pure virtual function call CTD

Thread: pure virtual function call CTD

  1. CTD_or_Bust said:

    Default pure virtual function call CTD



    Latest public release of EB2
    Winter 202 BC (turn 284)
    Makedonias (AI) turn.

    No error log was produced, even after ensuring that

    Code: [View]
    [log] to = mods/ebii/logs/eb.system.log.txt 
    level = * trace
    level = * error
    was present.

    The game cannot be advanced past this turn for this save.
    Here is a copy of the autosave immediately preceding the CTD https://a.pomf.cat/ltmukz.sav
     
  2. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: pure virtual function call CTD

    What do you mean latest public release - 2.2r?

    I can't do anything with a save, I need a log.

    You can't have both values in the config, one of them needs a # before it - in this instance the line with error until you've got a log.

    Also note autosave corrupts saved games, turn it off.
     
  3. CTD_or_Bust said:

    Default Re: pure virtual function call CTD

    No log was produced with either option commented out. I'll disable autosaves and see if I can reproduce it at a future time.