Ab Urbe Condita VI has been released! The mod (for Alexander Total War) incorporates Mundus Magnus, RSIII graphical improvements, new city strat models, new factions, improved animations, an AOR mercenary system and hundreds of new units, offering a unique experience of Rome Total War, yet still retains the feel of vanilla gameplay. With VI it contains a plethora of additions, including custom walls, AI scripts, unit reskins, bugfixes, improved UI and an exe/automated installer. Expect this to be a much tougher challenge than AUC Platinum!
View more here!
A campaign map for the North&South II mod for Total War: Shogun 2 is being developed by rohan97.
Watch the preview video by zachman1201 to see the progress so far!
Learn more here!
Additional Units Mod - Empire (AUM-EMP) 3.6
This update of AUM-EMP contains several optimizations, fixes and balancing changes.
Vanilla and Darthmod
Enjoy AUM-EMP
Swiss Halberdier
ADDITIONAL UNITS MOD - ATTILA (AUM-ATT) 2.7 - ROME (AUM-ROM) 2.6
SHOGUN (AUM-SHO) 2.8 - NAPOLEON (AUM-NAP) 2.6 - EMPIRE (AUM-EMP) 3.7
Attila Romani Units Pack - Attila Custom Battle Crash Fix - Attila AOR Community
Thrones of Britannia - Unit Recruitment Strength Thrones of Britannia - Aguirre and Swiss Unit Project
UPC-Empire - UPC-Napoleon - UPC-Shogun - UPC-Rome - UPC-Attila - UPC-Thrones of Britannia
[Tutorial] How to customize unit packs
STEAM WORKSHOP MODS
After a year of work, the EB II team is back with a new release of the Europa Barbarorum II mod for Medieval 2: Total War Kingdoms. Version 2.3 fixes bugs, adds new units, sounds, music, events and much, much more!
Jubal_Barca and team proudly present the final 1.0 release of Narnia Total War, for the Rome: Total War 1.5 engine! This mod gives you 14 different factions that can battle across the Narnian world from the wastes of Old Telmar to the Lone Islands and from the deserts of southern Calormen to the mountainous giant realm of Harfang. Great attention has been given to including book details in the mod, including a wide array of unique retinue ancillaries such as Puddleglum and Trufflehunter, units including centaurs, fauns, Galmian sailors, and wild wolves, and a high detail map with a fully working trade system and a wide array of unique buildings. Do check the mod out, head through the wardrobe and discover the Narnian world as you've never seen it before!
Sine remo flumine adverso - Latin, 'up the creek without a paddle'.
Mod leader of Warhammer Total War, Narnia Total War, and A Game of Colleges: Total War
Under the patronage of Aden of Woodstock, The Black Prince.
Rise of the Eagles has moved into it's own forum!
A Napoleonic Era mod set between 1806 and 1821. Explore the possibilities of an European Empire under Napoleon I or try to crush his domain under the Ancient Regime's heel. Will freedom prevail? Will tyranny overthrow the last enlightened despot? The fate of the world is in your hands..
Forum link: http://www.twcenter.net/forums/forum...-Eagles-(RotE)
So do I just post straight to the thread? Ok I'll show of my Wyvern mod. It's not the biggest mod I've ever made and far from an important announcement but let's get the ball rolling.
Sebidee's Greenskin Wyverns
A small mod which adds recruitable Wyverns to the Greenskin Roster for Total War Warhammer 2:
"'Foul, cruel and terrifying, Wyverns are among the most vicious creatures that inhabit the World's Edge Mountens. Orcs have been known to greet them with raucous cheers, for they represent both might and brutality, traits that are highly respected in Orc society."
For more information check out the FORUM THREAD I made for this mod.
Or you can check out the mod on steam: SEBIDEE'S GREENSKIN WYVERNS
- Sebidee
Total Vanilla Beyond 2.0 has arrived
A Vanilla+ mod, that tries to keep the base game feeling, but expands the experience greatly.
Spoiler Alert, click show to read:
Last edited by Frunk; May 21, 2018 at 03:25 AM. Reason: Tidy up.
Proudly under the patronage of King Athelstan of the Imperial House of Hader
Author of Total Vanilla Beyond mod for Medieval 2 - Kingdoms &
Developer of Total Bananas mod for Medieval 2 - Kingdoms (beta)
Steam Workshop Mods for Rome 2, Warhammer, Warhammer 2
Discord: zumi's cookie corner
Fighting for launch of "Cookie Friday" and "No Pants Saturday"
(Overview video by zachman1201.)
rohan97 has now released a new campaign map for North&South II, an American Civil War mod for Total War: Shogun 2.
See the thread here!
TheWiseCoffin presents the latest video on the TWC channel!
Presenting an overview of the Shogun 2 Realism + mod on Shogun 2.
I have two things today,
First my Unit Modding Template for Warhammer 2:
Warhammer 2 Unit Modding Template
And second, a companion mod for the Template: Sebidee's Altdorf Company of Honour
Sebidee's Altdorf Company of Honour
Additional Units Mod - Napoleon (AUM-NAP) 2.6
This update of AUM-NAP contains several unit optimizations and small balancing adjustments.
Vanilla and Darthmod
Enjoy AUM-NAP
Swiss Halberdier
ADDITIONAL UNITS MOD - ATTILA (AUM-ATT) 2.7 - ROME (AUM-ROM) 2.6
SHOGUN (AUM-SHO) 2.8 - NAPOLEON (AUM-NAP) 2.6 - EMPIRE (AUM-EMP) 3.7
Attila Romani Units Pack - Attila Custom Battle Crash Fix - Attila AOR Community
Thrones of Britannia - Unit Recruitment Strength Thrones of Britannia - Aguirre and Swiss Unit Project
UPC-Empire - UPC-Napoleon - UPC-Shogun - UPC-Rome - UPC-Attila - UPC-Thrones of Britannia
[Tutorial] How to customize unit packs
STEAM WORKSHOP MODS
This Mod is situated in 1004 AD, just at start of the High Middle Ages.
Forum link: http://www.twcenter.net/forums/showt...iddle-Ages-1-0
Script for selecting heir | Script for annexing faction by marriage ties | Unlock non playable factions
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Under the patronage of Mega Tortas de Bodemloze
Unit Pack Compatibility - Rome 2 (UPC-ROM)
This update of the community language translation project UPC-ROM is fully adapted to the new Rome 2 patch and DLC "Empire Divided".
Enjoy UPC-ROM
Swiss Halberdier
ADDITIONAL UNITS MOD - ATTILA (AUM-ATT) 2.7 - ROME (AUM-ROM) 2.6
SHOGUN (AUM-SHO) 2.8 - NAPOLEON (AUM-NAP) 2.6 - EMPIRE (AUM-EMP) 3.7
Attila Romani Units Pack - Attila Custom Battle Crash Fix - Attila AOR Community
Thrones of Britannia - Unit Recruitment Strength Thrones of Britannia - Aguirre and Swiss Unit Project
UPC-Empire - UPC-Napoleon - UPC-Shogun - UPC-Rome - UPC-Attila - UPC-Thrones of Britannia
[Tutorial] How to customize unit packs
STEAM WORKSHOP MODS
The team behind NTW3 has released version 7.5 of the mod. It enhances and corrects the main Napoleon: Total War campaign in all departments. Concerning multiplayer battles, many factions have been introduced, removed or merged. 500 units have been added, 100 removed, aiming at getting rid of the generic nameless 'recruit/standard/veteran' units. Other significant gameplay changes like reworked scenarios of historical battles have also been implemented.
More info & download link
The fifth major version of the Napoleon Empire Realism mod includes lots of improvements focusing on gameplay
and historical realism/authenticity. The Land and Naval combat model has been thoroughly redesigned,
and updated Napoleon: Total War campaigns give the player highly immersive and challenging gameplay.
Learn more here!
Last edited by Frunk; May 21, 2018 at 03:30 AM. Reason: Tidy up.
Script for selecting heir | Script for annexing faction by marriage ties | Unlock non playable factions
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Under the patronage of Mega Tortas de Bodemloze
Additional Units Mod - Rome (AUM-ROM) 2.4
This update of AUM-ROM contains the adaption to the new Rome 2 patch and DLC "Empire Divided".
Vanilla Version
Radious Version
Enjoy AUM-ROM
Swiss Halberdier
ADDITIONAL UNITS MOD - ATTILA (AUM-ATT) 2.7 - ROME (AUM-ROM) 2.6
SHOGUN (AUM-SHO) 2.8 - NAPOLEON (AUM-NAP) 2.6 - EMPIRE (AUM-EMP) 3.7
Attila Romani Units Pack - Attila Custom Battle Crash Fix - Attila AOR Community
Thrones of Britannia - Unit Recruitment Strength Thrones of Britannia - Aguirre and Swiss Unit Project
UPC-Empire - UPC-Napoleon - UPC-Shogun - UPC-Rome - UPC-Attila - UPC-Thrones of Britannia
[Tutorial] How to customize unit packs
STEAM WORKSHOP MODS