Unspecified Error Crash (2.2r)

Thread: Unspecified Error Crash (2.2r)

  1. Emprecuss said:

    Default Unspecified Error Crash (2.2r)

    I'm trying to play EB2, sometimes walking around the map, sometimes after the end turn the game is crash

    Screenshot;
    https://drive.google.com/file/d/0B3H...FuNm5BdTg/view

    Logs file;
    https://drive.google.com/open?id=0B3...09OR3lycU5VRWM
    Appreciate any help
     
  2. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: Unspecified Error Crash (2.2r)

    Unfortunately, there's nothing unusual in the log. Does it repeat in the same place?

    Do you normally have the logs set to error, rather than trace?
     
  3. Jurand of Cracow's Avatar

    Jurand of Cracow said:

    Default Re: Unspecified Error Crash (2.2r)

    QS, can you have a look at my log as well? This is weird - a few saves back (I save after each turn) they seem to get corrupted. I can load older saves and progress with them, then save them and them load and continue. I can start a new game with Hay and progress with the turns. I can also start other mods with EBII. I've re-installed the M2TW and also EBII. eb.system.log.txt
    Mod leader of the SSHIP: traits, ancillaries, scripts, buildings, geography, economy.
    ..............................................................................................................................................................................
    If you want to play a historical mod in the medieval setting the best are:
    Stainless Steel Historical Improvement Project and Broken Crescent.
    Recently, Tsardoms and TGC look also very good. Read my opinions on the other mods here.
    ..............................................................................................................................................................................
    Reviews of the mods (all made in 2018): SSHIP, Wrath of the Norsemen, Broken Crescent.
    Follow home rules for playing a game without exploiting the M2TW engine deficiencies.
    Hints for Medieval 2 moders: forts, merchants, AT-NGB bug, trade fleets.
    Thrones of Britannia: review, opinion on the battles, ideas for modding. Shieldwall is promising!
    Dominant strategy in Rome2, Attila, ToB and Troy: “Sniping groups of armies”. Still there, alas!
     
  4. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: Unspecified Error Crash (2.2r)

    There's definitely a crash, but more than that I can't tell you with the reduced-set log. If you get a repeating crash, you need to switch back to trace, to get the more detailed log (remembering to change back to error again afterwards).
     
  5. Jurand of Cracow's Avatar

    Jurand of Cracow said:

    Default Re: Unspecified Error Crash (2.2r)

    This one is from the main M2TW folder. Actually, it's from the second computer where I tried to see if this replicates - and it does.
    system.log.txt.zip
    Mod leader of the SSHIP: traits, ancillaries, scripts, buildings, geography, economy.
    ..............................................................................................................................................................................
    If you want to play a historical mod in the medieval setting the best are:
    Stainless Steel Historical Improvement Project and Broken Crescent.
    Recently, Tsardoms and TGC look also very good. Read my opinions on the other mods here.
    ..............................................................................................................................................................................
    Reviews of the mods (all made in 2018): SSHIP, Wrath of the Norsemen, Broken Crescent.
    Follow home rules for playing a game without exploiting the M2TW engine deficiencies.
    Hints for Medieval 2 moders: forts, merchants, AT-NGB bug, trade fleets.
    Thrones of Britannia: review, opinion on the battles, ideas for modding. Shieldwall is promising!
    Dominant strategy in Rome2, Attila, ToB and Troy: “Sniping groups of armies”. Still there, alas!
     
  6. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: Unspecified Error Crash (2.2r)

    Not very illuminating, I'm afraid:

    Code: [View]
    19:16:24.869 [system.io] [warning] open: mods/EBII/data/terrain/aerial_map/tile_textures/sandy_desert/summer/volcano.tga.dds is missing
    19:16:24.878 [system.io] [warning] open: mods/EBII/data/terrain/aerial_map/tile_textures/rocky_desert/summer/volcano.tga.dds is missing
    19:16:24.898 [system.io] [warning] open: mods/EBII/data/terrain/aerial_map/tile_textures/winter/volcano_dormant.tga.dds is missing
    19:16:24.906 [system.io] [warning] open: mods/EBII/data/terrain/aerial_map/tile_textures/sandy_desert/summer/volcano_dormant.tga.dds is missing
    19:16:24.915 [system.io] [warning] open: mods/EBII/data/terrain/aerial_map/tile_textures/rocky_desert/summer/volcano_dormant.tga.dds is missing
    19:16:24.972 [system.io] [warning] open: mods/EBII/data/terrain/aerial_map/tile_models/alpha_pages/mountain_mask.tga.dds is missing
    19:16:24.982 [system.io] [warning] open: mods/EBII/data/terrain/aerial_map/tree_models/textures/deciduos.tga.dds is missing
    19:16:24.988 [system.io] [warning] open: mods/EBII/data/terrain/aerial_map/tree_models/textures/tree_olive.tga.dds is missing
    19:16:24.999 [system.io] [warning] open: mods/EBII/data/terrain/aerial_map/tree_models/textures/palm_small.tga.dds is missing
    19:16:25.006 [system.io] [warning] open: mods/EBII/data/terrain/aerial_map/tree_models/textures/desert_shrub.tga.dds is missing
    19:16:25.013 [system.io] [warning] open: mods/EBII/data/terrain/aerial_map/tree_models/textures/palm_01.tga.dds is missing
    19:16:25.019 [system.io] [warning] open: mods/EBII/data/terrain/aerial_map/tree_models/textures/tree_winter_1.tga.dds is missing
    19:16:25.025 [system.io] [warning] open: mods/EBII/data/terrain/aerial_map/tree_models/textures/conifer_01.TGA.dds is missing
    19:16:25.031 [system.io] [warning] open: mods/EBII/data/terrain/aerial_map/tree_models/textures/conifer_winter.TGA.dds is missing
    19:16:25.037 [system.io] [warning] open: mods/EBII/data/terrain/aerial_map/tree_models/textures/tree_jungle.tga.dds is missing
    19:16:25.250 [system.io] [warning] open: mods/EBII/data/terrain/aerial_map/wagons/textures/eb2_cart.tga.dds is missing
    19:16:25.275 [system.io] [warning] open: mods/EBII/data/terrain/aerial_map/wagons/textures/eb2_cows.tga.dds is missing
    19:16:25.283 [system.io] [warning] open: mods/EBII/data/terrain/aerial_map/wagons/textures/eb2_tradeGoods.tga.dds is missing
    19:16:25.291 [system.io] [warning] open: mods/EBII/data/terrain/aerial_map/wagons/textures/eb2_driver.tga.dds is missing
    19:16:25.298 [system.io] [warning] open: mods/EBII/data/terrain/aerial_map/sea/surf2b.tga.dds is missing
    19:16:25.304 [system.io] [warning] open: mods/EBII/data/terrain/aerial_map/sea/beach_strip.tga.dds is missing
    19:16:25.327 [system.io] [warning] open: mods/EBII/data/world/maps/base/water_surface.tga.dds is missing
    19:16:25.337 [system.io] [warning] open: mods/EBII/data/terrain/aerial_map/sea/waves.tga.dds is missing
    19:16:28.556 [system.rpt] [error] Unspecified error. Please compress your error log in a zip format and upload it on the EBII technical help forum.
    Doing stuff, then a long gap (3 minutes in processor-time is aeons), and crash.