2.2r - Unplayable Battle Map, Tarentum

Thread: 2.2r - Unplayable Battle Map, Tarentum

  1. dprucha said:

    Default 2.2r - Unplayable Battle Map, Tarentum

    Greetings,

    First off, congratulations on the excellent effort with EB2. After a several years away from EB1, I'm happy to resume playing the next generation.

    This report involves the battlemap outside of Tarentum. Playing as the Romans, I have now twice encountered this, first when laying siege and being attacked by reinforced Epirotes sallying out, and most recently with a rebel force encamped on the outskirts. The first time the situation resolved itself after I killed the program and the Epirote reinforcements marched north after I lifted the siege and I dispatched them separately. Now, regrettably, I have rebels encamped in the unplayable area and I am unable to evict them. The main Roman force which I have brought to attack from the north starts bunched together on the red line and in the deployment phase I am unable to deploy anywhere in the deployable area. The opposing force starts similarly bunched. Starting the battle does not relieve the issue, as I am unable to move any of my units including the reinforcements under my control. As for the enemy, they don't move an inch regardless of how much time elapses.

    I have attached screenshots; any suggestions for a workaround are welcome. I have tried approaching from different angles to no avail, and bribery has been unsuccessful, but then again all of my diplomats are uniquely untalented.

    A side issue concerning the government of Rhegium: I established an oligarchic Allied state, but was never presented the option of installed a client ruler (no such problem in Tarentum). Is this on occasion normal, or a bug? Aside from the misfortune arising from an earthquake, the townsfolk seem to be getting along well without one :~)

    Regards,
    Dave
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  2. dprucha said:

    Default Re: 2.2r - Unplayable Battle Map, Tarentum

    Update: Regarding the side issue in Rhegium, I saw the error of my ways.

    As for Tarentum, I auto-resolved a battle which resolved my dilemma, but there is an unplayable area outside of the town which should be noted.
     
  3. Trax's Avatar

    Trax said:

    Default Re: 2.2r - Unplayable Battle Map, Tarentum

    I also encountered this unplayable area around Tarentum. Units are all together in a tight mass (both mine and the enemy's).

    No movement or orders are possible neither in battle or in the deployment phase.


    Spoiler Alert, click show to read: 

     
  4. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: 2.2r - Unplayable Battle Map, Tarentum

    Looks like a dodgy map tile. Not sure we can do much about it, any changes to the map shuffle region IDs which are not fun to update.
     
  5. Trax's Avatar

    Trax said:

    Default Re: 2.2r - Unplayable Battle Map, Tarentum

    Another problem area. Next to Capua.

    Spoiler Alert, click show to read: