Sounds like standalone DLCs to me.
Sounds like standalone DLCs to me.
My Mods and Projects
- Realism Core v5 for La Monteι de L'Empire 4.2 (NTW)
- Battle Chaos, give life to your fights! (NTW)
- Battleterrain Mod, larger, better campaign battle maps (NTW)
- Developer for 1800 (ETW) battle mechanics, unit stats
- Developer for Victoria Total War (ETW) unit modeller \ texturer
- Developer of Rise of the Eagles (MTW2 - HOSTED), creator \ db \ models \ textures
- Risorgimento 1859 The Franco-Austrian War (NTW), creator \ developer
I'm really interested in seeing what they do with this, I always enjoyed N:TW and the smaller focused Shogun 2 campaigns like RotS. I hope for the first one they focus on a period they haven't done before just so we something a bit different.
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PROUD PATRON OF JUNAIDI83, VETERAAN & CAILLAGH
UNDER THE PATRONAGE OF MEGA TORTAS DE BODEMLOZE
I'm not as fond of such a concept simply because one of the things that intrigued me about the older total wars was the flexibility and room for imagination. A detailed story is all well and good, but I do not play total war to follow a set storyline, which is what strikes me as more of the idea of the Sega line.
box o' links
There is a fine line between having a story line and having a list of missions that must be fulfilled. I know that looking back on Shogun (yes, this is looking way back) there was almost no story line. There was a story line however since the factions had certain advantages aligned to the faction. By Med2 this was pretty much lost. I hope that this restores a bit of the story line to the game system. You may be correct though. Sigh.