Man...I was excited about EB2 when I first heard about it. But when I play it now I just find it very very frustrating mod to play with.
There are quite a multitude of things I really hate about this mod, and these are it:
1.Combat is weird and not very interesting. I don't know why, but everytime any of my units charge at someone, 80% of them stop and only the front row of men keep doing the charge, specially if it's hoplite units, I have never seen this in any Mod in this game ever. Then they removed the kill moves, the great things about the new Total War games are the awesome movie like killing moves which makes it very entertaining to watch battles up close. As of now, their just poking the air in front of them like in Rome 1. I can forgive Rome 1 because it's old and this type of thing didn't exist back then, but it exists in Medieval 2 and they removed it on purpose for whatever reasons. And no mate, it never gets old. Playing Med since it came out and I still love watching the fights in Stainless Steel.
2.Hacks.Hacks Everywhere. I mean, I thought Stainless Steel was bad on VH/VH, but this mod takes the cake!! I play it on H/M and even on this difficulty, the AI is full of hacks. I saw once a tiny faction with only two regions have 7 full stacks. 2 regions...7 stacks....Meanwhile the Player with two regions can barely have one full stack. And this doesn't increase the difficulty, it increases frustration and it's just more meat for the meat grinder, just like Stainless Steel....but worse. I'm not saying EB1 didn't have the AI hacks either, but they are not as bad as this specially when using the Alex engine for it.
3.Flaccid Roman Experience. If you love Rome, you might be very disappointed with EB2, specially coming from EB1 or RS2. There are no Auxiliary units like in EB and there is no Imperial/Augustan Reform either, hell, you don't even have the damned Praetorian's! Both EB1 and RS2 grants you a much more entertaining experience of the Roman Empire atleast in the military side of things. If you want to play EB2, I recommend playing with any Greek or barbarian faction since they are far more interesting to play with at this stage. Also, does anyone uses those Polybian allied units? I've never used them because they take 30 turns to recruit!!! I mean, why would I ever use them? Occasionally, for and giggles I would, but I rather just use regular Roman units, specially when every region in Italy starts being able to get them.
4.EB2 101, when you conquer a region, sack it or exterminate it, preferably the latter. You can't really occupy anything in this game, unless of course you love crazy rave parties in Antiquity also known as Riots. The only option you have to click on is Extermination as that is the only option that truly works in this game, even sacking is risky. Sorry, you can't be Mr.Nice guy around here.
5.Cultural Mechanics. Now...up until this point I could still forgive everything and just go along with it, but this. THIS! This is the icing on the cake for me. As Rome and some other factions, you have NO Culture conversion buildings. Nope. Nothing. Nada. I played up until the Marian era and not once I saw something saying culture conversion X% anywhere. This makes it hell to expand, and frankly I prefer playing factions in this mod that don't require me to expand much but I just can't stand this . In Stainless Steel, you have priests, churches to convert Religion in any settlement. Here you get nothing, Culture here is like Religion, if you don't fix it you're not going to keep this region for long, and considering that in EB2 Cultural Problems are present nearly everywhere you go and are very harsh, you would think there would be ways of converting Culture quickly in a matter of 20 or 30 turns, but no. Nothing. If you have a region that you conquered and it was an overwhelmingly different Culture, prepare to leave a full stack there with a good general for about 50 turns atleast, before you even consider using that stack ever again, and even then, Riots will most likely happen. The only thing you can do, is to constantly exterminate the settlement until there is nothing left to exterminate. I guess this is the "Cultural Conversion Mechanic" of EB2. Keep killing them until they bend. I suppose corpses are easier to convince then living people, so fair point.
But, EB2 does have things I do enjoy.
1.Visuals. I'm not going to lie. EB2 has potentially some of the best looking units models of any Med2 mod, and the variety that exists in each unit is something I never get tired of looking at. It just feels damn good man. They nailed this one just right! Specially if you're coming from EB1.
2.Factions. There is a lot of variety in terms of factions in this mod. Plenty of Barbarian, Greek, eastern factions for you to choose from. Which allows for a lot of campaigns that will never be the same.
3.Re-emerging Factions. Not new to EB because Stainless Steel (SSHIP) Possesses this as well, but it is something that I wish every mod had, because even if a faction gets defeated, they may still come back, and in force!
And that's it. This is how EB2 is to me. And to be honest, I don't think I'll bother playing this anymore. If I have a Roman itch, I can just grab EB1 or RS2 and have a much better experience, sure I won't have the better visuals or the variety, but if I really want those things, I rather just wait for Ancient Empires mod for Attila which will have far better visuals then Med2 anyway. And as of now I am having a campaign as Rome in EB1 and I'm loving it way more then in EB2. I might still try EB2 at a later point in time when this has been finished perhaps, or maybe if I crave for a faction that doesn't exist in EB or RS. But if Ancient Empires (Campaign) comes out first before EB2 is finished, I don't think I'll ever come back to it.
This has been my experience in EB2 and it's also my opinion. And as such, treat it like an opinion. Feel free to disagree or agree as much as you like. My opinion and my experience is what is.