2.2m CTD after winning a battle

Thread: 2.2m CTD after winning a battle

  1. SoMe-1 said:

    Default 2.2m CTD after winning a battle

    Hi There!

    First of all thanks for this great mod, loving every seond of it!
    I'm still playing 2.2m, so I don't know whether this is outdated or not, but I thought I'd report it anyway.
    I get a repeatable CTD after manually playing a battle of my Saba stack against a Ptolemaioi stack which is reinforced from a city. The Ptolemaioi stack is led by their heir, but the CTD is independend of whether I kill him in battle or not. When I auto-resolve the battle, there is no crash. Log file is attached.

    eb.system.log.zip
     
  2. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: 2.2m CTD after winning a battle

    Nothing particularly illuminating in there:

    Code: [View]
    20:02:22.515 [game.script.trigger] [trace] Trigger <general_gains_command_experience_from_battle> fired
    20:02:22.515 [game.script.trigger] [trace] Trigger <DH05a_Battle_Victory_Huge> fired
    20:02:22.516 [game.script.trigger] [trace] Trigger <Re_Supplied_from_spoils_defending> fired
    20:02:22.516 [game.script.trigger] [trace] Trigger <EB011a_ResetBattlePoints_if_draw> fired
    20:02:22.516 [game.script.trigger] [trace] Trigger <EB021_Reset_RecentBattleDifficulty> fired
    20:02:22.516 [game.script.trigger] [trace] Trigger <EB022_Reset_Large_Battle_BattlePoints> fired
    20:02:22.516 [game.script.trigger] [trace] Trigger <EB021b_Reset_EnergeticCommanderLearns> fired
    20:02:22.516 [game.script.trigger] [trace] Trigger <EB022_Reset_BecameBetterTactician> fired
    20:02:22.516 [game.script.trigger] [trace] Trigger <EB023_Reset_BecameWorseTactician> fired
    20:02:22.516 [game.script.trigger] [trace] Trigger <EB024_Reset_BecameBetterLeader> fired
    20:02:22.516 [game.script.trigger] [trace] Trigger <EB025_Reset_BecameWorseLeader> fired
    20:02:22.516 [game.script.trigger] [trace] Trigger <Standard_Battle_Crushing_Victory> fired
    20:02:22.516 [game.script.trigger] [trace] Trigger <Standard_Battle_Defender_Medium> fired
    20:02:22.516 [game.script.trigger] [trace] Trigger <EB_02_Win_Adds_to_Cumulative_Wins> fired
    20:02:22.516 [game.script.trigger] [trace] Trigger <High_BattlePoints_Above_Avg_Energy> fired
    20:02:22.517 [game.script.trigger] [trace] Trigger <Initial_Star_High_BattlePoints_Above_Average_Energy> fired
    20:02:22.517 [game.script.trigger] [trace] Trigger <BecomesBetterTactician_Avg_Int> fired
    20:02:22.517 [game.script.trigger] [trace] Trigger <BecomesBetterLeader_High_Cha> fired
    20:02:22.517 [game.script.trigger] [trace] Trigger <GoodTactician_Incremented_good> fired
    20:02:22.517 [game.script.trigger] [trace] Trigger <GoodLeader_Incremented_good> fired
    20:02:22.517 [game.script.trigger] [trace] Trigger <heroicvictory_known> fired
    20:02:22.517 [game.script.trigger] [trace] Trigger <Infantry_Commander_Victory_good> fired
    20:02:22.517 [game.script.trigger] [trace] Trigger <Defender_Victory_good> fired
    20:02:22.517 [game.script.trigger] [trace] Trigger <battle4_coward> fired
    20:02:22.517 [game.script.trigger] [trace] Trigger <BattleOthersVirtue> fired
    20:02:22.517 [game.script.trigger] [trace] Trigger <Warmonger_Bonus1> fired
    20:02:22.518 [system.rpt] [error] Unspecified error. Please compress your error log in a zip format and upload it on the EBII technical help forum.
    I note it's a battle that lasts a while; does it still crash with the error logging set to error, rather than trace?
     
  3. SoMe-1 said:

    Default Re: 2.2m CTD after winning a battle

    Yes I initially got the crash with logging set to error. I than repeated the the battle with the samre result. Then tried autoresolve -> no crash. Then tried fighting the battle one more time with trace enabled, this was the result. I should add it was a bridge battle though, don't know if that changes the situation?

    I have now also tried withdrawing from the battle, upon which the AI comes following me. Fought that battle just now without any problems.. no crash or anything.
     
  4. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: 2.2m CTD after winning a battle

    It could be a dodgy map tile, there are a few of those around. The presence of the bridge doesn't help.
    Last edited by QuintusSertorius; May 29, 2017 at 03:47 PM.