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June 17, 2017, 12:23 AM
#1
Laetus
Some Help for a morale mod im making
well i guess i should start by saying this is my first mod for napoleon, however ive used a shogun 2 mod for a reference point which seems like all they did was increase base morale however when i do this it dosent work very well as theres many more veriables that has forced me to go to 99999 but it still seems that they rout too early im trying to get a threshhold of 97% of a unit is destroyed before being broken any helpful tips will be appreciated i will continue to tweak my mod however and if any breakthroughs surface i will let you lot know
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June 17, 2017, 07:37 AM
#2
Re: Some Help for a morale mod im making
Shogun 2 has a whole new set of values for morale, you should not look at it at all. Also, why would you do that if you dont mind me asking? 97% is a lot and very unrealistic.
Anyway, the values to modify are essentially two:
broken_finish_base_timeout - the number of (milliseconds?) before the routing ends
waver_base_timeout - time before the "wavering" status becomes "broken" or raises up to "steady" depending on the situation the unit is facing.
This is if you want to minimize the lack of realism. If you dont care, just set all the "ume_concerned_" values to ridiculously positive values so the soldiers will be extremely happy to be tired and under artillery fire.
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June 17, 2017, 11:31 AM
#3
Laetus
Re: Some Help for a morale mod im making
Thank you very much for your advice ^_^ i shall apply this right now
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