CTD on AI turn

Thread: CTD on AI turn

  1. HannibalExMachina's Avatar

    HannibalExMachina said:

    Default CTD on AI turn

    playing as pergamon turn 171 to 172, ctd occurs during aedui turn . tried repeatedly.

    edit: checked with toggle_fow, crash occurs after the aedui take the last avernian settlement (uiennos). one turn left in the siege, overwhelming force, the faction will go down at some point if this is prevented somehow.




    http://www30.zippyshare.com/v/RLViRbeP/file.html
    Last edited by HannibalExMachina; July 17, 2017 at 10:25 AM.
     
  2. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: CTD on AI turn

    If that's a link to a saved game, I can't do anything with that.

    What does your error log say?
     
  3. HannibalExMachina's Avatar

    HannibalExMachina said:

    Default Re: CTD on AI turn

    you confused me you scoundrel, its the ziped log

    http://www66.zippyshare.com/v/iUX2ZZPd/file.html


    edit from op: checked with toggle_fow, crash occurs after the aedui take the last avernian settlement (uiennos). one turn left in the siege, overwhelming force, the faction will go down at some point if this is prevented somehow.
    Last edited by HannibalExMachina; July 17, 2017 at 10:33 AM.
     
  4. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: CTD on AI turn

    I can't open Zippyshare files; can you attach it to the post, it's only small.

    If that's the case, it's a hardcoded M2TW bug that sometimes arises, whereby FL and FH dying in the same battle causes a crash. Spawn some extra units in Uiennos with the create_unit command, it might stave off that assault and allow it to resolve in a different way.
     
  5. HannibalExMachina's Avatar

    HannibalExMachina said:

    Default Re: CTD on AI turn

    confirmed, i teleported the besieging army, no ctd. lets hope it does go differently.