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Thread: Announcements from Mods & Hosted Mods (All TW Games)

  1. #81
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Announcements from Mods & Hosted Mods (Napoleon)




    American Civil War has moved into it's own forum!



    The American Civil War 1861-1865: Single and Multi-Player Historical Scenarios and Custom Battles featuring over 40 topographically correct Battlefields; 22 Historical Scenarios using actual Orders of Battle; over 3,000 historical Regiments, Batteries and Leaders; over 100 unique variant models of uniforms, ranks and other details.

    Forum link: http://www.twcenter.net/forums/forum...ican-Civil-War
    Last edited by Gigantus; January 27, 2018 at 06:45 AM. Reason: link updated










  2. #82
    Caillagh de Bodemloze's Avatar to rede I me delyte
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    Default Announcements from Mods & Hosted Mods (All TW Games)





    The Unofficial Patch 1.41 for The Elder Scrolls: Total War (for Medieval II: Total War Kingdoms) has now been released!
    It includes fixes to khajiit and dunmer temples, fixes to inconsistencies in unit sizes, fixes to textures, and much more...

    Learn more here!







  3. #83
    Biarchus
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    Default Announcements from Mods & Hosted Mods (All TW Games)



    Slyk MinionWorkz
    created a long and informative trailer for the new mod, American Civil War 2, for Napoleon: Total War.
    Make sure to subscribe to the TWC channel to check future news videos.


  4. #84
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    Default Announcements from Mods & Hosted Mods (All TW Games)



    Change Settlement Position
    A Total War: Attila Tutorial

    Have you ever wanted to know how to move a settlement from one position to another on the campaign map?
    Now, with this tutorial, you can!

    Learn more here!







  5. #85
    Commissar Caligula_'s Avatar The Ecstasy of Potatoes
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    Default Re: Announcements from Mods & Hosted Mods (Warhammer I & II)

    I'm posting this on behalf of Kaedrin.


    Click on the image to open the larger 1291x841 version

    A new mod manager for Total War: Warhammer 2 has been released!
    It can be downloaded here, details on it can be seen here, and the Total War Center thread can be found here.



    I'm posting this on behalf of Frodo45127.



    A new mod tool for Total War: Warhammer 2 has been released! It allows you to do the following...
    Manipulate PackFiles (create, open and save).
    Manipulate PackedFiles (add, extract, rename, delete).
    Edit DB PackedFiles.
    Edit Localisation PackedFiles.
    Edit Lua/Xml/Csv/Txt PackedFiles.
    Edit RigidModel Files (changing his textures I mean).
    Patch SiegeAI
    Patch Attila's RigidModel


    It can be downloaded here.

  6. #86
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    Default Announcements from Mods & Hosted Mods (All TW Games)





    Finally, after many years, there will be a new release in the near future!
    In this new version of Imperial Splendour - Rise of the Republic, a mod for Empire: Total War, we'll expand the campaign starting in 1783.
    You'll be able to play as one of 6 Nations with historical persons such as Nelson or Jacques Necker and many new units.

    See more details here!







  7. #87
    Caillagh de Bodemloze's Avatar to rede I me delyte
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    Default Announcements from Mods & Hosted Mods (All TW Games)





    Divide et Impera's latest 1.2.2 version has already been updated for Total War: Rome II's Power and Politics patch and now the team is presenting a new public beta with all new features for those interested. It includes an Animation Overhaul that improves FPS in battles and makes animations more dynamic, a Supply System Overhaul that optimizes and improves the existing system and various other changes and fixes.

    View more here!







  8. #88
    Caillagh de Bodemloze's Avatar to rede I me delyte
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    Default Announcements from Mods & Hosted Mods (All TW Games)





    The Imperial Splendour Team is glad to announce that after years of work, Imperial Splendour: Rise Of the Republic v. 1.1 is finally available!
    Play in this Empire: Total War mod as Great Britain, France, the US, Prussia, Hannover or Saxony and try to maneuver through the turmoils of the late 18th century.

    Find out more here!







  9. #89
    Commissar Caligula_'s Avatar The Ecstasy of Potatoes
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    Default Re: Announcements from Mods & Hosted Mods (Attila)

    Updated Mod Launcher - Total War: Attila

    Creative Assembly has released an updated mod launcher for Total War: Attila.
    You can now upload mods of any file size to the Steam Workshop, and no longer do you have to split a mod between 8 parts if it is absolutely massive in file size.
    It appears that this update may be buggy and disrupt normal play however.
    More information can be found on Reddit

  10. #90
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    Default Announcements from Mods & Hosted Mods (All TW Games)





    A Game of Thrones v 1.2 upgrade patch has been released for Medieval: Total War.
    It adds a couple of new units and amends the tech tree, among other changes.
    This new patch can be installed over any of the earlier versions, but the new version requires a new campaign.

    Discover more here!







  11. #91
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    Default Announcements from Mods & Hosted Mods (All TW Games)





    If you'd like a guide to installing American Civil War: ACW 2.0 for Napoleon: Total War, then the video above is just the thing for you!
    Please note that the method shown in the video only works for Steam users.

    Find the mod here!







  12. #92
    Biarchus
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    Default Announcements from Mods & Hosted Mods (All TW Games)



    TheWiseCoffin presents the latest video on the TWC channel!
    Presenting an overview of Narnia: Total War for Rome 1


  13. #93

    Default Re: Announcements from Mods & Hosted Mods (Attila)

    Workaround to update your Mod in Workshop

    If you need update your Total War: ATTILA Mod urgently or are tired of waiting for CA fix the Mod Manager, you can do so with the previous Patch 6 Launcher. Only for mods that were uploaded with the previous Launcher; before the 5th of February.



    View more and download here
    Last edited by Miguel_80; February 16, 2018 at 08:46 AM.

  14. #94
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    Default Announcements from Mods & Hosted Mods (All TW Games)





    Total Vanilla Beyond 2.7 for Medieval II: Total War Kingdoms - Once more unto the breach, dear friends, once more...
    More unique buildings, revamped recruiting, more playable factions & less bugs (hopefully).
    Explore the new update and conquer from Mongolia to the Americas!

    Find the mod here!







  15. #95
    Biarchus
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    Default Announcements from Mods & Hosted Mods (All TW Games)



    Today's news video talks about the development for the Rome 1 mod, Rome Total Realism Anabasis III, created by Solon de Atenas.
    Make sure to subscribe to the TWC channel to check future news videos.


  16. #96
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    Default Announcements from Mods & Hosted Mods (All TW Games)





    Empire Realism 5.0 for Empire: Total War combines improved land and naval combat
    and enhanced campaign mechanics for more immersive gameplay.

    Download here!







  17. #97
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    Default Announcements from Mods & Hosted Mods (All TW Games)




    Realism Core for La montée de l'Empire 4 (a Napoleon: Total War mod)
    has been updated with a plethora of new variant models, refined textures and better calibrations for artillery duels.
    The mod aims to greatly improve the immersion of land battles from a statistical and methodical standpoint.

    View more here!







  18. #98

  19. #99

    Default Re: Announcements from Mods & Hosted Mods (Attila)



    Additional Units Mod - Attila (AUM-ATT) 2.7



    This update of AUM-ATT contains small optimizations related to the custom units and the update of the Steam threads after the Attila launcher patch which caused issues for us modders.

    AUM-ATT Vanilla version

    Vanilla Version on Steam
    Vanilla Version on Total War Center

    AUM-ATT Radious version

    Radious Version on Steam
    Radious Version on Total War Center

    Enjoy AUM-ATT
    Swiss Halberdier

  20. #100
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    Default Announcements from Mods & Hosted Mods (All TW Games)




    Alexander Reloaded

    Alexander Reloaded for Rome: Total War will retain the vanilla atmosphere of Rome: Total War - Alexander,
    but with more historical accuracy.
    At the moment, it's a work in progress. If you'd like to join the modding team, click on the link below and contact Non-binary person.

    See the preview here!







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