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Thread: What is going on here? Replacing all particles?

  1. #1

    Icon5 What is going on here? Replacing all particles?

    This is really weird. I have projectile trails using the vanilla smoke0 texture:

    Code:
    effect igni_arrow_trails1
    {
        type particle
         {
            texture            battlefield/fire/smoke0.texture
    
    
            size_range      0.1, 0.1
            initial_size    0.4, 0.4
            age_range       0.2, 0.1
            grow_range         1, 1
            velocity           0.9, 1.0
            colour             255, 255, 255
            alpha_max           120             ; maximum alpha value
            emitter distance
            {
                density            5          ; how many particles per meter
            }
            clr_adjust_by_ambient_intensity
        }
    }
    This works fine.



    But I've added a custom projectile model of a throwing axe. Here I have added it without its texture:



    You can see it using smoke0 for some reason?







    Now here I have added its texture:


    It correctly lists its texture that it should be using here:



    This is the hive.cas which works completely fine:







    This replaces the smoke0 textures of the projectile trails with the axe texture??








    Also the wood handle of the axe is rendering on top of the axe head for some reason but this is minor in comparison >_<




    So, to clarify: adding a new texture file (even if it is unused) replaces all projectile trails and possibly other particle effects.






    Does anyone know what's going on here?
    Last edited by AleksiMizaro; August 22, 2017 at 08:55 PM.

  2. #2
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: What is going on here? Replacing all particles?

    The first pic seems to use no texture and the last pic has the square smoke problem. Maybe that's somehow related?
    Otherwise - do you realize that it says TGA in the CAS file and you are showing a list of TEXTURE files? Never mind, that's how the models_effect stuff works
    Last edited by Gigantus; August 22, 2017 at 11:07 PM.










  3. #3

    Default Re: What is going on here? Replacing all particles?

    Quote Originally Posted by Gigantus View Post
    The first pic seems to use no texture and the last pic has the square smoke problem. Maybe that's somehow related?
    Otherwise - do you realize that it says TGA in the CAS file and you are showing a list of TEXTURE files? Never mind, that's how the models_effect stuff works
    You are 100% right! I created an identical .texture file in the same file location and it works just fine - thanks a ton!!

  4. #4
    Gigantus's Avatar I am not special - I am a limited edition.
    Patrician took an arrow to the knee spy of the council

    Join Date
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    Location
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    Default Re: What is going on here? Replacing all particles?











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