace] Trigger <Global_Building_Idle> fired
    18:06:12.680 [game.script.trigger] [trace] Trigger <Global_Settlement_Type_Castle> fired
    18:06:12.680 [game.script.trigger] [trace] Trigger <Global_Loyalty_Level_Bonus> fired
    18:06:12.680 [game.script.trigger] [trace] Trigger <Global_Settlement_Has_Governor> fired
    18:06:12.680 [game.script.trigger] [trace] Trigger <Global_Settlement_Type_Castle> fired
    18:06:12.680 [game.script.trigger] [trace] Trigger <Global_Loyalty_Level_Bonus> fired
    18:06:12.680 [game.script.trigger] [trace] Trigger <Global_Training_Idle> fired
    18:06:12.680 [game.script.trigger] [trace] Trigger <Global_Settlement_Has_Governor> fired
    18:06:12.680 [game.script.trigger] [trace] Trigger <Assassins_Thiefs_Governor_Attribute_Dread> fired
    18:06:12.704 [game.script.trigger] [trace] Trigger <jihads_1> fired
    18:06:12.705 [game.script.trigger] [trace] Trigger <0093_Update_Normal_Difficulty_AIcontrolled> fired
    18:06:12.705 [game.script.trigger] [trace] Trigger <0049_P_Normalise_Non_catholic> fired
    18:06:12.705 [game.script.trigger] [trace] Trigger <0083b_Update_Allies> fired
    18:06:12.705 [game.script.trigger] [trace] Trigger <0084b_Update_Enemies> fired
    18:06:12.705 [game.script.trigger] [trace] Trigger <0085_Update_Religion> fired
    18:06:12.705 [game.script.trigger] [trace] Trigger <0089_Update_Band_Together1> fired
    18:06:12.705 [game.script.trigger] [trace] Trigger <0090_Update_Band_Together2> fired
    18:06:12.705 [game.script.trigger] [trace] Trigger <0096_Increase_Global_Standing_New_Turn> fired
    18:06:12.705 [game.script.trigger] [trace] Trigger <0108_Update_Untrustworthy_Factions_Minor> fired
    18:06:12.705 [game.script.trigger] [trace] Trigger <Egypt> fired
    18:06:12.705 [game.script.trigger] [trace] Trigger <EgyptAI> fired
    18:06:12.705 [game.script.trigger] [trace] Trigger <Global_DecreaseOverTime> fired
    18:06:12.705 [game.script.trigger] [trace] Trigger <Explorers_No_Guild_Bonus> fired
    18:06:12.705 [game.script.trigger] [trace] Trigger <Thiefs_No_Guild_Bonus> fired
    18:06:12.705 [game.script.trigger] [trace] Trigger <Assassins_No_Guild_Bonus> fired
    18:06:12.705 [game.script.trigger] [trace] Trigger <HorseBreeders_No_Guild_Bonus> fired
    18:06:12.836 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:12.836 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:12.846 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:12.846 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:12.856 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:12.857 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:12.867 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:12.867 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:12.878 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:12.878 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:12.889 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:12.889 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:12.900 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:12.900 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:12.911 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:12.911 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:12.921 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:12.921 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:12.932 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:12.932 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:12.942 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:12.942 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:12.953 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:12.953 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:12.963 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:12.963 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:12.969 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:12.969 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:12.974 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:12.974 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:12.975 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:12.975 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:12.976 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:12.976 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:12.981 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:12.981 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:12.996 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:12.996 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:13.011 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:13.011 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:13.029 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:13.029 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:13.048 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:13.048 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:13.071 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:13.071 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:13.098 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:13.098 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:13.125 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:13.125 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:13.154 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:13.154 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:13.182 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:13.182 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:13.211 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:13.211 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:13.241 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:13.241 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:13.271 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:13.271 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:13.301 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:13.301 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:13.331 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:13.331 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:13.360 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:13.360 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:13.383 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:13.383 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:13.405 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:13.405 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:13.429 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:13.430 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:13.457 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:13.457 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:13.487 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:13.487 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:13.517 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    18:06:13.517 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 200376A8 against faction 20036D28
    18:06:15.246 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.



    Thx in advance

  10. #170
    Gigantus's Avatar I am not special - I am a limited edition.
    Patrician Moderator Emeritus Administrator Emeritus

    Join Date
    Aug 2006
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    Goa - India
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    53,095
    Blog Entries
    35

    Default Re: BETA release | DOWNLOAD v0.9 |

    This is the entry in descr_faction_standings. My guess is that an active crusader got attacked, but it's not clear what caused the crash (other then the numerous repetitions of this trigger) as there is no indication of a battle starting.

    Code:
    Trigger 0055d_T_Invasion_Jihad
        WhenToTest Transgression
    
        Condition TransgressionName = TC_CRUSADE_INVASION
            and FactionReligion islam
            and not TargetFactionReligion islam
    
        FactionStanding target_faction normalise -1.0 50
        FactionStanding target_religion normalise -1.0 200
    It might just be a glitch and loading your latest save has a chance to solve it.










  11. #171
    Imperial Fist's Avatar Libertus
    Join Date
    Jan 2008
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    76

    Default Re: BETA release | DOWNLOAD v0.9 |

    Thanks for the input Giganticus. I tried to comprehend at what point the error occures. Seems like a Fatimid jihad army is beeing obliterated by the Romans. The error happens even after loading an older save game. I disabled the AI for the turn to try and bypass the turn. But in the next turn the error occures again. Well thats the end for the campaigne, I guess.

  12. #172
    Danya82's Avatar Tiro
    Join Date
    Oct 2010
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    227

    Default Re: BETA release | DOWNLOAD v0.9 |

    Is there any thread of Soulston AI?

  13. #173
    Foederatus
    Join Date
    Mar 2013
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    Georgia
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    31

    Default Re: BETA release | DOWNLOAD v0.9 |

    Is development on hold? any progress?

  14. #174
    paleologos's Avatar You need burrito love!!
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    Default Re: BETA release | DOWNLOAD v0.9 |

    I'm afraid no more progress is being made here for the time being.

  15. #175
    Decanus
    Join Date
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    Default Re: BETA release | DOWNLOAD v0.9 |

    Hmm, is there a mirror link for the download?

  16. #176
    paleologos's Avatar You need burrito love!!
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    Default Re: BETA release | DOWNLOAD v0.9 |

    Is the current link broken?

  17. #177

    Default Re: BETA release | DOWNLOAD v0.9 |

    The MEGA link for the main download is broken, but the patch is fine.

  18. #178

  19. #179
    paleologos's Avatar You need burrito love!!
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    Default Re: BETA release | DOWNLOAD v0.9 |

    Many thanks to Fredo 125 for the link.

  20. #180

    Default Re: BETA release | DOWNLOAD v0.9 |

    Hey! It looks great. I'm looking forward to playing it. Has the bug with sieges been corrected? I mean, in the past one could fight any siege, game would almost always crash. How is it now?

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